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Gas cloud harvesting: Difference between revisions

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'''Gas cloud harvesting''' is the process of collecting gas from interstellar clouds, for use in [[Medical boosters|combat booster]] and [[Tech 3 Production|Tech III]] production.
'''Gas cloud harvesting''' is the process of collecting gas from interstellar clouds, for use in [[Medical boosters|combat booster]] and [[Tech 3 Production|Tech III]] production.


Players harvesting (or "huffing") gas locate a "nebula" in known space or a "[[Wormhole sites#Gas sites|fullerite reservoir]]" in wormhole space, and collect it with a gas cloud harvester module. Note that although the in-game probing window classifies "[[Combat_sites#Chemical_Labs|chemical labs]]" as a type of gas site, they are actually combat-and-hacking locations, and should be avoided by gas harvesting ships.
Players harvesting (or "huffing") gas locate a "nebula" in known space or a "[[Wormhole sites#Gas sites|fullerite reservoir]]" in wormhole space, and collect it with a gas cloud harvester module. Note that although the in-game probing window classifies "[[Combat sites#Chemical Labs|chemical labs]]" as a type of gas site, they are actually combat-and-hacking locations, and should be avoided by gas harvesting ships.


==Types of gas==
== Types of gas ==
The three types of gas are all found in cosmic signatures which need to be [[Probe scanning|probe scanned]] down in order to harvest.
The three types of gas are all found in cosmic signatures which need to be [[Probe scanning|probe scanned]] down in order to harvest.


