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Getting Started in EVE Online: Difference between revisions

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If you were invited to EVE by a friend (i.e. you have a [https://secure.eveonline.com/recruit/ referral link]), use it when creating your account, as you will get some free [[Skills and learning|skill points]] (equivalent to about 2 to 6 weeks of training time). Additionally, your friend will receive a reward. It's possible to invite yourself to create additional accounts.
If you were invited to EVE by a friend (i.e. you have a [https://secure.eveonline.com/recruit/ referral link]), use it when creating your account, as you will get some free [[Skills and learning|skill points]] (equivalent to about 2 to 6 weeks of training time). Additionally, your friend will receive a reward. It's possible to invite yourself to create additional accounts.


Even if you were not invited, you can use a public invitation link. Those are often shared by streamers and YouTubers. Use a search engine to find them.  
Even if you were not invited, you can use a public invitation link. Those are often shared by streamers and YouTubers. Use a search engine to find them.


Sadly, sometimes accounts are hacked. Observe [https://www.eveonline.com/de/article/account-security basic security considerations] to prevent this. On top of that, you should use [https://support.eveonline.com/hc/en-us/articles/203465601-Authenticator Two-Factor Authentication].
Sadly, sometimes accounts are hacked. Observe [https://www.eveonline.com/de/article/account-security basic security considerations] to prevent this. On top of that, you should use [https://support.eveonline.com/hc/en-us/articles/203465601-Authenticator Two-Factor Authentication].
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{{Main|AIR New Player Experience|Tutorial}}
{{Main|AIR New Player Experience|Tutorial}}


When you first start the game as a new character, you can go through the tutorial (also called the "New Player Experience"), a story-driven experience that gives you step-by-step instructions on the basic mechanics of playing EVE. Unless you've already played the game, it's highly recommended that you follow the tutorial, as there are many particular mechanics which you may not be used to.  
When you first start the game as a new character, you can go through the tutorial (also called the "New Player Experience"), a story-driven experience that gives you step-by-step instructions on the basic mechanics of playing EVE. Unless you've already played the game, it's highly recommended that you follow the tutorial, as there are many particular mechanics which you may not be used to.


=== Career Agents ===
=== Career Agents ===
{{main|Career Agents}}
{{main|Career Agents}}
The next step in learning to play EVE (after the tutorial) is to visit the career agents and do the missions they offer to you, which expand on what you've learned in the tutorial and introduce you to some of the main [[PvE]] activities in EVE Online. The agents are not exclusive, and you can do as many of the agents' missions as you want. It's highly recommended that you do as many of them as interest you, as they not only explain many more game mechanics, but also offer some good rewards for new players.  
The next step in learning to play EVE (after the tutorial) is to visit the career agents and do the missions they offer to you, which expand on what you've learned in the tutorial and introduce you to some of the main [[PvE]] activities in EVE Online. The agents are not exclusive, and you can do as many of the agents' missions as you want. It's highly recommended that you do as many of them as interest you, as they not only explain many more game mechanics, but also offer some good rewards for new players.


However, keep in mind that they offer little training in [[PvP]], which makes up a very substantial part of the game. Additionally, EVE is a sandbox game, and much of the attraction of the game is forging your own path as opposed to following a pre-set path.  
However, keep in mind that they offer little training in [[PvP]], which makes up a very substantial part of the game. Additionally, EVE is a sandbox game, and much of the attraction of the game is forging your own path as opposed to following a pre-set path.


There are five career agents, each offering between 5 and 10 missions in a certain area:  
There are five career agents, each offering between 5 and 10 missions in a certain area:
* Industrialist - Producer
* Industrialist - Producer
* Industrialist - Entrepreneur
* Industrialist - Entrepreneur
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If you've followed the tutorial, you will have flown to the station housing the nearest career agents; all five agents are always located in the same station. If you skipped the tutorial, you can locate the closest set of career agents (there are three sets of agents per faction, but they all offer the same missions):
If you've followed the tutorial, you will have flown to the station housing the nearest career agents; all five agents are always located in the same station. If you skipped the tutorial, you can locate the closest set of career agents (there are three sets of agents per faction, but they all offer the same missions):
# Open the Help menu in-game ({{button|F12}}, or click on the "?" icon in your NeoCom)
# Open the Help menu in-game ({{button|F12}}, or click on the "?" icon in your NeoCom)
# Look for the section called "Career Advancement" on the Support tab.  
# Look for the section called "Career Advancement" on the Support tab.
# Click on the button "Show Career Agents". This will open another window that will present you with the 5 closest Career agents to your current location.  
# Click on the button "Show Career Agents". This will open another window that will present you with the 5 closest Career agents to your current location.
# At the bottom right there will be a button labelled "Set Destination". Click it to plot a route to follow to get to the system and station where that agent is at.  
# At the bottom right there will be a button labelled "Set Destination". Click it to plot a route to follow to get to the system and station where that agent is at.


