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Server downtime: Difference between revisions

From EVE University Wiki
Salartarium (talk | contribs)
m proofreading, link maintenance
m Add {{Cleanup}}. Add note. Change headings to sentence case as per MoS.
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{{Cleanup|Quantify "currently" in the sentence on disabling server downtime on Singularity, in the [[#Removing downtime]] section. As by the [[UniWiki:Manual of Style/Words to watch#Relative time references|Manual of Style]] guidelines.}}
Each day, all EVE server clusters go offline from 11:00 to (nominally) 11:15 (UTC and [[EVE Server Time]]) for routine maintenance.
Each day, all EVE server clusters go offline from 11:00 to (nominally) 11:15 (UTC and [[EVE Server Time]]) for routine maintenance.


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You will receive in-game notifications that downtime is about to begin.  
You will receive in-game notifications that downtime is about to begin.  


== Downtime Effects ==   
== Downtime effects ==   
 
During this time:
During this time:


* It is not possible to launch the game. If you are logged in, you may lose your connection to the game and be logged off.  
* It is not possible to launch the game. If you are logged in, you lose your connection to the game and be logged off.  
* It is possible to launch the launcher, but it may be necessary to restart the launcher after the downtime to log in successfully.
* It is possible to launch the launcher, but it may be necessary to restart the launcher after the downtime to log in successfully.
** The launcher cannot always reload new patches while active.
** The launcher cannot always reload new patches while active.
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* Patches for the game as well as EVE Online expansions are deployed in the daily downtime. [[image:EveLauncherBannerExtendedDowntime.png|thumb]]
* Patches for the game as well as EVE Online expansions are deployed in the daily downtime. [[image:EveLauncherBannerExtendedDowntime.png|thumb]]
** Depending on the amount of work to be done, the downtime is sometimes extended (sometimes up to several hours)
** Depending on the amount of work to be done, the downtime is sometimes extended (sometimes up to several hours)
** [[CCP Games|CCP]] usually gives notice of extended downtime through communications such as [https://twitter.com/EVE_status the EVE Online Twitter status account], the EVE online [https://forums.eveonline.com/g/Developers/activity/posts DEV posts] and a banner on the EVE launcher.
** [[CCP]] usually gives notice of extended downtime through communications such as [https://twitter.com/EVE_status the EVE Online Twitter status account]<ref group=Note>This account is monitored in the E-Uni [[Discord]] channel: &#128679;EVE UNI SERVICES&#128679; > #eve-status&#128313;</ref>, the EVE online [https://forums.eveonline.com/g/Developers/activity/posts DEV posts] and a banner on the EVE launcher.


After downtime:
After downtime:
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Official information about unscheduled downtime is published to [https://twitter.com/EVE_status Twitter].
Official information about unscheduled downtime is published to [https://twitter.com/EVE_status Twitter].


== Removing Downtime ==
== Removing downtime ==
 
There are ongoing attempts to get rid of the downtime entirely.
There are ongoing attempts to get rid of the downtime entirely.


The first day without downtime was December, 4th 2019 {{refn|[[https://www.eveonline.com/news/view/no-downtime-on-wednesday-december-4th Dev Blog: No Downtime on Wednesday, December 4th]]}}. The data collected during this event went into several fixes and lead to a second attempt on September, 9th 2021 {{refn|[[https://www.eveonline.com/news/view/no-downtime-again News: No Downtime - Again!]]}}{{refn|[[https://www.eveonline.com/news/view/no-downtime-vol-2 News: No Downtime Vol. 2!]]}}. Additionally, for the first time, the downtime was postponed on September 10th 2021 to 15:00 UTC, keeping the server continuously online for almost 52 hours.
The first day without downtime was December, 4th 2019 <ref>[https://www.eveonline.com/news/view/no-downtime-on-wednesday-december-4th Dev Blog: No Downtime on Wednesday, December 4th]</ref>. The data collected during this event went into several fixes and lead to a second attempt on September, 9th 2021 <ref>[https://www.eveonline.com/news/view/no-downtime-again News: No Downtime - Again!]</ref><ref>[https://www.eveonline.com/news/view/no-downtime-vol-2 News: No Downtime Vol. 2!]</ref>. Additionally, for the first time, the downtime was postponed on September 10th 2021 to 15:00 UTC, keeping the server continuously online for almost 52 hours.


As a part of this attempt, the daily server downtime has been disabled on [[Singularity]] currently.
As a part of this attempt, the daily server downtime has been disabled on [[Singularity]] currently.
== Notes ==
<references group=Note />


== References ==
== References ==
{{reflist}}
<references />


[[Category: Game mechanics]]
[[Category: Game mechanics]]