Difference between revisions of "Minmatar Liberation Day (2022)"

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m (Add parade and special mechanics)
m (Add parade challenge.)
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! Task Name!! Description !! Reward
 
! Task Name!! Description !! Reward
 
|-
 
|-
! colspan=4 style="background-color:#205FCF" | Pator: The Eternal Flame
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! colspan=4 style="background-color:#205FCF" | Parade
 
|-  
 
|-  
| '''Warp to the Eternal Flame''' || Built by the government shortly after the formation of the Minmatar Republic, the massive sculpture called "The Eternal Flame" is meant to symbolize the everlasting passion and resilient spirit of the Minmatar people. In particular, it has come to stand for the determination of the Minmatar to remain free and liberate all of their people from slavery. || [[File:Event icon.png|32px|link=]] 5 points
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| '''Pator: The Eternal Flame''' || Warp to the Eternal Flame<br>Built by the government shortly after the formation of the Minmatar Republic, the massive sculpture called "The Eternal Flame" is meant to symbolize the everlasting passion and resilient spirit of the Minmatar people. In particular, it has come to stand for the determination of the Minmatar to remain free and liberate all of their people from slavery. || [[File:Event icon.png|32px|link=]] 5 points
 +
|-
 +
| '''Hagilur: Minmatar Mining Corporation Testing Facility''' || Warp to Minmatar Mining Corporation Testing Center<br><i>The Scythe-class cruiser remains the oldest Minmatar ship still in use. It has seen many battles and is an integrated element of many Minmatar tales and the material heritage of the tribes. A significant number of Scythes found their way into the hands of the Minmatar resistance. Upgunned and armored by rebel crews, the Scythe was an important combat ship at the outbreak of the Great Rebellion in BYC20. || [[File:Event icon.png|32px|link=]] 5 points
 
|-
 
|-
 
|  ||  || [[File:Event icon.png|32px|link=]] ? points
 
|  ||  || [[File:Event icon.png|32px|link=]] ? points
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|-
 
|-
 
| '''Liberation Games Reenactment'''<br>Combat 2/3 || Destroy 5 non-capsuleer enemies while in a Reenactment site. || [[File:Event icon.png|32px|link=]] 20 points
 
| '''Liberation Games Reenactment'''<br>Combat 2/3 || Destroy 5 non-capsuleer enemies while in a Reenactment site. || [[File:Event icon.png|32px|link=]] 20 points
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|-
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| '''Liberation Games Reenactment'''<br>Combat 3/3 ||  || [[File:Event icon.png|32px|link=]] ? points
 
|-
 
|-
 
! colspan=4 style="background-color:#205FCF" | Exploration Challenges
 
! colspan=4 style="background-color:#205FCF" | Exploration Challenges
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| '''Liberation Games Data Complex'''<br>Exploration 1/3 || Enter a Liberation Games Data Complex. You will need a data analyzer module and a probe scanner for the task ahead. || [[File:Event icon.png|32px|link=]] 20 points
 
| '''Liberation Games Data Complex'''<br>Exploration 1/3 || Enter a Liberation Games Data Complex. You will need a data analyzer module and a probe scanner for the task ahead. || [[File:Event icon.png|32px|link=]] 20 points
 
|-
 
|-
|  ||  || [[File:Event icon.png|32px|link=]] ? points
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| '''Liberation Games Data Complex'''<br>Exploration 2/3 ||| [[File:Event icon.png|32px|link=]] ? points
 +
|-
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| '''Liberation Games Data Complex'''<br>Exploration 3/3 ||  || [[File:Event icon.png|32px|link=]] ? points
 
|}
 
|}
  
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* Hek {{ColorSecurityRating | rating = 0.5}} (RFS Oskla Shakim, ~230km off of Hek IV - Krusal Tribe Bureau)
 
* Hek {{ColorSecurityRating | rating = 0.5}} (RFS Oskla Shakim, ~230km off of Hek IV - Krusal Tribe Bureau)
 
<!--* Hjoramold {{ColorSecurityRating | rating = 0.5}} (RFS Brecin Utulf, in orbit of Hjoramold VII)-->
 
<!--* Hjoramold {{ColorSecurityRating | rating = 0.5}} (RFS Brecin Utulf, in orbit of Hjoramold VII)-->
<!--* Pator {{ColorSecurityRating | rating = 1.0}} (RFS Drupar Maak, In orbit of Pator IV (Matar))-->
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* Pator {{ColorSecurityRating | rating = 1.0}} (RFS Drupar Maak, In orbit of Pator IV (Matar))
 