You can do the agents in any order you like (although you should do the Explorer agent before you do the Soldier of Fortune one).
You can do the agents in any order you like (although you should do the Explorer agent before you do the Soldier of Fortune one).
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{{LessonLearned|lesson=Be wary that many miscreant players and corporations hang around SoE systems to prey upon New Players.}}
{{LessonLearned|lesson=Be wary that many miscreant players and corporations hang around SoE systems to prey upon New Players.}}


After you have completed the missions for the career agents, the EVE galaxy is yours to explore! Should you like to run a few more story-related missions, you can do the [[Servant Sisters of EVE|Sisters of EVE]] epic mission arc "The Blood-Stained Stars". The epic arc is a series of 50 connected missions which take you all over [[System security#High security|highsec]] and expose you to quite a bit of the background and lore of the game, particularly concerning the Rogue Drones and the secret Society of Conscious Thought. To start it you should go to the [https://evemaps.dotlan.net/map/Essence/Arnon#sec Arnon] system and talk to Sister Alitura at the Sisters of EVE Bureau.  
After you have completed the missions for the career agents, the EVE galaxy is yours to explore! Should you like to run a few more story-related missions, you can do the [[Servant Sisters of EVE|Sisters of EVE]] epic mission arc "The Blood-Stained Stars". The epic arc is a series of 50 connected missions which take you all over [[System security#High security|highsec]] and expose you to quite a bit of the background and lore of the game, particularly concerning the Rogue Drones and the secret Society of Conscious Thought. To start it you should go to the [https://evemaps.dotlan.net/map/Essence/Arnon#sec Arnon] system and talk to Sister Alitura at the Sisters of EVE Bureau.


While doing the epic arc, you should focus on continuing to train your combat skills. You can do most of the initial missions in a [[Frigates|Frigate]], but you should consider upgrading to a [[Destroyers|Destroyer]] or even a [[Cruisers|Cruiser]] towards the end.  
While doing the epic arc, you should focus on continuing to train your combat skills. You can do most of the initial missions in a [[Frigates|Frigate]], but you should consider upgrading to a [[Destroyers|Destroyer]] or even a [[Cruisers|Cruiser]] towards the end.


Most of the missions will be fairly easy, but some (particularly towards the end, like the infamous "[[Burning Down the Hive]]" or "[[Our Man Dagan]]") have a reputation for being very challenging for new players. If you find yourself struggling, don't be shy to ask for help in the [[EVE University Chat Channels#Public Channels|E-UNI chat channel]] as many EVE University players would be happy to help you.
Most of the missions will be fairly easy, but some (particularly towards the end, like the infamous "[[Burning Down the Hive]]" or "[[Our Man Dagan]]") have a reputation for being very challenging for new players. If you find yourself struggling, don't be shy to ask for help in the [[EVE University Chat Channels#Public Channels|E-UNI chat channel]] as many EVE University players would be happy to help you.
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You can queue up skills to be trained one after the other, up to a maximum of 24 hours into the future (for [[Clone states|Alpha characters]]) or nearly infinitely (for Omega characters). Skills have five levels (I through V), and while the benefits of each additional level scale linearly, the training time increases exponentially: it's usually not worth training skills beyond level IV in your first few days. Instead, focus on the skills which either improve whatever you're doing at the moment, or which unlock new ships or modules you want to try.
You can queue up skills to be trained one after the other, up to a maximum of 24 hours into the future (for [[Clone states|Alpha characters]]) or nearly infinitely (for Omega characters). Skills have five levels (I through V), and while the benefits of each additional level scale linearly, the training time increases exponentially: it's usually not worth training skills beyond level IV in your first few days. Instead, focus on the skills which either improve whatever you're doing at the moment, or which unlock new ships or modules you want to try.


As you get a feel for what you enjoy doing in EVE you can focus your training in that particular area. Skills are cumulative, and a character (provided they have an [[Clone states|Omega clone]]) can potentially learn every skill in the game given enough time. It is even possible to "extract " spent skill points and apply them elsewhere, for a price. So don't worry too much about training "the wrong skill" at the start of the game.  
As you get a feel for what you enjoy doing in EVE you can focus your training in that particular area. Skills are cumulative, and a character (provided they have an [[Clone states|Omega clone]]) can potentially learn every skill in the game given enough time. It is even possible to "extract " spent skill points and apply them elsewhere, for a price. So don't worry too much about training "the wrong skill" at the start of the game.


