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Overview: Difference between revisions

From EVE University Wiki
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#*'''Pilot is at war with your corporation/ alliance'''.  
#*'''Pilot is at war with your corporation/ alliance'''.  
#*'''Pilot is an outlaw'''  
#*'''Pilot is an outlaw'''  
#'''Pilot is at war with your corporation/alliance should be at the top''', with '''Pilot is an outlaw''' below '''Pilot has good standing'''.
#Change your backgrounds to be in the following order:
#*'''Pilot is at war with your corporation/ alliance'''
#*'''Pilot is at war with your militia '''
#*'''Pilot is in your fleet'''
#*'''Pilot is in your corporation '''
#*'''Pilot is in your alliance '''
#*'''Pilot has excellent standing '''
#*'''Pilot has good standing '''
#*'''Pilot is in your militia '''  
#*'''Pilot is an outlaw '''  
#*'''Pilot has terrible standing '''
#*'''Pilot has bad standing'''
#*'''Pilot has security status below 0'''
#*'''Pilot has neutral standing'''  
#*'''Pilot (agent) is interactable'''
#*'''Pilot has bounty on him'''
#Right click on '''Pilot is an outlaw''' and select '''Toggle blink'''. Both the items that are selected should now be blinking.  
#Right click on '''Pilot is an outlaw''' and select '''Toggle blink'''. Both the items that are selected should now be blinking.  
#Right click on '''Pilot is an outlaw''' and change the colour to orange.
#Right click on '''Pilot is an outlaw''' and change the color to orange.


This last step is to distinguish outlaws from war targets, since allies can sometimes appear as outlaws. Be aware that some fleet commanders (FCs) refer to outlaws as red flashies. With the above settings, orange flashy and the traditional red flashy are both shootable targets - you won’t get CONCORDed if you fire upon them.  
This last step is to distinguish outlaws from war targets, since allies can sometimes appear as outlaws. With the above settings, orange flashy and the traditional red flashy are both shootable targets - you won’t get CONCORDed if you fire upon them.  


Outlaws and war targets are the only two types of players you can attack in high sec space. The above settings will remove background from everything except the most important targets, allowing you to instantly see who to attack.  
Outlaws and war targets are the only two types of players you can attack in high sec space. The above settings will remove background from everything except the most important targets, allowing you to instantly see who to attack.  
It is important to set backgrounds in the same order as colortags in case you decide to check them to make them more visible on the overview. This can be very helpful in wormholes to make it easier to see neutrals warping into your grid.


You have now set up all your general overview settings - we’ll move onto setting up individual presets now.  
You have now set up all your general overview settings - we’ll move onto setting up individual presets now.