===Mykoserocin===
=== Mykoserocin ===


Mykoserocin is used to produce synth variation of [[Medical boosters|combat boosters]], and neurolink enhancers, which are part of faction and capital ship production chain. Nebulae with Mykoserocin can be found in high, low and null security space. All of them reside in non-deadspace areas and are not guarded by NPCs.
Mykoserocin is used to produce synth variation of [[Medical boosters|combat boosters]], and neurolink enhancers, which are part of faction and capital ship production chain. Nebulae with Mykoserocin can be found in high, low and null security space. All of them reside in non-deadspace areas and are not guarded by NPCs.
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! Total Number of Units
! Total Number of Units
|-
|-
| rowspan="2" | Lime /[[File:Icon frentix.png|24px|link=|]]Frentix || [[Sister Nebula]] || [[image:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Aridia<br/>[[image:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Derelik<br/>[[image:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Khanid || 1000, 1000 || 2000
| rowspan="2" | Lime /[[File:Icon frentix.png|24px|link=|]]Frentix || [[Sister Nebula]] || [[File:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Aridia<br/>[[File:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Derelik<br/>[[File:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Khanid || 1000, 1000 || 2000
|-
|-
| [[Helix Nebula]] || [[image:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Derelik<br/>[[image:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Solitude || 2000, 2000, 2000 || 6000
| [[Helix Nebula]] || [[File:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Derelik<br/>[[File:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Solitude || 2000, 2000, 2000 || 6000
|-
|-
| rowspan="2" | Malachite /[[File:Icon mindflood.png|24px|link=|]]Mindflood || [[Wild Nebula]] || [[image:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Aridia<br/>[[image:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Solitude || 1000, 1000 || 2000
| rowspan="2" | Malachite /[[File:Icon mindflood.png|24px|link=|]]Mindflood || [[Wild Nebula]] || [[File:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Aridia<br/>[[File:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Solitude || 1000, 1000 || 2000
|-
|-
| [[Blackeye Nebula]] || [[image:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Aridia<br/>[[image:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Khanid || 2000, 2000, 2000 || 6000
| [[Blackeye Nebula]] || [[File:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Aridia<br/>[[File:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Khanid || 2000, 2000, 2000 || 6000
|-
|-
| rowspan="2" | Amber /[[File:Icon blue pill.png|24px|link=|]]Blue Pill || [[Sunspark Nebula]] || [[image:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Black Rise<br/>[[image:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Lonetrek<br/>[[File:Icon corporation.png|24px|link=]]Outer Passage<br/>[[image:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Sinq Laison<br/>[[image:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]The Citadel<br/>[[image:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]The Forge || 1000, 1000 || 2000
| rowspan="2" | Amber /[[File:Icon blue pill.png|24px|link=|]]Blue Pill || [[Sunspark Nebula]] || [[File:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Black Rise<br/>[[File:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Lonetrek<br/>[[File:Icon corporation.png|24px|link=]]Outer Passage<br/>[[File:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Sinq Laison<br/>[[File:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]The Citadel<br/>[[File:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]The Forge || 1000, 1000 || 2000
|-
|-
| [[Diablo Nebula]] || [[image:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Black Rise<br/>[[image:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Everyshore<br/>[[image:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Lonetrek<br/>[[File:Icon corporation.png|24px|link=]]Outer Passage<br/>[[image:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Sinq Laison<br/>[[image:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]The Forge || 2000, 2000, 2000 || 6000
| [[Diablo Nebula]] || [[File:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Black Rise<br/>[[File:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Everyshore<br/>[[File:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Lonetrek<br/>[[File:Icon corporation.png|24px|link=]]Outer Passage<br/>[[File:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Sinq Laison<br/>[[File:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]The Forge || 2000, 2000, 2000 || 6000
|-
|-
| rowspan="2" | Golden /[[File:Icon crash.png|24px|link=|]]Crash || [[Smoking Nebula]] || [[image:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Black Rise<br/>[[image:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Lonetrek<br/>[[File:Icon corporation.png|24px|link=]]Outer Passage<br/>[[image:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Sinq Laison<br/>[[image:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]The Citadel || 1000, 1000 || 2000
| rowspan="2" | Golden /[[File:Icon crash.png|24px|link=|]]Crash || [[Smoking Nebula]] || [[File:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Black Rise<br/>[[File:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Lonetrek<br/>[[File:Icon corporation.png|24px|link=]]Outer Passage<br/>[[File:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Sinq Laison<br/>[[File:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]The Citadel || 1000, 1000 || 2000
|-
|-
| [[Ring Nebula]] || [[image:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Black Rise<br/>[[image:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Everyshore<br/>[[image:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Lonetrek<br/>[[File:Icon corporation.png|24px|link=]]Outer Passage || 2000, 2000, 2000 || 6000
| [[Ring Nebula]] || [[File:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Black Rise<br/>[[File:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Everyshore<br/>[[File:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Lonetrek<br/>[[File:Icon corporation.png|24px|link=]]Outer Passage || 2000, 2000, 2000 || 6000
|-
|-
| rowspan="2" | Celadon /[[File:Icon exile.png|24px|link=|]]Exile || [[Calabash Nebula]] || [[image:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Placid || 1000, 1000 || 2000
| rowspan="2" | Celadon /[[File:Icon exile.png|24px|link=|]]Exile || [[Calabash Nebula]] || [[File:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Placid || 1000, 1000 || 2000
|-
|-
| [[Glass Nebula]] || [[image:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Domain<br/>[[image:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Solitude || 2000, 2000, 2000 || 6000
| [[Glass Nebula]] || [[File:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Domain<br/>[[File:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Solitude || 2000, 2000, 2000 || 6000
|-
|-
| rowspan="2" | Viridian /[[File:Icon drop.png|24px|link=|]]Drop || [[Bright Nebula]] || [[File:Icon corporation.png|24px|link=]]Tenal || 1000, 1000 || 2000
| rowspan="2" | Viridian /[[File:Icon drop.png|24px|link=|]]Drop || [[Bright Nebula]] || [[File:Icon corporation.png|24px|link=]]Tenal || 1000, 1000 || 2000
|-
|-
| [[Sparking Nebula]] || [[image:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Placid<br/>[[File:Icon corporation.png|24px|link=]]Tenal || 2000, 2000, 2000 || 6000
| [[Sparking Nebula]] || [[File:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Placid<br/>[[File:Icon corporation.png|24px|link=]]Tenal || 2000, 2000, 2000 || 6000
|-
|-
| rowspan="2" | Azure /[[File:Icon soothsayer.png|24px|link=|]]Sooth Sayer || [[Ghost Nebula]] || [[image:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Devoid<br/>[[image:Logo_faction_minmatar_republic_clean.png|24pxpx|link=|Minmatar]]Heimatar<br/>[[image:Logo_faction_minmatar_republic_clean.png|24pxpx|link=|Minmatar]]Molden Heath || 1000, 1000 || 2000
| rowspan="2" | Azure /[[File:Icon soothsayer.png|24px|link=|]]Sooth Sayer || [[Ghost Nebula]] || [[File:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Devoid<br/>[[File:Logo_faction_minmatar_republic_clean.png|24pxpx|link=|Minmatar]]Heimatar<br/>[[File:Logo_faction_minmatar_republic_clean.png|24pxpx|link=|Minmatar]]Molden Heath || 1000, 1000 || 2000
|-
|-
| [[Eagle Nebula]] || [[image:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Derelik<br/>[[image:Logo_faction_minmatar_republic_clean.png|24pxpx|link=|Minmatar]]Metropolis || 2000, 2000, 2000 || 6000
| [[Eagle Nebula]] || [[File:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Derelik<br/>[[File:Logo_faction_minmatar_republic_clean.png|24pxpx|link=|Minmatar]]Metropolis || 2000, 2000, 2000 || 6000
|-
|-
| rowspan="2" | Vermillion /[[File:Icon x-instinct.png|24px|link=|]]X-Instinct || [[Flame Nebula]] || [[image:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Derelik<br/>[[image:Logo_faction_minmatar_republic_clean.png|24pxpx|link=|Minmatar]]Heimatar<br/>[[image:Logo_faction_minmatar_republic_clean.png|24pxpx|link=|Minmatar]]Metropolis || 1000, 1000 || 2000
| rowspan="2" | Vermillion /[[File:Icon x-instinct.png|24px|link=|]]X-Instinct || [[Flame Nebula]] || [[File:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Derelik<br/>[[File:Logo_faction_minmatar_republic_clean.png|24pxpx|link=|Minmatar]]Heimatar<br/>[[File:Logo_faction_minmatar_republic_clean.png|24pxpx|link=|Minmatar]]Metropolis || 1000, 1000 || 2000
|-
|-
| [[Pipe Nebula]] || [[image:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Derelik<br/>[[image:Logo_faction_minmatar_republic_clean.png|24pxpx|link=|Minmatar]]Metropolis || 2000, 2000, 2000 || 6000
| [[Pipe Nebula]] || [[File:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Derelik<br/>[[File:Logo_faction_minmatar_republic_clean.png|24pxpx|link=|Minmatar]]Metropolis || 2000, 2000, 2000 || 6000
|}
|}


