More actions
Added history section. Moved paragraph about ECM change from over three years ago into that section. |
m Standardize writing of countermeasures. |
||
| Line 1: | Line 1: | ||
{{related class|EWAR (CORE class)}} | {{related class|EWAR (CORE class)}} | ||
'''Electronic | '''Electronic Countermeasures''', also known as '''ECM''' or "jamming". ECM gives a chance to cause the targeted ship to lose all targets it has locked (with the exception of the jammer), and loses the ability to target anything that is not currently jamming it for 20 seconds (5 seconds for ECM drones). During combat this means the affected ship cannot shoot or use any targeted modules on any of your fleet mates. Your target will still be able to use modules which don't require a target such as [[Smart Bomb|smartbombs]] or other area effect weapons. | ||
== ECM Mechanics == | == ECM Mechanics == | ||