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Fight Club: Difference between revisions

From EVE University Wiki
Elan Vital (talk | contribs)
mNo edit summary
Elan Vital (talk | contribs)
m added note about combat comms
Line 56: Line 56:
   -> at the start signal, immediately initiate warp to the chosen bookmark at 0km (no warping at range!)
   -> at the start signal, immediately initiate warp to the chosen bookmark at 0km (no warping at range!)
   -> combat then commences with no further countdown
   -> combat then commences with no further countdown
  -> IMPORTANT: call for combat comms during fights. It is distracting if people are talking and you can't hear a pilot surrender if people are talking
   -> grid not limited, but fly away from bleachers if kiting (host note: if a fight is running long, ships are far apart, not really a fight/no damage being exchanged, it is your prerogative to end the fight as a draw)
   -> grid not limited, but fly away from bleachers if kiting (host note: if a fight is running long, ships are far apart, not really a fight/no damage being exchanged, it is your prerogative to end the fight as a draw)
   -> combat stops when one ship is down to 25% hull
   -> combat stops when one ship is down to 25% hull