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}}
}}


===Cytoserocin===
=== Cytoserocin ===


Cytoserocin is used to produce stronger variations of [[Medical boosters|combat boosters]]. It is used in neurolink enhancers' production just like Mykoserocin, but amounts needed for that are much more modest. Unlike most exploration sites, nebulae are not randomly distributed throughout space. Each flavor of gas will be concentrated in one constellation of one region, and some regions will never have a cytoserocin nebula appear.
Cytoserocin is used to produce stronger variations of [[Medical boosters|combat boosters]]. It is used in neurolink enhancers' production just like Mykoserocin, but amounts needed for that are much more modest. Unlike most exploration sites, nebulae are not randomly distributed throughout space. Each flavor of gas will be concentrated in one constellation of one region, and some regions will never have a cytoserocin nebula appear.
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! Deadspace
! Deadspace
|-
|-
| rowspan="5" | Lime /[[File:Icon frentix.png|24px|link=|]]Frentix || [[image:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Derelik (low security systems) || [[Emerald Nebula]] || 200, 300 || 500 || None || No || No
| rowspan="5" | Lime /[[File:Icon frentix.png|24px|link=|]]Frentix || [[File:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Derelik (low security systems) || [[Emerald Nebula]] || 200, 300 || 500 || None || No || No
|-
|-
| [[File:Icon corporation.png|24px|link=]]Catch || [[Cheetah Nebula]] || 1000 || 1000 || 1000 thermal || No || No
| [[File:Icon corporation.png|24px|link=]]Catch || [[Cheetah Nebula]] || 1000 || 1000 || 1000 thermal || No || No
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| [[Rimy Nebula]] || 1000, 2000 || 3000 || 1000 EM + 1000 thermal || Yes || No
| [[Rimy Nebula]] || 1000, 2000 || 3000 || 1000 EM + 1000 thermal || Yes || No
|-
|-
| rowspan="6" | Malachite /[[File:Icon mindflood.png|24px|link=|]]Mindflood || [[image:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Aridia (low security systems) || [[Crimson Nebula]] || 500, 500 || 1000 || None || No || No
| rowspan="6" | Malachite /[[File:Icon mindflood.png|24px|link=|]]Mindflood || [[File:logo_faction_amarr_empire_clean.png|24pxpx|link=|Amarr]]Aridia (low security systems) || [[Crimson Nebula]] || 500, 500 || 1000 || None || No || No
|-
|-
| rowspan="2" | [[File:Icon corporation.png|24px|link=]]Delve || [[Cobra Nebula]] || 100, 100, 100, 100, 100 || 500 || ? || No || ?
| rowspan="2" | [[File:Icon corporation.png|24px|link=]]Delve || [[Cobra Nebula]] || 100, 100, 100, 100, 100 || 500 || ? || No || ?
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| [[Whirling Nebula]] || 3000, 3000 || 6000 || 1000 EM + 1000 thermal || Yes || Yes
| [[Whirling Nebula]] || 3000, 3000 || 6000 || 1000 EM + 1000 thermal || Yes || Yes
|-
|-
| rowspan="7" | Amber /[[File:Icon blue pill.png|24px|link=|]]Blue Pill || [[image:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]The Forge (low security systems) || [[Bandit Nebula]] || 500, 500 || 1000 || None || No || No
| rowspan="7" | Amber /[[File:Icon blue pill.png|24px|link=|]]Blue Pill || [[File:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]The Forge (low security systems) || [[Bandit Nebula]] || 500, 500 || 1000 || None || No || No
|-
|-
| rowspan="2" | [[File:Icon corporation.png|24px|link=]]Vale of the Silent || [[Fluttering Nebula]] || 100, 100, 100, 100, 100 || 500 || 1000 thermal || No || No
| rowspan="2" | [[File:Icon corporation.png|24px|link=]]Vale of the Silent || [[Fluttering Nebula]] || 100, 100, 100, 100, 100 || 500 || 1000 thermal || No || No
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| [[Spacious Nebula]] || 1000, 1000, 2000, 2000 || 6000 || No damage<br/>1000 EM + 1000 thermal || No || No
| [[Spacious Nebula]] || 1000, 1000, 2000, 2000 || 6000 || No damage<br/>1000 EM + 1000 thermal || No || No
|-
|-
| rowspan="6" | Golden /[[File:Icon crash.png|24px|link=|]]Crash || [[image:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Lonetrek (low security systems) || [[Profiteer Nebula]] || 500, 500 || 1000 || None || No || No
