Operation Permafrost

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Operation Permafrost was a limited time event that ran from December 17th, 2018 to January 2nd, 2019.

Ice Dwarf

The event took place in event sites called "Ice Dwarf". The site appeared as a warpable beacon in the overview.

Unlike the previous events, this time the event sites are static with only one event site in each constellation.

The site is split to three areas that are all accessible from the warpin area.

  • West area: Gas harvesting and mining
  • North area: Combat
  • East area: Hacking

The acceleration gates are not locked.


Acceleration gates at warpin
WD EWAR L


Acceleration Gate 1 x Polar Gate West
Acceleration Gate 1 x Polar Gate North
Acceleration Gate 1 x Polar Gate East

With the exception of the Mordu's Spathas, all rats in this event used missiles exclusively. Mordu's Spathas seemed to appear only if the event site had not had activity for a long time (several hours). The Mordu's Decurions and Centurions both did very high damage (possibly near 100 DPS), which made speed tanking ideal in anything smaller than a battleship.

The west (gas/mining) and east (hacking) sites both featured a pair of Chromodynamic Tricarboxyl refineries, one for the gas and the other for the ore. The event ore and gas could also be refined in regular stations and Upwell Structures.

West Area

This area contains two Hiemal Tricarboxyl Vapor clouds (gas harvesters) and Tricarboxyl ice (ore mining). These can be refined into Chromodynamic Tricarboxyls to make event modules.

There are also few cruisers and frigates in the room that will attack capsuleers who enter the area.


Area spawns (Spatha numbers approximate)
WD EWAR L


Frigate 0-10 x Frigate Mordu's Spatha Only seem to spawn after long site inactivity
Frigate 0-4 x Frigate Mordu's Legionnaire
Cruiser 0-2 x Cruiser Mordu's Decurion ~40km range, Very high damage
Industrial 0-1 x Industrial Mordu's Transport Triggered randomly based on Frostline Logistics Node hacks Chromodynamic Tricarboxyls

North Area

The area has multiple groups of Mordu's Legion ships. The battleships can drop accelerator blueprint copies, SKINs, event modules, and their BPCs.


Group spawns
WD EWAR L


Frigate 0-15 x Frigate Mordu's Spatha Only seem to spawn after long site inactivity
Frigate 0-6 x Frigate Mordu's Legionnaire
Cruiser 0-6 x Cruiser Mordu's Decurion ~40km range, Very high damage
Battleship 0-2 x Battleship Mordu's Centurion ~100km range, Very high damage SKINs, accelerator BPCs, event modules, event module BPCs

East Area

The area had 16 replenishing hackable containers (Frostline Logistics Node), arranged in four groups of four containers each, approximately 60 km apart from one another. The containers contain agency boosters and SKINs. Each hacked node had a chance of spawning a transport in the West Area filled with Chromodynamic Tricarboxyls.


Area spawns (Spatha numbers approximate)
WD EWAR L


Frigate 0-10 x Frigate Mordu's Spatha Only seem to spawn after long site inactivity
Frigate 0-4 x Frigate Mordu's Legionnaire
Cruiser 0-2 x Cruiser Mordu's Decurion ~40km range, Very high damage

Challenges

The challenges for this event had 6 auto-filling challenges. With the exception of there always being a hacking challenge, the selection appeared to be random. In addition to the normal "Kill X Centurions" or "Mine X Ore", other challenges could be attained. Some included:

  • Defeat Mordu's ships in a mining vessel
  • Defeat Mordu's ships in a hacking vessel
  • Defeat Mordu's Centurions with M Weapons
  • Defeat another player in a mining vessel

Rewards

Though the agency point system you can earn Operation Permafrost SKINs and one ML-EKP 'Polybolos' Ballistic Control System Blueprint Crate.

The event ships can also drop special drops:

  • Frostline 'Clavicula' Integrated Analyzer
  • ML-EKP 'Polybolos' Ballistic Control System
  • Frostline 'Omnivore' Harvester Upgrade
  • 'Brainfreeze' cerebral accelerators
  • Agency boosters
  • Glacial Drift SKINs

Notes

In the first day of the event, the ore and hacking areas did not properly respawn their resources, resulting in both areas in many constellations being empty within an hour after downtime. This was eventually fixed within a couple of days.

External links