Difference between revisions of "Probe Fleet Issue"
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| faction= Minmatar Republic | | faction= Minmatar Republic | ||
| variations= {{Ship|Probe}}, {{Ship|Cheetah}} | | variations= {{Ship|Probe}}, {{Ship|Cheetah}} | ||
− | | tech= F | + | | tech= F |
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| powergrid= 40 MW | | powergrid= 40 MW | ||
| cpu= 200 tf | | cpu= 200 tf |
Revision as of 18:29, 4 April 2023
RELATED UNI-WIKI REFERENCES
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To satisfy a growing need for brute-force intelligence retrieval, the Minmatar sought a ship which was capable of hit and run operations – one which was capable of striking hard and fast against exposed targets and outrunning their defenders before they had a chance to react. A solution was found in the commissioning of the Probe Fleet Issue: a ship which combined the delicate data extraction capabilities of the Probe, while abandoning superfluous salvager systems, with the firepower to make a ship as equally capable of cracking encryption codes as it is cracking open the hull of a diplomat's shuttle. SHIP BONUSES
Minmatar Frigate bonuses (per skill level):
Ship Attributes
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Summary
Summary about Probe Fleet Issue.
Skills
Further information about additional or recommended skills to pilot Probe Fleet Issue for a specific or its common role(s) can be written here.
Tactics
No sub-article about Probe Fleet Issue roles or piloting tactics. You can write them here.
Notes
You can add notes here.
Patch History
A long, long time ago... |
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The Probe Fleet Issue was introduced with the Version 20.08 2022-09-29.1 update. |