| rowspan="6" | Golden /[[File:Icon crash.png|24px|link=|]]Crash || [[File:Logo_faction_caldari_state_clean.png|24pxpx|link=|Caldari]]Lonetrek (low security systems) || [[Profiteer Nebula]] || 500, 500 || 1000 || None || No || No
|-
|-
| rowspan="2" | [[File:Icon corporation.png|24px|link=]]Tenal || [[Moth Nebula]] || ? || ? || ? || No || No
| rowspan="2" | [[File:Icon corporation.png|24px|link=]]Tenal || [[Moth Nebula]] || ? || ? || ? || No || No
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| [[Gaseous Nebula]] || 18000 || 18000 || 700 EM + 700 thermal || Yes || No
| [[Gaseous Nebula]] || 18000 || 18000 || 700 EM + 700 thermal || Yes || No
|-
|-
| rowspan="6" | Celadon /[[File:Icon exile.png|24px|link=|]]Exile || [[image:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Solitude (low security systems) || [[Phoenix Nebula]] || 500, 500 || 1000 || None || No || No
| rowspan="6" | Celadon /[[File:Icon exile.png|24px|link=|]]Exile || [[File:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Solitude (low security systems) || [[Phoenix Nebula]] || 500, 500 || 1000 || None || No || No
|-
|-
| [[File:Icon corporation.png|24px|link=]]Fountain || [[Flowing Nebula]] || 1000 || 1000 || 1000 Thermal || No || ?
| [[File:Icon corporation.png|24px|link=]]Fountain || [[Flowing Nebula]] || 1000 || 1000 || 1000 Thermal || No || ?
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| [[Thick Nebula]] || 1000 || 1000 || ? || Yes || No
| [[Thick Nebula]] || 1000 || 1000 || ? || Yes || No
|-
|-
| rowspan="6" | Viridian /[[File:Icon drop.png|24px|link=|]]Drop || [[image:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Placid (low security systems) || [[Forgotten Nebula]] || 500, 500 || 1000 || None || No || No
| rowspan="6" | Viridian /[[File:Icon drop.png|24px|link=|]]Drop || [[File:Logo_faction_gallente_federation_clean.png|24pxpx|link=|Gallente]]Placid (low security systems) || [[Forgotten Nebula]] || 500, 500 || 1000 || None || No || No
|-
|-
| rowspan="2" | [[File:Icon corporation.png|24px|link=]]Cloud Ring || [[Frosty Nebula]] || 1000, 1000 || 2000 || None || Yes || No
| rowspan="2" | [[File:Icon corporation.png|24px|link=]]Cloud Ring || [[Frosty Nebula]] || 1000, 1000 || 2000 || None || Yes || No
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| [[Polar Bear Nebula]] || 18000 || 18000 || 800 thermal || Yes || No
| [[Polar Bear Nebula]] || 18000 || 18000 || 800 thermal || Yes || No
|-
|-
| rowspan="6" | Azure /[[File:Icon soothsayer.png|24px|link=|]]Sooth Sayer || [[image:Logo_faction_minmatar_republic_clean.png|24pxpx|link=|Minmatar]]Molden Heath (low security systems) || [[Rapture Nebula]] || ? || ? || ? || No || No
| rowspan="6" | Azure /[[File:Icon soothsayer.png|24px|link=|]]Sooth Sayer || [[File:Logo_faction_minmatar_republic_clean.png|24pxpx|link=|Minmatar]]Molden Heath (low security systems) || [[Rapture Nebula]] || ? || ? || ? || No || No
|-
|-
| rowspan="2" | [[File:Icon corporation.png|24px|link=]]Wicked Creek || [[Crystal Nebula]] || 50, 200, 250, 250, 250 || 1000 || 400 thermal || No || No
| rowspan="2" | [[File:Icon corporation.png|24px|link=]]Wicked Creek || [[Crystal Nebula]] || 50, 200, 250, 250, 250 || 1000 || 400 thermal || No || No
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| [[Murky Nebula]] || 1500, 1500 || 3000 || 1000 EM + 1000 thermal || No || No
| [[Murky Nebula]] || 1500, 1500 || 3000 || 1000 EM + 1000 thermal || No || No
|-
|-
| rowspan="5" | Vermillion /[[File:Icon x-instinct.png|24px|link=|]]X-Instinct || [[image:Logo_faction_minmatar_republic_clean.png|24pxpx|link=|Minmatar]]Heimatar (low security systems) || [[Saintly Nebula]] || 200, 300 || 500 || ? || No || No
| rowspan="5" | Vermillion /[[File:Icon x-instinct.png|24px|link=|]]X-Instinct || [[File:Logo_faction_minmatar_republic_clean.png|24pxpx|link=|Minmatar]]Heimatar (low security systems) || [[Saintly Nebula]] || 200, 300 || 500 || ? || No || No
|-
|-
| [[File:Icon corporation.png|24px|link=]]Feythabolis || [[Boisterous Nebula]] || 1000 || 1000 || 1000 thermal || No || ?
| [[File:Icon corporation.png|24px|link=]]Feythabolis || [[Boisterous Nebula]] || 1000 || 1000 || 1000 thermal || No || ?
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|}
|}


