Minmatar Liberation Day (2022)

From EVE University Wiki
Jump to: navigation, search
Icon information square.png This article documents content that is no longer in the game

Minmatar Liberation Day is a limited time event running from 7th to 19th July 2022, downtime to downtime. During this period, capsuleers can log in to earn fireworks, SKINs and Boosters. This event features celebrations in select systems of Minmatar Republic high security space.

Login campaign

Day For Alpha Accounts Additional for Omega
1 Icon liberation day crate.png Minmatar Liberation Day Fireworks Crate (Tier 1 Gift) Liberation Games SKIN.png Thrasher Liberation Games SKIN (Tier 2 Gift)
2 Expert System.png Minmatar Liberation Day Expert System (Tier 2 Gift) Icon cerebral accelerator.png Liberation Games Accuracy Booster II (Tier 1 Gift)
3 Liberation Games SKIN.png Slasher Liberation Games SKIN (Tier 2 Gift) Icon 10k Skill Points.png 5,000 Skill Points (Tier 2 Gift)
4 Liberation Games SKIN.png Rupture Liberation Games SKIN (Tier 2 Gift) Icon cerebral accelerator.png Liberation Games Range Booster II (Tier 2 Gift)
5 Icon cerebral accelerator.png Liberation Games EWar Booster II (Tier 1 Gift) Liberation Games SKIN.png Sabre Liberation Games SKIN (Tier 2 Gift)
6 Liberation Games SKIN.png Hurricane Liberation Games SKIN (Tier 2 Gift) Liberation Games SKIN.png Muninn Liberation Games SKIN (Tier 2 Gift)
7 Icon cerebral accelerator.png Liberation Games Damage Booster III (Tier 2 Gift) Liberation Games SKIN.png Sleipnir Liberation Games SKIN (Tier 2 Gift)
8 Icon 10k Skill Points.png 10,000 Skill Points (Tier 3 Gift) Icon 10k Skill Points.png 15,000 Skill Points (Tier 3 Gift)

Agency campaign


Points Icon Reward
30 Icon liberation day crate.png Minmatar Liberation Days Firework Crate
60 Liberation Games SKIN.png Hurricane Fleet Issue Liberation Games SKIN
90 Icon cerebral accelerator.png Liberation Games Accuracy Booster II
120 Icon cerebral accelerator.png Liberation Games Range Booster II
150 Icon fit skins.png Vigil Fleet Issue <Tribe> SKIN
180 Icon cerebral accelerator.png Liberation Games EWar Booster II
210 Icon cerebral accelerator.png Liberation Games Damage Booster II
240 Icon cerebral accelerator.png Liberation Games Accuracy Booster III
270 Icon cerebral accelerator.png Liberation Games Range Booster III
300 Icon fit skins.png Thrasher <Tribe> SKIN
330 Icon cerebral accelerator.png Liberation Games Damage Booster III
360 Icon cerebral accelerator.png Liberation Games EWar Booster III
390 Icon cerebral accelerator.png Liberation Games Accuracy Booster IV
420 Icon cerebral accelerator.png Liberation Games Range Booster IV
450 Icon fit skins.png Cyclone <Tribe> SKIN
480 Icon cerebral accelerator.png Liberation Games EWar Booster IV
510 Icon cerebral accelerator.png Liberation Games Damage Booster IV
540 Icon fit skins.png Typhoon Fleet Issue <Tribe> SKIN
570 Icon liberation day crate.png Republic Service Tattoo (<Tribe>) Package

Parade

The parade fleet in Altrinur, with fireworks exploding near the titan.

During the event, special event beacons with a Minmatar fleet (composed of static structures of various Minmatar ships) are spawned. They are named after the titan of the fleet, and appeared as a beacon in space as "RFS <titan name> Liberation Parade".

The systems where parades take place (alongside the titan name and in-system location) are:

  • Altrinur 0.8 (RFS Jormal Kehok, 250km off of Altrinur XI - Moon 3 - Thukker Mix Factory)
  • Eram 0.8 (RFS Karin Midular, within 250km of Eram IX - Moon 4 - Sebiestor Tribe Bureau)
  • Hek 0.8 [note 1] (RFS Oskla Shakim, ~230km off of Hek IV - Krusal Tribe Bureau)
  • Hjoramold 0.5 (RFS Brecin Utulf, in orbit of Hjoramold VII)
  • Pator 1.0 (RFS Drupar Maak, In orbit of Pator IV (Matar))
  • Rens 0.9 (RFS Maiori Kul-Brutor, ~220 km off of Rens VI - Moon 8 - Brutor Tribe Treasury)
  • Teonusude 0.6 (RFS Shara Osali, ~190km off Teonusude VII - Moon 1 - Vherokior Tribe Treasury)

Every day, all pilots get a task to shoot fireworks at a predetermined titan among the listed locations. Pilots receive 5k SP directly for their efforts.

