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Salartarium (talk | contribs) m quick fixes |
m Fix typo. |
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:;; shipname {{Co|palegreen|[Required]}} : The name of the ship. Exactly as written in-game. Must be identical to the article name. Used for: <br>* Breadcrumbs; <br>* Show ship name when hovering over the image; <br>* Naming of external links, (see '''shipid'''). | :;; shipname {{Co|palegreen|[Required]}} : The name of the ship. Exactly as written in-game. Must be identical to the article name. Used for: <br>* Breadcrumbs; <br>* Show ship name when hovering over the image; <br>* Naming of external links, (see '''shipid'''). | ||
:;; caption : {{Co|red|Not used}} in {{Tl|ShipArticle}} (Need to check for <s>{{Tl|ShipBoxLarge}}</s> and <s>{{Tl|ShipBoxTooltip}}</s> | :;; caption : {{Co|red|Not used}} in {{Tl|ShipArticle}} (Need to check for <s>{{Tl|ShipBoxLarge}}</s> and <s>{{Tl|ShipBoxTooltip}}</s> | ||
::; class {{Co|palegreen|[Required]}} : Class the ship belongs to. This info is not directly available in-game (see '' | ::; class {{Co|palegreen|[Required]}} : Class the ship belongs to. This info is not directly available in-game (see table ''Ship classes'') Used for: <br>* Excluding (special edition) shuttles from the external EVE Workbench link; <br>* Determine the (default) number of rigs (in combination with '''tech'''); <br>* Determine the (default) rig size; <br>* Determine (default) number of calibration points (in combination with '''grouping'''); <br>* Determine presence of Frigate Escape Bay | ||
{{Note box| | {{Note box| | ||
2022-12-28 - Be aware: the tables give the "old" values. this part of the template is being worked on. | 2022-12-28 - Be aware: the tables give the "old" values. this part of the template is being worked on. | ||
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:: Drones. Overruled when '''fighterbay''' is used. Defaults to: "No drone bay." when neither <kbd>dronebay</kbd> nor <kbd>fighterbay</kbd> are used. | :: Drones. Overruled when '''fighterbay''' is used. Defaults to: "No drone bay." when neither <kbd>dronebay</kbd> nor <kbd>fighterbay</kbd> are used. | ||
::; dronebay : Dronebay capacity. Including the unit i.e. 125 <nowiki>{{m3}}</nowiki>. | ::; dronebay : Dronebay capacity. Including the unit i.e. 125 <nowiki>{{m3}}</nowiki>. | ||
::; bandwidth : Drone bandwidth. Including the unit i.e. 75 Mbit/sec. {{Co|palegreen|[Required]}} when '''dronebay'''is used. | ::; bandwidth : Drone bandwidth. Including the unit i.e. 75 Mbit/sec. {{Co|palegreen|[Required]}} when '''dronebay''' is used. | ||
:: Fighters. Overrules '''dronebay'''. | :: Fighters. Overrules '''dronebay'''. | ||
::; fighterbay : Fighter bay capacity. Including the unit i.e. 125 <nowiki>{{m3}}</nowiki> | ::; fighterbay : Fighter bay capacity. Including the unit i.e. 125 <nowiki>{{m3}}</nowiki> | ||
::; fightertubes : Number of fighter tubes. {{Co|palegreen|[Required]}} when '''fighterbay'''is used. | ::; fightertubes : Number of fighter tubes. {{Co|palegreen|[Required]}} when '''fighterbay''' is used. | ||
::; lightfightersquadlimit : Max number of light fighters. ({{Co|wheat|Optional}} not visible when not used) | ::; lightfightersquadlimit : Max number of light fighters. ({{Co|wheat|Optional}} not visible when not used) | ||
::; heavyfightersquadlimit : Max number of heavy fighters. ({{Co|wheat|Optional}} not visible when not used) | ::; heavyfightersquadlimit : Max number of heavy fighters. ({{Co|wheat|Optional}} not visible when not used) | ||
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::; | ::; armorhp : Hitpoint value of the armor. Including the unit i.e. 2,000 HP. Defaults to: 0 HP | ||
::; armorem : Armor resistance percentage for electromagnetic damage. Defaults to: 0 | ::; armorem : Armor resistance percentage for electromagnetic damage. Defaults to: 0 | ||
::; armorherm : Armor resistance percentage for thermal damage. Defaults to: 0 | ::; armorherm : Armor resistance percentage for thermal damage. Defaults to: 0 | ||