===Fullerenes===
=== Fullerenes ===
{{main|Wormhole sites#Gas sites|Wormhole gas sites}}
{{main|Wormhole sites#Gas sites|Wormhole gas sites}}
Fullerenes are used in [[Tech 3 Production|Tech 3]] and [[Manufacturing#Capital_Ship_Construction|Capital]] production, and can only be found at sites in wormhole space. It comes in several different flavors of varying value. Fullerite gas sites spawn in all classes of wormhole, but the valuable [[Instrumental Core Reservoir]] and [[Vital Core Reservoir]] will only spawn in C5 and C6 wormholes, or [[shattered wormhole systems|shattered wormholes]] of any class.  
Fullerenes are used in [[Tech 3 Production|Tech 3]] and [[Manufacturing#Capital Ship Construction|Capital]] production, and can only be found at sites in wormhole space. It comes in several different flavors of varying value. Fullerite gas sites spawn in all classes of wormhole, but the valuable [[Instrumental Core Reservoir]] and [[Vital Core Reservoir]] will only spawn in C5 and C6 wormholes, or [[shattered wormhole systems|shattered wormholes]] of any class.


Most fullerene sites are empty when first warped to, but will spawn several Sleepers after a certain amount of time, usually about 15-20 minutes. Thus, it is possible to "ninja harvest" wormhole gas sites by harvesting gas until the sleepers arrive, and then warping away before they can attack. However, the [[Ordinary Perimeter Reservoir]] starts with 5 sentry drones, which ''will'' blow up any {{Sh|Venture}} that warps there, and should be avoided until they are cleared.
Most fullerene sites are empty when first warped to, but will spawn several Sleepers after a certain amount of time, usually about 15-20 minutes. Thus, it is possible to "ninja harvest" wormhole gas sites by harvesting gas until the sleepers arrive, and then warping away before they can attack. However, the [[Ordinary Perimeter Reservoir]] starts with 5 sentry drones, which ''will'' blow up any {{Sh|Venture}} that warps there, and should be avoided until they are cleared.
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|}
|}