Each titan has a description that provides background on their namesake.[1]

Combat Site

There are two slightly different combat sites, which reenact events from the Great Rebellion and can be found in Minmatar Republic space. During completion, the reenacted story is told with messages in local. Both sites allow T1/T2/navy faction frigates, T1 destroyers, T1/navy faction cruisers. A tank of 250 HP/s is recommended. The main damage types are EM/Therm. The Damage to deal is Exp. In Minmatar Republic Low-Security systems these sites spawn with the prefix Elite and are harder, but give higher rewards.


Escape from Auner Reenactment

Small Deadspace Complex with an empty first pocket. All waves spawn in the last pocket.

Wave x4 (can vary)
WD EWAR L


Frigate 0-6 x Frigate Punisher Reenactment Drone Energy Neutralizer Stasis Webifier
Frigate 0-6 x Frigate Inquisitor Reenactment Drone Tracking Disruptor
Frigate 0-6 x Frigate Impairor Reenactment Drone Warp Scrambler Energy Neutralizer
Cruiser 0-2 x Cruiser Augoror Reenactment Drone Remote Rep Energy Neutralizer


Wave x1
WD EWAR L


Battlecruiser 1 x Battlecruiser Prophecy Reenactment Drone Energy Neutralizer Stasis Webifier Site rewards
Lore

This site has been constructed by the Minmatar Republic as part of the Liberation Games festivities. It uses training drones and holoprojectors to create a reenactment of a key battle of the Minmatar Rebellion: the Battle of Auner in BYC19 in which a hidden Minmatar base was discovered and attacked by Imperial forces. The heroic defenders succeeded in holding off the Imperial Navy long enough for the rebels to wipe the base computers and evacuate, preventing the discovery of important upcoming raid targets and the capture of several high-ranking rebel leaders.

This site restricts access to a limited selection of capsuleer ships. The allowed ships are all empire T1, T2, and Navy Faction Frigates, all empire T1 Destroyers, and all empire T1 and Navy Faction Cruisers.

When a detachment of frigates from the legendary "Vherakh's Raiders" responded to a coded distress signal near Auner VIII in early BYC19 they arrived to find this hidden rebel base besieged by an overwhelming force of frigates and cruisers from the elite Amarr 7th Fleet. Their goal became immediately clear: hold off the Imperial reinforcements long enough for the staff inside the base to remove any valuable intelligence and evacuate towards the relative safety of the Barvigrard constellation.

As the evacuation transports signaled that they were almost ready to undock, the hulking form of an Imperial Navy Prophecy exited warp within weapons range of the outpost. The only way to clear a safe window for the evacuation ships would be for the raiders to somehow destroy this powerful warship.

As the Prophecy began to explode, the evacuation transports took the opportunity to undock and warp to safety before the Imperial Forces regrouped. Had the raiders not been successful in holding off the Imperial Navy, the capture of this Auner base might have provided the Amarr 7th fleet with advance intelligence about several planned raids as well as the capture of several important leaders of the Rebellion including Clan Chiefs Idrald Rutuver and Jongar Evingod. This battle cemented the reputation of Vherakh's Raiders as one of the truly elite units of the Great Rebellion and is considered by many historians to be a key inflection point in the conflict.


Mahti Jailbreak Reenactment

Deadspace Complex with 3 Pockets. Destroying the present wave unlocks the Acceleration gate to the next pocket.

The warp-in is ungated and any ship can pass. Venturing deeper into the Deadspace Complex is only possible with the appropriate ship classes.


Wave x4 (can vary)
WD EWAR L


Frigate 0-4 x Frigate Punisher Reenactment Drone Energy Neutralizer Stasis Webifier
Frigate 0-4 x Frigate Inquisitor Reenactment Drone Tracking Disruptor
Frigate 0-4 x Frigate Impairor Reenactment Drone Warp Scrambler Energy Neutralizer
Cruiser 0-2 x Cruiser Augoror Reenactment Drone Remote Rep Energy Neutralizer
Sentry 0-2 x Sentry Tower Sentry Amarr I
Sentry 0-1 x Sentry Amarr Stasis Tower Stasis Webifier


Wave x1
WD EWAR L


Battlecruiser 1 x Battlecruiser Prophecy Reenactment Drone Energy Neutralizer Stasis Webifier Site rewards
Lore

This site has been constructed by the Minmatar Republic as part of the Liberation Games festivities. It uses training drones and holoprojectors to create a reenactment of a key battle of the Minmatar Rebellion: the Mahti Jailbreak of BYC18 which freed many rebels who would go on to be key figures in the fight for freedom.

The Mahti Jailbreak was one of the most daring operations of the Great Rebellion. In BYC18 the maximum security Imperial detention facility in Mahti held numerous Minmatar prisoners who had been arrested for leading local slave rebellions on worlds across the Derelik region. In order to free these rebel leaders, a plan was hatched that involved a small group of elite Valklear warriors intentionally allowing themselves to be captured and brought to Mahti. These warriors then began a coordinated prison riot at a pre-arranged time just as a detachment of stealthy Thukker Tribe attack ships slipped across Imperial battle lines from Great Wildlands and started fighting their way into the prison complex.