<!--* Rens {{ColorSecurityRating | rating = 0.9}} (RFS Maiori Kul-Brutor, ~220 km off of Rens VI - Moon 8 - Brutor Tribe Treasury)-->
 
<!--* Rens {{ColorSecurityRating | rating = 0.9}} (RFS Maiori Kul-Brutor, ~220 km off of Rens VI - Moon 8 - Brutor Tribe Treasury)-->
 
<!--* Teonusade {{ColorSecurityRating | rating = 0.6}} (RFS Shara Osali, ~190km off Teonusude VII - Moon 1 - Vherokior Tribe Treasury)-->
 
<!--* Teonusade {{ColorSecurityRating | rating = 0.6}} (RFS Shara Osali, ~190km off Teonusude VII - Moon 1 - Vherokior Tribe Treasury)-->

Revision as of 14:03, 7 July 2022

This article is a stub. You can help the UniWiki by expanding it.

Minmatar Liberation Day is a limited time event running from 7th to 19th July 2022, downtime to Server downtime|downtime. During this period, capsuleers can log in to earn fireworks, SKINs and Boosters. This event features celebrations in select systems of Minmatar Republic high security space.

Login campaign

Day For Alpha Accounts Additional for Omega
1 Minmatar Liberation Day Fireworks Crate (Tier 1 Gift) Thrasher Liberation Games SKIN (Tier 2 Gift)
2 Expert System.png Minmatar Liberation Day Expert System (Tier 2 Gift) Liberation Games Accuracy Booster II (Tier 1 Gift)
3 Slasher Liberation Games SKIN (Tier 2 Gift) Icon 10k Skill Points.png 5,000 Skill Points (Tier 2 Gift)
4 Rupture Liberation Games SKIN (Tier 2 Gift) Liberation Games Range Booster II (Tier 2 Gift)
5 Liberation Games EWar Booster II (Tier 1 Gift) Sabre Liberation Games SKIN (Tier 2 Gift)
6 Hurricane Liberation Games SKIN (Tier 2 Gift) Muninn Liberation Games SKIN (Tier 2 Gift)
7 Liberation Games Damage Booster III (Tier 2 Gift) Sleipnir Liberation Games SKIN (Tier 2 Gift)
8 Icon 10k Skill Points.png 10,000 Skill Points (Tier 3 Gift) Icon 10k Skill Points.png 15,000 Skill Points (Tier 3 Gift)

Agency campaign

Sebiestor


Points Icon Reward
30 Minmatar Liberation Days Firework Crate
60 Hurricane Fleet Issue Liberation Games SKIN
90 Liberation Games Accuracy Booster II
120 Liberation Games Range Booster II
150 Vigil Fleet Issue Sebiestor SKIN
180 Liberation Games EWar Booster II
210 Liberation Games Damage Booster II
240 Liberation Games Accuracy Booster III
270 Liberation Games Range Booster III
300 Thrasher Sebiestor SKIN
330 Liberation Games Damage Booster III
360 Liberation Games EWar Booster III
390 Liberation Games Accuracy Booster IV
420 Liberation Games Range Booster IV
450 Cyclone Sebiestor SKIN
480 Liberation Games EWar Booster IV
510 Liberation Games Damage Booster IV
540 Typhoon Fleet Issue Sebiestor SKIN
570 Republic Service Tattoo (Sebiestor Tribe) Package

Parade

During the event, special event beacons with a Minmatar fleet (composed of static structures of various Minmatar ships) are spawned. They are named after the titan of the fleet, and appeared as a beacon in space as "RFS <titan name> Liberation Parade".

The systems where parades take place (alongside the titan name and in-system location) are:

  • Hek 0.5 (RFS Oskla Shakim, ~230km off of Hek IV - Krusal Tribe Bureau)
  • Pator 1.0 (RFS Drupar Maak, In orbit of Pator IV (Matar))

Every day, all pilots get a task to shoot fireworks at a predetermined titan among the listed locations. Pilots receive 5k SP directly for their efforts.

Each titan has a description that provides background on their namesake.[1]

Special mechanics

All systems in Minmatar space will receive a Liberation Day system-wide 2AU/s increase in ship warp speed.

References

External links