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Salartarium (talk | contribs) m typos, All Industrial Command ships as a group are immune to MJFG, this has been known for a while https://www.reddit.com/r/Eve/comments/7k6kdl/ccp_why_you_cannot_mjfg_a_porpoise/ and after numerous discussion and reports CCP has clarified that this is not mistake and that the MJFG description is fine although it is not explicitly stated that the porpoise is immune |
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==Summary== | ==Summary== | ||
{{main|Orca Guide}} | {{main|Orca Guide}} | ||
The Orca is designed to support a mining fleet with its command burst modules. it can fit three command burst modules without help from rigs allowing single Orca to give all the necessary mining boosts to a fleet. | The Orca is designed to support a mining fleet with its command burst modules. it can fit three command burst modules without help from rigs allowing a single Orca to give all the necessary mining boosts to a fleet. | ||
While designed as a powerful fleet booster for mining operations, the Orca also gets much use as a general freighter. It has a sizeable ship maintenance bay that can be used to store assembled ships, | While designed as a powerful fleet booster for mining operations, the Orca also gets much use as a general freighter. It has a sizeable ship maintenance bay that can be used to store assembled ships, a mining hold, a fleet hangar, and a normal cargo hangar.<ref>In older material you may see references to the Orca's secondary cargo areas as being "unscannable". Prior to the Retribution expansion, the corporate hangar (now called the "Fleet Hangar") in the Orca could not be scanned by players and did not drop its contents on destruction, making it a secure way of transporting high value items around high sec. As of the Retribution expansion, all the cargo bays of the Orca can be scanned '''and''' drop contents just like the normal cargo bay, so this advantage is gone.</ref> The ship maintenance bay especially separates the Orca from other subcapital industrials as it can move assembled ships up to battlecruiser size in it. The fleet hangar is also useful in mining fleets as the fleet members can be given direct access to this hangar. | ||
With the maximum configuration of cargo expanding modules and rig calibration, the Orca's standard cargo hold can grow to up to | With the maximum configuration of cargo expanding modules and rig calibration, the Orca's standard cargo hold can grow to up to approximately 87,000 m3 dependent on skills, but at a significant loss to EHP. A more reasonable fit with a Tech 2 Damage Control puts it into a range of 60,000 m3, still enough for a packaged battleship. | ||
The Orca is a huge ship, notably larger and more durable than any battleship. It has a large signature radius, vast structure hp, poor speed and a long align time. The Orca is the only subcapital ship | The Orca is a huge ship, notably larger and more durable than any battleship. It has a large signature radius, vast structure hp, poor speed and a long align time. The Orca is the only subcapital ship constructed from capital ship components. The Orca is immune to the [[Micro Jump Field Generator]] of [[Command Destroyer]]s like capital ships are. | ||
More about the Orca and its various roles | More about the Orca and its various roles are listed in the [[Orca Guide]]. | ||
==Skills== | ==Skills== | ||
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Before the Rhea release in December 2014, ships stored in the Ship Maintenance Bay could not drop and were simply destroyed if the Orca was destroyed. This is no longer the case and {{co|crimson|ships have a chance of dropping}}, just like any other ''"container"''. If a ship isn't destroyed, it'll drop fully intact (including everything fitted or carried in the ship; rigs, modules and cargo). | Before the Rhea release in December 2014, ships stored in the Ship Maintenance Bay could not drop and were simply destroyed if the Orca was destroyed. This is no longer the case and {{co|crimson|ships have a chance of dropping}}, just like any other ''"container"''. If a ship isn't destroyed, it'll drop fully intact (including everything fitted or carried in the ship; rigs, modules and cargo). | ||
While the ships can drop, it is still impossible to scan past the first ''"layer"'' of | While the ships can drop, it is still impossible to scan past the first ''"layer"'' of the Ship Maintenance Bay, so people can see what ships you have in there but are unable to see how those ships are fitted or what charges and ammo they might have in their cargo holds. As such it's possible to hide expensive modules on ships in the Ship Maintenance Bay. Just remember that they can still drop and will show up on your lossmail. | ||
==Notes== | ==Notes== | ||