Difference between revisions of "User:Chris Halsky/Terrible Abyss Guide"
From EVE University Wiki
Chris Halsky (talk | contribs) (Created page with "TAG!<br><br> Well, time for my own Abyss guide. Because why not :) =Step 1 - you'll get bored=") |
Chris Halsky (talk | contribs) |
||
Line 4: | Line 4: | ||
=Step 1 - you'll get bored= | =Step 1 - you'll get bored= | ||
+ | <br> | ||
+ | {{ShipFitting | ||
+ | | ship=Caracal | ||
+ | | fitName= T0 Dark | ||
+ | | fitID= | ||
+ | | high1name=Prototype 'Arbalest' Heavy Assault Missile Launcher I | ||
+ | | high1typeID=25707 | ||
+ | | high2name=Prototype 'Arbalest' Heavy Assault Missile Launcher I | ||
+ | | high2typeID=25707 | ||
+ | | high3name=Prototype 'Arbalest' Heavy Assault Missile Launcher I | ||
+ | | high3typeID=25707 | ||
+ | | high4name=Prototype 'Arbalest' Heavy Assault Missile Launcher I | ||
+ | | high4typeID=25707 | ||
+ | | high5name=Prototype 'Arbalest' Heavy Assault Missile Launcher I | ||
+ | | high5typeID=25707 | ||
+ | | mid1name=Medium Clarity Ward Enduring Shield Booster | ||
+ | | mid1typeID=10868 | ||
+ | | mid2name=10MN Y-S8 Compact Afterburner | ||
+ | | mid2typeID=35656 | ||
+ | | mid3name=Multispectrum Shield Hardener II | ||
+ | | mid3typeID=2281 | ||
+ | | mid4name=Large Compact Pb-Acid Cap Battery | ||
+ | | mid4typeID=4871 | ||
+ | | mid5name=Stalwart Restrained Shield Boost Amplifier | ||
+ | | mid5typeID=16533 | ||
+ | | low1name=Damage Control II | ||
+ | | low1typeID=2048 | ||
+ | | low2name=Ballistic Control System II | ||
+ | | low2typeID=22291 | ||
+ | | low3name=Ballistic Control System II | ||
+ | | low3typeID=22291 | ||
+ | | low4name=Power Diagnostic System II | ||
+ | | low4typeID=1541 | ||
+ | | rig1name=Medium Capacitor Control Circuit I | ||
+ | | rig1typeID=31372 | ||
+ | | rig2name=Medium Ancillary Current Router I | ||
+ | | rig2typeID=31360 | ||
+ | | rig3name=Medium EM Shield Reinforcer I | ||
+ | | rig3typeID=31718 | ||
+ | | drone1name=Hornet I x2 | ||
+ | | drone1typeID=2464 | ||
+ | | charge1name=Scourge Heavy Assault Missile x10000 | ||
+ | | charge1typeID=20307 | ||
+ | | charge2name=Tranquil Dark Filament x60 | ||
+ | | charge2typeID=56132 | ||
+ | | skills=Advanced Weapon Upgrades I</li><li>Caldari Cruiser IV</li><li>Energy Grid Upgrades IV</li><li>Missile Lanucher Operation IV</li><li>Heavy Assault Missiles IV</li><li>Hull Upgrades IV</li><li>Shield Management/Operation IV</li><li>Tactical Shield Manipulation IV | ||
+ | | showSKILLS=Y | ||
+ | | notes= | ||
+ | | showNOTES=N | ||
+ | | difficulty=1 | ||
+ | | version=2023.9.13 | ||
+ | | showTOC=N | ||
+ | | alphacanuse=Y | ||
+ | }} | ||
+ | <br> | ||
+ | Why would you run T0s in Caracal?<br> | ||
+ | Well, good question, and I wouldn't - but it's a first step. Other missile ships do not have 'clean' progression, and I tried Abyss in Caldari Cruisers, going up step by step. Feel free to skip whatever step you don't like.<br> | ||
+ | <br> | ||
+ | Running this one, given you have decent skills (and decent skills are generally needed - aim for IV in whatever looks like it fits) is super easy. Orbit cache (you might send drones to kill it), shoot stuff, done. Fit is cap stable, and should have no issues at all in T0s. |
Revision as of 20:25, 13 September 2023
TAG!
Well, time for my own Abyss guide. Because why not :)
Step 1 - you'll get bored
EFT
[Caracal, T0 Dark]
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Medium Clarity Ward Enduring Shield Booster
10MN Y-S8 Compact Afterburner
Multispectrum Shield Hardener II
Large Compact Pb-Acid Cap Battery
Stalwart Restrained Shield Boost Amplifier
Damage Control II
Ballistic Control System II
Ballistic Control System II
Power Diagnostic System II
Medium Capacitor Control Circuit I
Medium Ancillary Current Router I
Medium EM Shield Reinforcer I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Medium Clarity Ward Enduring Shield Booster
10MN Y-S8 Compact Afterburner
Multispectrum Shield Hardener II
Large Compact Pb-Acid Cap Battery
Stalwart Restrained Shield Boost Amplifier
Damage Control II
Ballistic Control System II
Ballistic Control System II
Power Diagnostic System II
Medium Capacitor Control Circuit I
Medium Ancillary Current Router I
Medium EM Shield Reinforcer I
Hornet I x2
Scourge Heavy Assault Missile x10000
Tranquil Dark Filament x60
FITTING DIFFICULTY
EVE VERSION
2023.9.13
ALPHA CAN USE
YES
RECOMMENDED SKILLS
- Advanced Weapon Upgrades I
- Caldari Cruiser IV
- Energy Grid Upgrades IV
- Missile Lanucher Operation IV
- Heavy Assault Missiles IV
- Hull Upgrades IV
- Shield Management/Operation IV
- Tactical Shield Manipulation IV
NOTES
Why would you run T0s in Caracal?
Well, good question, and I wouldn't - but it's a first step. Other missile ships do not have 'clean' progression, and I tried Abyss in Caldari Cruisers, going up step by step. Feel free to skip whatever step you don't like.
Running this one, given you have decent skills (and decent skills are generally needed - aim for IV in whatever looks like it fits) is super easy. Orbit cache (you might send drones to kill it), shoot stuff, done. Fit is cap stable, and should have no issues at all in T0s.