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Weapons: Difference between revisions

From EVE University Wiki
Salartarium (talk | contribs)
m added related class Weapons Systems
Uryence (talk | contribs)
m Skills: Cleaned up, Eve to EVE, improved skill links.
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== Skills ==
== Skills ==
Skill training can improve the effectiveness of weapons module and their ammunition - including such as, range, firing speed, targeting speed and damage. There also are various skills that improve the use of E-war and drones. And training in "non-weapons" areas, such as navigation or spaceship command, can directly impact the effectiveness of a ship's weapons.  
[[Skills and learning|Skill training]] can improve the effectiveness of weapons module and their ammunition including aspects such as, range, firing speed, targeting speed and damage. There also are various skills that improve the use of E-war and drones. And training in "non-weapons" areas, such as navigation or spaceship command, can directly impact the effectiveness of a ship's weapons too.  


There are ''many'' skills that affect weapons. A few examples:
There are ''many'' skills that affect weapons. A few examples:
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*{{sk|Spaceship Command}} : 2% improved ship agility for all ships per skill level.
*{{sk|Spaceship Command}} : 2% improved ship agility for all ships per skill level.


Because ships often have bonuses for particular kinds of weapons, the weapon skills you develop will have an impact on the kinds of ships you want to fly. It is worth the small amount of time it takes to develop a [[Short_Skill_Plan|skill plan]] to guide your weapons choices. New players are also directed to the [[Basic Skills]] page which lists all of the skills relevant to beginning the game - and to [[The Magic 14]], a page that lists fourteen fundamental skills which "apply to every ship that a player can pilot in eve."
Because ships often have bonuses for particular kinds of weapons, the weapon skills you develop will have an impact on the kinds of ships you want to fly. It is worth the small amount of time it takes to develop a skill plan. The EVE University [[Short Skill Plan]] will give a character a very basic grounding in small and medium weapon systems, and for longer-term training the [[Pyramid Skill Plan]] might help you strategize for specialization. New players are also directed to the [[Basic Skills]] page which lists all of the skills relevant to beginning the game.


[[Category:Combat]]
[[Category:Combat]]
[[Category:Weapons]]
[[Category:Weapons]]