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User:Chris Halsky/Terrible Abyss Guide: Difference between revisions

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=TAG!=
==TAG!==


Well, time for my own Abyss guide. Because why not :)
Well, time for my own Abyss guide. Because why not :)
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=Why?=
==Why?==
Well, there are several good guides, I might as well make a Terrible one. Initial idea was to use Caldari missile ships and go for different Tiers in different ship sizes - but that doesn't really work as I'd like it, as when you go up a tier and also up a ship size, it gets more difficult, but not more profitable. So preferably you'd skip Tiers, but that's a bad idea - progression jumps way too hard, and I find it risky (as my friend said: "Too chicken for that") <br>
Well, there are several good guides, I might as well make a Terrible one. Initial idea was to use Caldari missile ships and go for different Tiers in different ship sizes - but that doesn't really work as I'd like it, as when you go up a tier and also up a ship size, it gets more difficult, but not more profitable. So preferably you'd skip Tiers, but that's a bad idea - progression jumps way too hard, and I find it risky (as my friend said: "Too chicken for that") <br>
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=Step 1 - you'll get bored=
==Step 1 - you'll get bored==
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My runs: https://abysstracker.com/fit/15876 <br>
My runs: https://abysstracker.com/fit/15876 <br>


=Step 2 - "Impecunious"=
==Step 2 - "Impecunious"==
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My conclusion (feel free to disagree) - test your fit. If you are sure that longer run times will not be a problem - get T1/T2 ammo instead faction. If you are then sure you have enough time - start MTU shanenigans, even if it means a bit more time. It might not be that clear in higher tiers though.
My conclusion (feel free to disagree) - test your fit. If you are sure that longer run times will not be a problem - get T1/T2 ammo instead faction. If you are then sure you have enough time - start MTU shanenigans, even if it means a bit more time. It might not be that clear in higher tiers though.


=Step 3 - In the navy... =
==Step 3 - In the navy... ==
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My runs: https://abysstracker.com/fit/16599 <br>
My runs: https://abysstracker.com/fit/16599 <br>
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===What about other Exotic?===
Ha, good question! Since we're running Scourge missiles (why change, when next step has Cerberus that is Kinteic locked anyway?), Exotic Abyss looks promising. Expectations:
* More DPS = faster clear times.
* Kinetic penalty = more damage taken.
* No range penalty = much more damage taken!
* We're slower = a bit more damage taken, but that's not the issue. We will travel for longer, so longer clear times?
* Better web efficiency - enemies in Darks move 50% faster (kinda, it's complex) when webbed, in Exotics not - so webs will be fully effective
Hard to say if it's better or not, or if it's even feasible. Should be, but nothing can't be said without 20 test runs :)
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