You start the game with a [[Starting skills|number of skills]] already trained. To train additional skills, you must first acquire the appropriate skillbook. While you will receive a few skillbooks as rewards from the [[Getting Started in EVE Online#Career Agents|career agents]], the others must be bought on the [[trading|market]]; most of the basic skillbooks are reasonably cheap. EVE University provides certain [[Skillbook Program|skillbooks for free]] to its members.
You start the game with a [[Starting skills|number of skills]] already trained. To train additional skills, you must first acquire the appropriate skillbook. While you will receive a few skillbooks as rewards from the [[Getting Started in EVE Online#Career Agents|career agents]], the others must be bought on the [[trading|market]]; most of the basic skillbooks are reasonably cheap. EVE University provides certain [[Skillbook Program|skillbooks for free]] to its members.


You can speed up your training time by installing [[implants]] in your character, specifically the basic attribute-enhancing implants, which add between +1 and +5 points to your character's attributes. While the better implants are extremely expensive, +1 implants are affordable even for new players. Members of EVE University can also buy [[The +3 Implants Program|+3 implants at a discount]].  
You can speed up your training time by installing [[implants]] in your character, specifically the basic attribute-enhancing implants, which add between +1 and +5 points to your character's attributes. While the better implants are extremely expensive, +1 implants are affordable even for new players. Members of EVE University can also buy [[The +3 Implants Program|+3 implants at a discount]].


== Fitting your Ship ==
== Fitting your Ship ==
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* [[ORE Basic Ship and Skill Overview]]
* [[ORE Basic Ship and Skill Overview]]


Additionally, there is a [[Fitting Modules and Rigs Guide|complete list]] of all modules and rigs, and what they do. EVE University members can also ask for fitting advice in the [https://forum.eveuniversity.org/viewforum.php?f=124 EVE University PvP and PvE ship setup forums] or the <code>#fitting-chat</code> [[Discord]] channel.  
Additionally, there is a [[Fitting Modules and Rigs Guide|complete list]] of all modules and rigs, and what they do. EVE University members can also ask for fitting advice in the [https://forum.eveuniversity.org/viewforum.php?f=124 EVE University PvP and PvE ship setup forums] or the <code>#fitting-chat</code> [[Discord]] channel.


It's also a good idea to set up [[PYFA]], a popular tool that lets you build and simulate fittings out of game. PYFA will let you easily simulate fittings and see what skills you'll need to train to fly them.
It's also a good idea to set up [[PYFA]], a popular tool that lets you build and simulate fittings out of game. PYFA will let you easily simulate fittings and see what skills you'll need to train to fly them.
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== Joining a Corporation ==
== Joining a Corporation ==


Corporations are EVE's version of player organisations, vaguely similar to guilds or clans in other games, but with more scope for influencing the game. EVE is, at its heart, a social game, and while it's perfectly possible to play the game by yourself, most long-time EVE players cite the sense of community in their corporation as one of the main attractions of the game. Additionally, a well-run corporation can offer many services to its members, such as free ships and modules, help moving assets around New Eden, missioning support, advice, a sense of banding together with other to achieve common goals, and of course, fun [[fleet]] operations.  
Corporations are EVE's version of player organisations, vaguely similar to guilds or clans in other games, but with more scope for influencing the game. EVE is, at its heart, a social game, and while it's perfectly possible to play the game by yourself, most long-time EVE players cite the sense of community in their corporation as one of the main attractions of the game. Additionally, a well-run corporation can offer many services to its members, such as free ships and modules, help moving assets around New Eden, missioning support, advice, a sense of banding together with other to achieve common goals, and of course, fun [[fleet]] operations.


[[Welcome to EVE University|EVE University]] is a corporation dedicated to teaching new players how to play and enjoy EVE. We provide a wide variety of services (beyond teaching and a very helpful community), such as [[Skillbook Program|free skillbooks]], [[The +3 Implants Program|subsidised implants]], [[Mentor Program|mentors]], and [[campuses]] to provide hands-on experience in a wide variety of locations and environments in EVE, not to mention the awesome wiki you're currently reading. We welcome [[Applying to EVE University|applications]] from all new players.
[[Welcome to EVE University|EVE University]] is a corporation dedicated to teaching new players how to play and enjoy EVE. We provide a wide variety of services (beyond teaching and a very helpful community), such as [[Skillbook Program|free skillbooks]], [[The +3 Implants Program|subsidised implants]], [[Mentor Program|mentors]], and [[communities]] to provide hands-on experience in a wide variety of locations and environments in EVE, not to mention the awesome wiki you're currently reading. We welcome [[Applying to EVE University|applications]] from all new players.


