Difference between revisions of "Amarr Shuttle"
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Caelius West (talk | contribs) (added built in interdiction nullification and smartbombs to the summary.) |
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All shuttles are functionally identical, and have no skill requirements in order to fly, so choose based on price or appearance. | All shuttles are functionally identical, and have no skill requirements in order to fly, so choose based on price or appearance. | ||
− | Beyond moving yourself from one location to another rapidly, shuttles are also useful for carrying small items due to a 10m<sup>3</sup> cargo hold, and | + | Beyond moving yourself from one location to another rapidly, shuttles are also useful for carrying small items due to a 10m<sup>3</sup> cargo hold, its sub-2 second warp time with skills, and it’s built-in Interdiction Nullification, giving it immunity to [[Tackling#Warp_disruption_fields | warp bubbles]]. It can also be used in the small number of missions where combat is not required (and you do not wish to risk a more expensive ship). However, be aware that while you align rapidly in a shuttle, it is possible to be instantly destroyed by some specially-fit instalocking ships and [[smartbombs]] before entering warp, so carrying high value items such as implants, skill books, and boosters may be ill advised. |
==Skills== | ==Skills== |
Revision as of 09:49, 25 January 2023
RELATED UNI-WIKI REFERENCES
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Amarr Shuttle SHIP BONUSES
Role Bonus:
Ship Attributes
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Summary
All shuttles are functionally identical, and have no skill requirements in order to fly, so choose based on price or appearance.
Beyond moving yourself from one location to another rapidly, shuttles are also useful for carrying small items due to a 10m3 cargo hold, its sub-2 second warp time with skills, and it’s built-in Interdiction Nullification, giving it immunity to warp bubbles. It can also be used in the small number of missions where combat is not required (and you do not wish to risk a more expensive ship). However, be aware that while you align rapidly in a shuttle, it is possible to be instantly destroyed by some specially-fit instalocking ships and smartbombs before entering warp, so carrying high value items such as implants, skill books, and boosters may be ill advised.
Skills
Further information about additional or recommended skills to pilot Amarr Shuttle for a specific or its common role(s) can be written here.
Tactics
No sub-article about Amarr Shuttle roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Amarr Shuttle here.