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===== Haulers ===== | ===== Haulers ===== | ||
{{Main|Haulers}} | |||
Haulers have large cargo capacities and are used to haul goods from place to place. Some are even more specialized, having an extra capacity for items such as ore, minerals or weapons. The smallest class of cargo ships, Tech 1 Haulers, are lightly defended and fly mostly among high security systems. | |||
* Tech 1: {{Sh|Iteron Mark V}}, {{Sh|Badger}}, {{Sh|Mammoth}} | * Tech 1: {{Sh|Iteron Mark V}}, {{Sh|Badger}}, {{Sh|Mammoth}} | ||
Tech 2 haulers are divided between [[Blockade Runners]], which are fast and can cloak for stealth in dangerous space, and [[Deep Space Transports]], which have stronger defenses. Each empire faction has one of each kind of Tech 2 hauler. | Tech 2 haulers are divided between [[Blockade Runners]], which are fast and can cloak for stealth in dangerous space, and [[Deep Space Transports]], which have stronger defenses. Each empire faction has one of each kind of Tech 2 hauler. | ||
*Tech 2 Blockade Runner: {{Sh|Crane}}, {{Sh|Viator}} | * Tech 2 Blockade Runner: {{Sh|Crane}}, {{Sh|Viator}} | ||
*Tech 2 Deep Space Transport: {{Sh|Mastodon}}, {{Sh|Impel}} | * Tech 2 Deep Space Transport: {{Sh|Mastodon}}, {{Sh|Impel}} | ||
===== Freighters ===== | ===== Freighters ===== | ||
{{Main|Freighters}} | |||
Freighters are the largest cargo ships in EVE. These slow-moving hulks have no high or medium equipment slots and depend entirely on their massive hulls for defense. In general, if you can package an item, you can fit it into the cargo hold of a Tech 1 freighter. | |||
* Tech 1: {{Sh|Charon}}, {{Sh|Fenrir}}, {{Sh|Obelisk}}, {{Sh|Providence}} | * Tech 1: {{Sh|Charon}}, {{Sh|Fenrir}}, {{Sh|Obelisk}}, {{Sh|Providence}} | ||
Tech 2 freighters are called [[Jump Freighter]]s. They have smaller cargo bays than Tech 1 freighters but can use both jump gates and [[cynosural field]]s. The latter makes them especially useful in null sec. | Tech 2 freighters are called [[Jump Freighter]]s. They have smaller cargo bays than Tech 1 freighters but can use both jump gates and [[cynosural field]]s. The latter makes them especially useful in null sec. | ||