However, there are other corporations (large or small, casual or formal, located in [[System security|all corners of space]]) in EVE who are very welcoming to new players, and every player should look around to see what best suits their interests and temperament. Corporations advertise in:
However, there are other corporations (large or small, casual or formal, located in [[System security|all corners of space]]) in EVE who are very welcoming to new players, and every player should look around to see what best suits their interests and temperament. Corporations advertise in:
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EVE is a sandbox game, which means it's up to each player to find what they enjoy doing most in the game; while CCP do foster some fiction about the game universe, there isn't a central story to follow).
EVE is a sandbox game, which means it's up to each player to find what they enjoy doing most in the game; while CCP do foster some fiction about the game universe, there isn't a central story to follow).


Due to EVE's [[#Learning Skills|skill system]], it's usually easy to start doing a given activity, and to get to a decent skill level, but it takes a while to master it to its fullest. Therefore, as a new player, it's often a good idea to dabble in a few different activities to find out what suits you best. If you've found something that looks appealing, research it (e.g. by searching this wiki, attending a [[Classes|class]], or chatting to your corp-mates), start learning the appropriate skills, and get started. If you find it enjoyable, keep training your character's skills while honing your ''player'' skills and experience; should you grow bored, you can always switch up your character's training queue and try something else.  
Due to EVE's [[#Learning Skills|skill system]], it's usually easy to start doing a given activity, and to get to a decent skill level, but it takes a while to master it to its fullest. Therefore, as a new player, it's often a good idea to dabble in a few different activities to find out what suits you best. If you've found something that looks appealing, research it (e.g. by searching this wiki, attending a [[Classes|class]], or chatting to your corp-mates), start learning the appropriate skills, and get started. If you find it enjoyable, keep training your character's skills while honing your ''player'' skills and experience; should you grow bored, you can always switch up your character's training queue and try something else.


While playing the game, you may want to keep in mind:
While playing the game, you may want to keep in mind:
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== Getting help ==
== Getting help ==


EVE is a very complex (and sometimes counterintuitive) game. Should you feel unsure or lost, then don't hesitate to ask for help. The EVE player community is very friendly and helpful towards new players. The easiest way to get direct help is through in-game chat channels.  
EVE is a very complex (and sometimes counterintuitive) game. Should you feel unsure or lost, then don't hesitate to ask for help. The EVE player community is very friendly and helpful towards new players. The easiest way to get direct help is through in-game chat channels.


=== Chat channels ===
=== Chat channels ===
[[File:Chat-channels-new-players.png|thumb|300px|Joining chat channels.]]
[[File:Chat-channels-new-players.png|thumb|300px|Joining chat channels.]]
There are (at least) three chat channels dedicated to helping new players - you can ask questions here, and there are usually other experienced players and game masters around to help you. You can find these (and other) chat channels in tabs at (by default) the bottom-left of your screen.  
There are (at least) three chat channels dedicated to helping new players - you can ask questions here, and there are usually other experienced players and game masters around to help you. You can find these (and other) chat channels in tabs at (by default) the bottom-left of your screen.
* {{co|wheat|Rookie Help}} (dedicated to helping the newest players.)
* {{co|wheat|Rookie Help}} (dedicated to helping the newest players.)
* {{co|wheat|English Help}} (general English help chat. There are also help chat channels in French, German, Japanese and Russian.)
* {{co|wheat|English Help}} (general English help chat. There are also help chat channels in French, German, Japanese and Russian.)
* {{co|wheat|EVE University}} (EVE University's general help channel.)
* {{co|wheat|EVE University}} (EVE University's general help channel.)


You automatically join the "Rookie Help" channel when you first start the game. Additional, you can join the "English help" or "EVE University" chat channels (as Rookie Help is often very busy, and characters older than 30 days no longer have access to "Rookie Help"):  
You automatically join the "Rookie Help" channel when you first start the game. Additional, you can join the "English help" or "EVE University" chat channels (as Rookie Help is often very busy, and characters older than 30 days no longer have access to "Rookie Help"):


# Click on the speech bubble below the chat channel. You will see a number of folders.  
# Click on the speech bubble below the chat channel. You will see a number of folders.
# Click on "{{co|wheat|Help}}" and look for channels named {{co|wheat|EVE University (E-UNI)}} and/or {{co|wheat|English Help (Help)}}.  
# Click on "{{co|wheat|Help}}" and look for channels named {{co|wheat|EVE University (E-UNI)}} and/or {{co|wheat|English Help (Help)}}.
# Click "Join".  
# Click "Join".