==Harvesting process==
== Harvesting process ==
[[File:Overview_Harvestable_Cloud.jpg|right|Overview Settings]]
[[File:Overview_Harvestable_Cloud.jpg|right|Overview Settings]]
Harvesting a gas cloud is very similar to mining an asteroid. Equip the appropriate harvesting module to a ship, locate a gas cloud, approach and target it, and activate the harvesting module. At the end of each module cycle, gas will be deposited into the cargo hold or ore bay. The visual effect of the harvesters is much more subdued than mining lasers, requiring you to zoom the camera very close to the ship to see.
Harvesting a gas cloud is very similar to mining an asteroid. Equip the appropriate harvesting module to a ship, locate a gas cloud, approach and target it, and activate the harvesting module. At the end of each module cycle, gas will be deposited into the cargo hold or ore bay. The visual effect of the harvesters is much more subdued than mining lasers, requiring you to zoom the camera very close to the ship to see.
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Gas can be stored in the ore holds of specialized mining and hauling ships even though it is not technically an ore. Units of mykoserocin and cytoserocin are bulkier than individual ore units at 10&nbsp;m<sup>3</sup>, while the various types of fullerite gas range from 1 to 10&nbsp;m<sup>3</sup>. The range of the harvester module is much shorter than a mining laser at only 1.5 km, but the clouds are large and non-collideable.
Gas can be stored in the ore holds of specialized mining and hauling ships even though it is not technically an ore. Units of mykoserocin and cytoserocin are bulkier than individual ore units at 10&nbsp;m<sup>3</sup>, while the various types of fullerite gas range from 1 to 10&nbsp;m<sup>3</sup>. The range of the harvester module is much shorter than a mining laser at only 1.5 km, but the clouds are large and non-collideable.


==Skills==
== Skills ==
Gas harvesting has very few skills related to it. The primary skill is {{sk|Gas Cloud Harvesting}}, which can be bought for 30M ISK from the specialized NPC vendors, or marked up PC sell orders. This skill is trainable by alpha clones to level II. This skill requires {{sk|Mining|IV}}. You can only use one gas cloud harvester per trained skill level. Note that this is very different from normal mining, where the number of mining lasers is not determined by skills. Getting the skill to 5 allows for Tech 2 harvesters to be used, which have 50% increased yield over Tech 1. Gas Cloud Harvesting should be trained either to 2 (to equip two harvesters on a Venture or Prospect) or 5 (to use T2 harvesters).
Gas harvesting has very few skills related to it. The primary skill is {{sk|Gas Cloud Harvesting}}, which can be bought for 30M ISK from the specialized NPC vendors, or marked up PC sell orders. This skill is trainable by alpha clones to level II. This skill requires {{sk|Mining|IV}}. You can only use one gas cloud harvester per trained skill level. Note that this is very different from normal mining, where the number of mining lasers is not determined by skills. Getting the skill to 5 allows for Tech 2 harvesters to be used, which have 50% increased yield over Tech 1. Gas Cloud Harvesting should be trained either to 2 (to equip two harvesters on a Venture or Prospect) or 5 (to use T2 harvesters).


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General fitting and tanking skills are also recommended in order to safely fly a well fitted harvesting ship.
General fitting and tanking skills are also recommended in order to safely fly a well fitted harvesting ship.


==Equipment==
== Equipment ==
To get gas, you need gas cloud scoops/harvesters and a ship to put them on. There are very few real options in fitting a gas harvesting ship. Unlike regular mining, there are no modules or rigs to increase yield. There are no gas equivalents to the Mining Laser Upgrade.
To get gas, you need gas cloud scoops/harvesters and a ship to put them on. There are very few real options in fitting a gas harvesting ship. Unlike regular mining, there are no modules or rigs to increase yield. There are no gas equivalents to the Mining Laser Upgrade.
For each level of the {{sk|Gas Cloud Harvesting}} skill you can fit one additional gas cloud scoop/harvester(up to a total of 5 at skill level V); all gas cloud miners have a range of 1.5&nbsp;km
For each level of the {{sk|Gas Cloud Harvesting}} skill you can fit one additional gas cloud scoop/harvester(up to a total of 5 at skill level V); all gas cloud miners have a range of 1.5&nbsp;km




===Gas cloud scoops===
=== Gas cloud scoops ===
Gas cloud scoops are placed in the high slots and require a turret hardpoint each. These modules are intended to be used with Mining frigates, but can be fit to any ship that has a turret hardpoint.
Gas cloud scoops are placed in the high slots and require a turret hardpoint each. These modules are intended to be used with Mining frigates, but can be fit to any ship that has a turret hardpoint.


