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m Rework "Fit comparison" table. Fix typo. |
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=== Fit comparison === | === Fit comparison === | ||
{|class="wikitable | {|class="wikitable sortable" style="border-spacing: 1px; margin: 8px auto; text-align: center" | ||
|- style="background-color: #222222" | |||
! | ! Ship type | ||
! | ! Fit Name | ||
!style=" | ! Filament type | ||
!style=" | ! style="width: 55px;"| DPS | ||
!style=" | ! style="width: 55px;"| Tank <ref>EHP/s against Abyss-All damage profile in Pyfa</ref> | ||
!style=" | ! style="width: 55px;"| Fit price | ||
!style=" | ! style="width: 55px;"| SP required<ref>On top of new character skills</ref> | ||
! style="width: 55px;"| Average ISK/h <ref>Based on runs recorded at the end of 2023</ref> | |||
|- | |- | ||
|[[ | | [[#Tristan|Tristan]] | ||
|Abyssal Tristan T0<ref>On Wiki shown as A2O Day0 Tristan</ref> | | Abyssal Tristan T0<ref>On Wiki shown as A2O Day0 Tristan</ref> | ||
|T0 Electrical | | T0 Electrical | ||
|90 DPS | | 90 DPS | ||
|30 EHP/s | | 30 EHP/s | ||
|2.3M ISK | | 2.3M ISK | ||
|1.1 M SP | | 1.1 M SP | ||
|12 M ISK/h | | 12 M ISK/h | ||
|- | |- | ||
|[[ | | [[#Kestrel|Kestrel]] | ||
|Abyssal Kestrel T0 | | Abyssal Kestrel T0 | ||
|T0 Dark | | T0 Dark | ||
|82 DPS | | 82 DPS | ||
|33 EHP/s<ref>Due to turret penalty in Dark, tank can be lower and still guarantee safety</ref> | | 33 EHP/s<ref>Due to turret penalty in Dark, tank can be lower and still guarantee safety</ref> | ||
|4.4 M ISK | | 4.4 M ISK | ||
|800 k SP | | 800 k SP | ||
|30 M ISK/h | | 30 M ISK/h | ||
|- | |- | ||
|[[ | | [[#Punisher|Punisher]] | ||
|Abyssal Punisher T0 | | Abyssal Punisher T0 | ||
|T0 Electrical | | T0 Electrical | ||
|112 DPS | | 112 DPS | ||
|65 EHP/s | | 65 EHP/s | ||
|3 M ISK | | 3 M ISK | ||
|500 k SP | | 500 k SP | ||
|16 M ISK/h | | 16 M ISK/h | ||
|- | |- | ||
|[[ | | [[#Rifter|Rifter]] | ||
|Abyssal Rifter T0 | | Abyssal Rifter T0 | ||
|T0 Electrical | | T0 Electrical | ||
|110 DPS | | 110 DPS | ||
|50 EHP/s | | 50 EHP/s | ||
|4.2 M ISK | | 4.2 M ISK | ||
|500 k SP | | 500 k SP | ||
|19 M ISK/h | | 19 M ISK/h | ||
|- | |- | ||
|Mystery Ship | | Mystery Ship | ||
|To Be | | To Be Announced | ||
|T0 Electrical | | T0 Electrical | ||
|128 DPS | | 128 DPS | ||
|75 EHP/s | | 75 EHP/s | ||
|4.6 M ISK | | 4.6 M ISK | ||
|500 k SP | | 500 k SP | ||
|TBD | | TBD | ||
|} | |} | ||
<references /> | |||
=== Next steps === | === Next steps === | ||
| Line 119: | Line 120: | ||
* If it's a skybreaker - reload into your faction ammo. And swap back to normal ammo afterwards! | * If it's a skybreaker - reload into your faction ammo. And swap back to normal ammo afterwards! | ||
* Setting orbit to 1k has worked for me, I tested with 5k and some rats move fast enough that the bit of extra distance meant missiles were not making it | * Setting orbit to 1k has worked for me, I tested with 5k and some rats move fast enough that the bit of extra distance meant missiles were not making it | ||
* Some foes are pretty fast (Attacker Pacifier Disparu Troop for instance) so you might need to "pulse" the heat on your afterburner if you find yourself missing | * Some foes are pretty fast (Attacker Pacifier Disparu Troop for instance) so you might need to "pulse" the heat on your afterburner if you find yourself missing a lot (for me it was around the 7-8k point where it happens). I've found that one pulse keeps me in range long enough to kill whatever it is. | ||
* Blast/ember/spark/strike NEEDLE are fine. But if you ever see a LANCE you need to focus that one first, potentially with a lot of heat | * Blast/ember/spark/strike NEEDLE are fine. But if you ever see a LANCE you need to focus that one first, potentially with a lot of heat | ||
* Speaking of heat, Devoted Hunter is another one where you will be heating a ton | * Speaking of heat, Devoted Hunter is another one where you will be heating a ton | ||
* In my opinion for this fit, on those scary | * In my opinion for this fit, on those scary DPS rooms (Needles, Hunters mainly) you should be using heat no later then at half shield | ||
* If you get a load of spark's it can hurt, you might consider a bit of heat | * If you get a load of spark's it can hurt, you might consider a bit of heat | ||
}} | }} | ||