More actions
Elan Vital (talk | contribs) mNo edit summary |
Elan Vital (talk | contribs) m added note about combat comms |
||
| Line 56: | Line 56: | ||
-> at the start signal, immediately initiate warp to the chosen bookmark at 0km (no warping at range!) | -> at the start signal, immediately initiate warp to the chosen bookmark at 0km (no warping at range!) | ||
-> combat then commences with no further countdown | -> combat then commences with no further countdown | ||
-> IMPORTANT: call for combat comms during fights. It is distracting if people are talking and you can't hear a pilot surrender if people are talking | |||
-> grid not limited, but fly away from bleachers if kiting (host note: if a fight is running long, ships are far apart, not really a fight/no damage being exchanged, it is your prerogative to end the fight as a draw) | -> grid not limited, but fly away from bleachers if kiting (host note: if a fight is running long, ships are far apart, not really a fight/no damage being exchanged, it is your prerogative to end the fight as a draw) | ||
-> combat stops when one ship is down to 25% hull | -> combat stops when one ship is down to 25% hull | ||