=== Videos ===
=== Videos ===
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* [https://www.youtube.com/channel/UCczUeYqoS7d40bkeWmJHXGw EVE Online Flight Academy] video series by CCP, which explains basic gameplay. These videos are also available in-game from the Help menu ({{button|F12}}, or the "?" Icon on your NeoCom), on the "Tutorial Videos" tab.-->
* [https://www.youtube.com/channel/UCczUeYqoS7d40bkeWmJHXGw EVE Online Flight Academy] video series by CCP, which explains basic gameplay. These videos are also available in-game from the Help menu ({{button|F12}}, or the "?" Icon on your NeoCom), on the "Tutorial Videos" tab.-->
* [https://t.co/4gP3uEDyAI?amp=1 EVE tutorial] - Full career agents/SOE Epic arc tutorial videos mission by mission
* [https://t.co/4gP3uEDyAI?amp=1 EVE tutorial] - Full career agents/SOE Epic arc tutorial videos mission by mission
* [https://www.youtube.com/playlist?list=PLEauSTU1fPwlePk0Y018g22MOPrsFEEHS How to Survive EVE Online] video series by Seamus Donohue, which goes from character creation to the end of the [[career agents]], with helpful commentary along the way.  
* [https://www.youtube.com/playlist?list=PLEauSTU1fPwlePk0Y018g22MOPrsFEEHS How to Survive EVE Online] video series by Seamus Donohue, which goes from character creation to the end of the [[career agents]], with helpful commentary along the way.


=== Deeper knowledge ===
=== Deeper knowledge ===
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Beyond simple questions which can be answered in a chat channel, there is an enormous amount of knowledge about the game that the player base has documented. The [[Main Page|EVE University wiki]] that you're reading right now is one of the most comprehensive resources for newer players, but there are many others, often dedicated to a particular activity in the game.
Beyond simple questions which can be answered in a chat channel, there is an enormous amount of knowledge about the game that the player base has documented. The [[Main Page|EVE University wiki]] that you're reading right now is one of the most comprehensive resources for newer players, but there are many others, often dedicated to a particular activity in the game.


Using your favourite internet search engine is usually a good starting point, but keep in mind that EVE is constantly evolving, so check whether the information you find is current. Additionally, the official [https://support.eveonline.com/hc/en-us EVE help centre] is a good place to find information relating to your subscription, account services, and basic gameplay.  
Using your favourite internet search engine is usually a good starting point, but keep in mind that EVE is constantly evolving, so check whether the information you find is current. Additionally, the official [https://support.eveonline.com/hc/en-us EVE help centre] is a good place to find information relating to your subscription, account services, and basic gameplay.


== Related Links ==
== Related Links ==


*[[:Category:Getting Started|All pages on this wiki aimed at new players]].
* [[:Category:Getting Started|All pages on this wiki aimed at new players]].
*The [[EVE University Class Library]], contains recorded classes that cover a wide variety of subjects.
* The [[EVE University Class Library]], contains recorded classes that cover a wide variety of subjects.
*[http://www.isktheguide.com/ ISK The Guide], an industrial-sized knowledgebase that covers almost all aspects of EVE.
* [http://www.isktheguide.com/ ISK The Guide], an industrial-sized knowledgebase that covers almost all aspects of EVE.
*The [https://english.eve-guides.fr/images/wtd.jpg EVE careers chart], showing (almost) all the things you can do in EVE.
* The [https://english.eve-guides.fr/images/wtd.jpg EVE careers chart], showing (almost) all the things you can do in EVE.
<!-- The requested topic does not exist
<!-- The requested topic does not exist
*A two-page [https://forum.eveuniversity.org/viewtopic.php?f=29&t=40766 EVE cheat sheet] by Korgan Nailo. -->
*A two-page [https://forum.eveuniversity.org/viewtopic.php?f=29&t=40766 EVE cheat sheet] by Korgan Nailo. -->
*The [https://www.thealphasguide.com/start/ Alpha's Guide to the Galaxy], an excellent starting point for Alpha clone characters.
* The [https://www.thealphasguide.com/start/ Alpha's Guide to the Galaxy], an excellent starting point for Alpha clone characters.


{{GettingStartedNav}}
{{GettingStartedNav}}