More actions
Chris Halsky (talk | contribs) No edit summary |
Chris Halsky (talk | contribs) No edit summary |
||
| Line 1: | Line 1: | ||
=TAG!= | ==TAG!== | ||
Well, time for my own Abyss guide. Because why not :) | Well, time for my own Abyss guide. Because why not :) | ||
| Line 12: | Line 12: | ||
<br> | <br> | ||
=Why?= | ==Why?== | ||
Well, there are several good guides, I might as well make a Terrible one. Initial idea was to use Caldari missile ships and go for different Tiers in different ship sizes - but that doesn't really work as I'd like it, as when you go up a tier and also up a ship size, it gets more difficult, but not more profitable. So preferably you'd skip Tiers, but that's a bad idea - progression jumps way too hard, and I find it risky (as my friend said: "Too chicken for that") <br> | Well, there are several good guides, I might as well make a Terrible one. Initial idea was to use Caldari missile ships and go for different Tiers in different ship sizes - but that doesn't really work as I'd like it, as when you go up a tier and also up a ship size, it gets more difficult, but not more profitable. So preferably you'd skip Tiers, but that's a bad idea - progression jumps way too hard, and I find it risky (as my friend said: "Too chicken for that") <br> | ||
<br> | <br> | ||
| Line 20: | Line 20: | ||
<br> | <br> | ||
=Step 1 - you'll get bored= | ==Step 1 - you'll get bored== | ||
<br> | <br> | ||
| Line 91: | Line 91: | ||
My runs: https://abysstracker.com/fit/15876 <br> | My runs: https://abysstracker.com/fit/15876 <br> | ||
=Step 2 - "Impecunious"= | ==Step 2 - "Impecunious"== | ||
<br> | <br> | ||
| Line 194: | Line 194: | ||
My conclusion (feel free to disagree) - test your fit. If you are sure that longer run times will not be a problem - get T1/T2 ammo instead faction. If you are then sure you have enough time - start MTU shanenigans, even if it means a bit more time. It might not be that clear in higher tiers though. | My conclusion (feel free to disagree) - test your fit. If you are sure that longer run times will not be a problem - get T1/T2 ammo instead faction. If you are then sure you have enough time - start MTU shanenigans, even if it means a bit more time. It might not be that clear in higher tiers though. | ||
=Step 3 - In the navy... = | ==Step 3 - In the navy... == | ||
<br> | <br> | ||
| Line 294: | Line 294: | ||
<br> | <br> | ||
My runs: https://abysstracker.com/fit/16599 <br> | My runs: https://abysstracker.com/fit/16599 <br> | ||
<br> | |||
===What about other Exotic?=== | |||
Ha, good question! Since we're running Scourge missiles (why change, when next step has Cerberus that is Kinteic locked anyway?), Exotic Abyss looks promising. Expectations: | |||
* More DPS = faster clear times. | |||
* Kinetic penalty = more damage taken. | |||
* No range penalty = much more damage taken! | |||
* We're slower = a bit more damage taken, but that's not the issue. We will travel for longer, so longer clear times? | |||
* Better web efficiency - enemies in Darks move 50% faster (kinda, it's complex) when webbed, in Exotics not - so webs will be fully effective | |||
Hard to say if it's better or not, or if it's even feasible. Should be, but nothing can't be said without 20 test runs :) | |||
<br> | <br> | ||