Difference between revisions of "Slash Commands"
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open_browser | open_browser |
Revision as of 09:45, 9 June 2024
Reason: Many of these commands no longer work and new ones have been added over the years
EVE is a game known for not having much variety of emotes or "slash" commands. The most used is simply:
/me makes a comment /emote makes a comment
Both resulting in: * My Name makes a comment
What it does have beyond this, are keybindings, and this list collects the majority of known commands, functional or not.
Many commands have been added or removed over the years, so assume this list is out of date and feel free to help improve the currency by discovering commands given in the Shortcuts menu. Do be careful about deciding to remove any commands, since they may appear non-functional if you are not in the correct context for the command to be used.
Why is this list useful
It can save everyone time. It is far simpler to tell someone who is docked to "type /open overview settings" than instructing them to 1) undock, 2) click for overview settings dropdown, 3)... etc. or even 1) Open your keybind menu... etc.
If you absolutely, positively have to get someone to perform a command NOW, it is possible for them to not have the same keyboard layout or key bindings as you do. These commands are universal, and if you say "DRONES IN: type /cmd_drones_return_to_bay" you can be very confident they will be recalling their drones instead of forgetting which keybind or UI box they have to find.
To use slash commands, type the command into any chat window preceded by a '/'. None of the commands take arguments or display errors if typed incorrectly, the do however are echoed back into the chat channel as slash: /slash command. All are case insensitive and you can substitute spaces for the underscores. '/open_mail' and '/Open MAIL' are equivalent.
The Big List of Slash Commands
cmd_open_new_message open_u_i_debugger
Window
cmd_hide_u_i cmd_set_overview_focus cmd_toggle_map open_activity_tracker open_agent_finder open_assets open_aura_interaction (Deprecated) open_bounty_office open_browser open_calculator open_calendar open_capital_navigation open_cargo_hold_of_active_ship open_certificate_planner open_channels open_character_customization open_charactersheet open_config_menu open_contracts open_corp_deliveries open_corporation_panel open_drone_bay_of_active_ship open_eve_menu open_factories open_fitting open_fleet open_fps_monitor open_hangar_floor open_help open_insurance open_journal open_jukebox open_log open_lpstore open_mail open_map_browser open_market open_market_orders open_medical open_militia open_missions open_monitor open_moon_mining open_notepad open_overview_settings open_people_and_places open_repairshop open_reprocessing_plant open_scanner open_ship_config open_ship_hangar open_skill_queue_window open_sov_dashboard open_station_management open_store open_tutorials open_wallet
Combat
cmd_align_to_item cmd_approach_item cmd_cycle_fleet_broadcast_scope cmd_dock_or_jump_or_activate_gate cmd_keep_item_at_range cmd_lock_target_item cmd_orbit_item cmd_show_item_info cmd_toggle_look_at_item cmd_toggle_target_item cmd_unlock_target_item cmd_warp_to_item <- can confirm this one does not work
General
cmd_close_active_window cmd_close_all_windows cmd_exit_station cmd_hide_cursor cmd_log_off cmd_minimize_active_window cmd_minimize_all_windows cmd_next_stacked_window cmd_next_tab cmd_prev_stacked_window cmd_prev_tab cmd_quit_game cmd_reset_monitor cmd_toggle_audio cmd_toggle_combat_view cmd_toggle_effects cmd_toggle_effects_turrets cmd_zoom_in cmd_zoom_out print_screen win_cmd_toggle_windowed
cmd_accelerate cmd_decelerate cmd_select_next_target cmd_select_prev_target cmd_set_ship_full_speed cmd_stop_ship cmd_toggle_autopilot cmd_toggle_show_all_brackets cmd_toggle_show_no_brackets cmd_toggle_show_special_brackets cmd_toggle_tactical_overlay
Modules
cmd_activate_high_power_slot1 cmd_activate_high_power_slot2 cmd_activate_high_power_slot3 cmd_activate_high_power_slot4 cmd_activate_high_power_slot5 cmd_activate_high_power_slot6 cmd_activate_high_power_slot7 cmd_activate_high_power_slot8 cmd_activate_medium_power_slot1 cmd_activate_medium_power_slot2 cmd_activate_medium_power_slot3 cmd_activate_medium_power_slot4 cmd_activate_medium_power_slot5 cmd_activate_medium_power_slot6 cmd_activate_medium_power_slot7 cmd_activate_medium_power_slot8 cmd_activate_low_power_slot1 cmd_activate_low_power_slot2 cmd_activate_low_power_slot3 cmd_activate_low_power_slot4 cmd_activate_low_power_slot5 cmd_activate_low_power_slot6 cmd_activate_low_power_slot7 cmd_activate_low_power_slot8 cmd_overload_high_power_slot1 cmd_overload_high_power_slot2 cmd_overload_high_power_slot3 cmd_overload_high_power_slot4 cmd_overload_high_power_slot5 cmd_overload_high_power_slot6 cmd_overload_high_power_slot7 cmd_overload_high_power_slot8 cmd_overload_medium_power_slot1 cmd_overload_medium_power_slot2 cmd_overload_medium_power_slot3 cmd_overload_medium_power_slot4 cmd_overload_medium_power_slot5 cmd_overload_medium_power_slot6 cmd_overload_medium_power_slot7 cmd_overload_medium_power_slot8 cmd_overload_low_power_slot1 cmd_overload_low_power_slot2 cmd_overload_low_power_slot3 cmd_overload_low_power_slot4 cmd_overload_low_power_slot5 cmd_overload_low_power_slot6 cmd_overload_low_power_slot7 cmd_overload_low_power_slot8 cmd_overload_high_power_rack cmd_overload_medium_power_rack cmd_overload_low_power_rack cmd_reload_ammo
Drones
cmd_drones_engage cmd_drones_return_and_orbit cmd_drones_return_to_bay cmd_toggle_aggressive_passive cmd_toggle_drone_focus_fire cmd_toggle_fighter_attack_and_follow