As the Thukker forces entered the maximum security pocket of the prison complex, the Valklears inside the prison stations took advantage of the distraction to seize control of several levels and begin freeing many of their compatriots.

Although the chaos inside the prison slowed the scrambling of defensive ships, the Imperial forces were able to undock their deadly Prophecy-class warship to face the attacking Thukker vessels.

As the Thukker strike team cleared the field of Imperial forces, the escaping prisoners undocked with hijacked Amarr transport ships and took the opportunity to warp to safety before Imperial reinforcements could arrive. The Mahti jailbreak is widely cited as one of the most notable operations of the Great Rebellion, as numerous freed prisoners went on to serve with distinction in the late rebellion and the early Republic era. The list of rebels freed in this raid includes early parliamentary leaders Okell Waturger and Anniber Darine, as well as future Admiral Stelrakur Allsvert (grandfather of the modern head of the Republic Security Services).

Hacking Sites

These sites - Level III Data sites - must be scanned down like any other signature and are called Liberation Games Data Complex. they contain three cans a Novice, Intermediate and Expert data vault with a hacking difficulty of green, yellow and red, respectively, along with three Liberation Games Firework Sentry's. The sites can be found in Minmatar Republic systems. Unlike ordinary data sites, cans will not self-destruct after two failed attempts and will instead allow multiple attempts until success is achieved.

Mining sites

Pop-up with the sites information.

The mining event site's - Republic Mining Expedition - can be found in:

  • Heimatar
  • Osoggur (0.5)
  • Abudban (0.7)
  • Rens (0.9)
  • Odatrik (0.8)
  • Trytedald (0.9)
  • Ameinaka (1.0)
  • Hulm (1.0)
  • Malukker (1.0)
  • Metropolis
  • Anher (0.5)
  • Bei (0.6)
  • Hagilur (0.4)
  • Hek (0.8) [note 1]
  • Ragnarg (0.4)
  • Uttindar (0.5)
  • Hakeri (0.7)
  • Irgrus (0.7)
  • Josekorn (0.6)
  • Nifflung (0.8)
  • Oraekja (0.7)
  • Tiat (Low-sec, High-sec)
  • Amo (0.5)
  • Ardar (0.4)
  • Auner (0.4)
  • Hadozeko (0.4)
  • Hror (0.5)
  • Resbroko (0.4)
  • Molden Heath
  • Aedald (0.3)
  • Audesder (0.3)
  • Heild (0.3)
  • Hrober (0.3)
  • Hrokkur (0.3)
  • Muttokon (0.2)

The sites show up in the overview as an asteroid field asteroid field. Up-on warping tho the site a pop-up with the site's information will be opened. The sites are gated.

To complete a site an amount of ore needs to be mined and transferred into an Orca, miners must be defended and enemy rats need to be destroyed within a limited time.

Limited Republic Mining Expedition requires 10,000 units of Kangite to be mined. Kangite[2] has a volume of 0.1m3, so a total volume of 1,000m3 of ore needs to be mined.
Gate limit: Corvette, and Frigate.

Minor Republic Mining Expedition requires 20,000 units, for a volume of 2,000m3, of Kangite[2]. Gate limit: As limited plus Expedition Frigate, and Destroyer.

Standard Republic Mining Expedition requires 30,000 units, for a volume of 3,000m3, of Kangite[2]. Gate limit: As Minor plus Cruiser, and Mining Barge.

Major Republic Mining Expedition requires 40,000 units, for a volume of 4,000m3, of Kangite[2]. Gate limit: As Standard plus Attack Battlecruiser, Combat Battlecruiser, and Exhumer.

Critical Republic Mining Expedition requires 50,000 units, for a volume of 5,000m3, of Kangite[2]. Gate limit: As Major plus Battleship.

Proving Grounds

Taking place from July 15 to July 18, is a 1 Vs 1 with Minmatar cruisers.

The ruleset for the event is as follows:

  • Only the Stabber, Rupture, and Bellicose cruisers may enter
  • A large Tachyon Cloud with a 40km radius will be located at the center of the arena, increasing velocity by 300% and decreasing inertia by 50% while within
  • Bonuses from overheating Tackle, Propulsion, Repair, Resistance, and Energy Warfare modules, as well as all Turrets and Launchers are doubled
  • Shield Rechargers/Power Relays/Flux Coils/Boost Amplifiers, Core Defense Field Purger rigs, Sensor Dampeners, and Weapon Disruptors cannot be fitted
  • A maximum of one local shield or armor repair module is permitted per ship
  • All fittings and implants are restricted to meta level 5 or lower

Special mechanics

All systems in Minmatar space will receive a Liberation Day system-wide 2AU/s increase in ship warp speed.

Notes

  1. ^ a b At the time of the event the security rating of this system was 0.5. See patch notes Version 21.06 release 2023-11-28.1

References

External links