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CONCORD Assembly new derived standings |
Alex Amaran (talk | contribs) m The opposite was true: triggering CONCORD makes CONCORD's reaction time in the same system LOWER, i.e. their response time is FASTER. |
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A few seconds later, a CONCORD battleship will enter the grid and instantly kill any criminals. CONCORD ships do not shoot capsules, but if a criminal then boards another ship in space, CONCORD will appear and destroy that ship. | A few seconds later, a CONCORD battleship will enter the grid and instantly kill any criminals. CONCORD ships do not shoot capsules, but if a criminal then boards another ship in space, CONCORD will appear and destroy that ship. | ||
The time it takes for CONCORD to react varies. The higher the security status of a star system, the lower CONCORD's reaction time. If CONCORD units have already been triggered in the system, the reaction time also | The time it takes for CONCORD to react varies. The higher the security status of a star system, the lower CONCORD's reaction time. If CONCORD units have already been triggered in the system, the reaction time also reduces. | ||
=== Prohibited actions === | === Prohibited actions === | ||