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! style="background-color:#333333;" | Tech
! style="background-color:#333333;" | Tech
! style="background-color:#333333;" | Meta  
! style="background-color:#333333;" | Meta  
! style="background-color:#333333;" | [[image:icon_cpu.png|26px|link=|CPU required (TF)]]
! style="background-color:#333333;" | [[File:icon_cpu.png|26px|link=|CPU required (TF)]]
! style="background-color:#333333;" | [[image:icon_powergrid.png|26px|link=|Powergrid required (MW)]]
! style="background-color:#333333;" | [[File:icon_powergrid.png|26px|link=|Powergrid required (MW)]]
! style="background-color:#333333;" | <span title="Length of a cycle (sec)">Cycle</span>
! style="background-color:#333333;" | <span title="Length of a cycle (sec)">Cycle</span>
! style="background-color:#333333;" | <span title="Amount of gas mined per cycle (m³)">Yield<br>per cycle</span>
! style="background-color:#333333;" | <span title="Amount of gas mined per cycle (m³)">Yield<br>per cycle</span>
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! style="background-color:#333333;" | <span title="Amount of gas lost">Residue Multiplier</span>
! style="background-color:#333333;" | <span title="Amount of gas lost">Residue Multiplier</span>
! style="background-color:#333333;" | <span title="How often gas is lost">Residue Probability</span>
! style="background-color:#333333;" | <span title="How often gas is lost">Residue Probability</span>
! style="background-color:#333333;" | <span title="Skill required to use the module">[[Image:Skill.png|26px]] Skill</span>
! style="background-color:#333333;" | <span title="Skill required to use the module">[[File:Skill.png|26px]] Skill</span>
|-
|-
| style="text-align:left;"| Gas Cloud Scoop I
| style="text-align:left;"| Gas Cloud Scoop I
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|-
|-
| style="text-align:left;"| [[File:Icon faction.png|16px]] Syndicate Gas Cloud Scoop
| style="text-align:left;"| [[File:Icon faction.png|16px]] Syndicate Gas Cloud Scoop
| style="background:#11470d;" data-sort-value="4" | <span title="Faction module">&#x25C7;</span>
| style="background:#11470d;" data-sort-value="4" | <span title="Faction module"></span>
| 6
| 6
| 26
| 26
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|}
|}


===Gas cloud harvesters===
=== Gas cloud harvesters ===
Gas cloud harvesters are placed in the high slots. These modules are restricted to be used with Mining Barges and Exhumers.
Gas cloud harvesters are placed in the high slots. These modules are restricted to be used with Mining Barges and Exhumers.
Harvesters mine a larger amount but with a longer cycle time.
Harvesters mine a larger amount but with a longer cycle time.
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! style="background-color:#333333;" | Tech
! style="background-color:#333333;" | Tech
! style="background-color:#333333;" | Meta  
! style="background-color:#333333;" | Meta  
! style="background-color:#333333;" | [[image:icon_cpu.png|26px|link=|CPU required (TF)]]
! style="background-color:#333333;" | [[File:icon_cpu.png|26px|link=|CPU required (TF)]]
! style="background-color:#333333;" | [[image:icon_powergrid.png|26px|link=|Powergrid required (MW)]]
! style="background-color:#333333;" | [[File:icon_powergrid.png|26px|link=|Powergrid required (MW)]]
! style="background-color:#333333;" | <span title="Length of a cycle (sec)">Cycle</span>
! style="background-color:#333333;" | <span title="Length of a cycle (sec)">Cycle</span>
! style="background-color:#333333;" | <span title="Amount of gas mined per harvester cycle (m³)">Yield<br>per cycle</span>
! style="background-color:#333333;" | <span title="Amount of gas mined per harvester cycle (m³)">Yield<br>per cycle</span>
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! style="background-color:#333333;" | <span title="Amount of gas lost">Residue Multiplier</span>
! style="background-color:#333333;" | <span title="Amount of gas lost">Residue Multiplier</span>
! style="background-color:#333333;" | <span title="How often gas is lost">Residue Probability</span>
! style="background-color:#333333;" | <span title="How often gas is lost">Residue Probability</span>
! style="background-color:#333333;" | <span title="Skill required to use the module">[[Image:Skill.png|26px]] Skill</span>
! style="background-color:#333333;" | <span title="Skill required to use the module">[[File:Skill.png|26px]] Skill</span>
|-
|-
| style="text-align:left;"| Gas Cloud Harvester I
| style="text-align:left;"| Gas Cloud Harvester I
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|-
|-
| style="text-align:left;"| [[File:Icon faction.png|16px]] ORE Gas Cloud Harvester
| style="text-align:left;"| [[File:Icon faction.png|16px]] ORE Gas Cloud Harvester
| style="background:#11470d;" data-sort-value="4" | <span title="Faction module">&#x25C7;</span>
| style="background:#11470d;" data-sort-value="4" | <span title="Faction module"></span>
| 6
| 6
| 50
| 50
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|}
|}


