Difference between revisions of "Ambition modifier"
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* If an Insurgency campaign is won by the side with less ambition, it will reduce the ambition modifier of the other side by -1. | * If an Insurgency campaign is won by the side with less ambition, it will reduce the ambition modifier of the other side by -1. | ||
* The Ambition Modifier can go as high as +13, requiring a side to fully corrupt or suppress 20 solarsystems for victory or to make the [[Forward Operating Base]] vulnerable. | * The Ambition Modifier can go as high as +13, requiring a side to fully corrupt or suppress 20 solarsystems for victory or to make the [[Forward Operating Base]] vulnerable. | ||
− | * Information about the Ambition Modifier can be found in-game in the pirate insurgency guide page in the | + | * Information about the Ambition Modifier can be found in-game in the pirate insurgency guide page in [[the Agency]]. |
[[Category:Faction Warfare]] | [[Category:Faction Warfare]] | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Revision as of 14:40, 14 March 2024
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The Ambition Modifier will change how many corruption 5 or suppression 5 solarsystems a side, the pirates or the anti-pirates, requires for victory in an insurgency campaign.
- If an Insurgency campaign is won by the side with equal or more ambition than the other side, it will increase the ambition modifier of that side by +1.
- If an Insurgency campaign is won by the side with less ambition, it will reduce the ambition modifier of the other side by -1.
- The Ambition Modifier can go as high as +13, requiring a side to fully corrupt or suppress 20 solarsystems for victory or to make the Forward Operating Base vulnerable.
- Information about the Ambition Modifier can be found in-game in the pirate insurgency guide page in the Agency.