===Ships===
=== Ships ===
While gas cloud scoops can be mounted on any ship with turret slots, only the {{sh|Venture}} and {{sh|Prospect}} have bonuses to their use. A [[Venture]] with two harvesters and {{sk|Mining Frigate|icon=yes}} trained to 4 has the equivalent yield to an unbonused ship with five harvesters. Additionally, it is far more agile than any ship that could fit five harvesters, and has a specialized ore hold for the gas. Thus it is by far the most common ship to use for harvesting gas.
While gas cloud scoops can be mounted on any ship with turret slots, only the {{sh|Venture}} and {{sh|Prospect}} have bonuses to their use. A [[Venture]] with two harvesters and {{sk|Mining Frigate|icon=yes}} trained to 4 has the equivalent yield to an unbonused ship with five harvesters. Additionally, it is far more agile than any ship that could fit five harvesters, and has a specialized ore hold for the gas. Thus it is by far the most common ship to use for harvesting gas.


The [[Prospect]] has the ability to fit a Covert Ops Cloaking Device, giving it more safety in the hostile environments in which the more valuable forms of gas are found. It also has a larger ore hold for the gas, and a larger regular cargo hold allowing for a mobile depot to be carried. However, it harvests at the same rate as an equivalently skilled Venture, and is considerably more expensive.
The [[Prospect]] has the ability to fit a Covert Ops Cloaking Device, giving it more safety in the hostile environments in which the more valuable forms of gas are found. It also has a larger ore hold for the gas, and a larger regular cargo hold allowing for a mobile depot to be carried. However, it harvests at the same rate as an equivalently skilled Venture, and is considerably more expensive.


==Implants==
== Implants ==
{{main|Skill Hardwiring}}
{{main|Skill Hardwiring}}
The [[Skill Hardwiring#Slot 8|Eifyr and Co. 'Alchemist' Gas Harvesting]] is the only implant range which affects gas harvesting. It reduces gas harvester cycle time, and is available in 1%, 3%, and 5% varieties. They are sold in most LP stores.
The [[Skill Hardwiring#Slot 8|Eifyr and Co. 'Alchemist' Gas Harvesting]] is the only implant range which affects gas harvesting. It reduces gas harvester cycle time, and is available in 1%, 3%, and 5% varieties. They are sold in most LP stores.
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Gas does not have to be refined in order to use it, as ore and ice products do. It can be used in Tech III production by turning it into a polymer using a Standup Hybrid Reactor I (see {{Section link|Tech 3 Production|Hybrid Polymer Reactions}}). The difference in value between gasses can be extreme, due to the scarcity of the gas and the value of the end products. While C320/540 is highly valuable, the risk versus reward is often too high for beginners. Many find that a more manageable target is to harvest C50 as the risk is low and the reward is decent. Harvesting C320/540 will normally require several people working together, which usually means using haulers and a dedicated scout.
Gas does not have to be refined in order to use it, as ore and ice products do. It can be used in Tech III production by turning it into a polymer using a Standup Hybrid Reactor I (see {{Section link|Tech 3 Production|Hybrid Polymer Reactions}}). The difference in value between gasses can be extreme, due to the scarcity of the gas and the value of the end products. While C320/540 is highly valuable, the risk versus reward is often too high for beginners. Many find that a more manageable target is to harvest C50 as the risk is low and the reward is decent. Harvesting C320/540 will normally require several people working together, which usually means using haulers and a dedicated scout.


==External links==
== External links ==
* [https://www.fuzzwork.co.uk/ore/gas.html?region=10000002 Fuzzwork - The Forge Gas prices] - measured in isk / Venture load.
* [https://www.fuzzwork.co.uk/ore/gas.html?region=10000002 Fuzzwork - The Forge Gas prices] - measured in isk / Venture load.
* [https://docs.google.com/spreadsheets/d/1ew-27FWLQZ8y5kudmpUbM9SAbZma2WmDuOVuAoO-XNM Wormhole Gas Sites] (Google Spreadsheet)
* [https://docs.google.com/spreadsheets/d/1ew-27FWLQZ8y5kudmpUbM9SAbZma2WmDuOVuAoO-XNM Wormhole Gas Sites] (Google Spreadsheet)


{{Mining Links}}
{{Mining Links}}
[[Category:Mining]]
[[Category:Mining]]
[[Category:Industry]]