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In EVE Online, your skills determine what you can fly and do. EVEMon is a third-party standalone application designed to keep track of your character skill progression. It allows you to view current skills and attributes, what you are presently training, your characters' ISK balance, and can track all your characters across multiple accounts. The most commonly cited feature of EVEMon is its skill planning, allowing a user to set up detailed skill plans for long-term progression, letting them gauge the most optimal neural remaps and training times. In this way, you can optimally prepare your character's skills to those of a daring explorer, Marauder pilot, electronic warfare aficionado, mining foreman, and more. There is an excellent skill library with prerequisite trees that shows how many other things would need to be trained before a skill such as {{Sk|Amarr Battleship}} is trainable. EVEMon also has some other gadgets attached to monitor market orders, manufacturing, research, and clones. | In EVE Online, your skills determine what you can fly and do. EVEMon is a third-party standalone application designed to keep track of your character skill progression. It allows you to view current skills and attributes, what you are presently training, your characters' ISK balance, and can track all your characters across multiple accounts. The most commonly cited feature of EVEMon is its skill planning, allowing a user to set up detailed skill plans for long-term progression, letting them gauge the most optimal neural remaps and training times. In this way, you can optimally prepare your character's skills to those of a daring explorer, Marauder pilot, electronic warfare aficionado, mining foreman, and more. There is an excellent skill library with prerequisite trees that shows how many other things would need to be trained before a skill such as {{Sk|Amarr Battleship}} is trainable. EVEMon also has some other gadgets attached to monitor market orders, manufacturing, research, and clones. | ||
EVEMon is an open source tool (GPL V2). The software is primarily developed for Windows, but it will work on Linux using Wine, and may work on Macs using Darwine. To use the software, EVEMon needs to be granted EVE ESI authentication, allowing it to correctly monitor skills. | EVEMon is an open source tool (GPL V2). The software is primarily developed for Windows, but it will work on Linux using Wine, and may work on Macs using Darwine. To use the software, EVEMon needs to be granted EVE ESI authentication, allowing it to correctly monitor skills. | ||
This guide is written with the new player in mind since it is often one of the first [[third-party tools]] they start using. More advanced players may find useful information here along with the simpler details. | This guide is written with the new player in mind since it is often one of the first [[third-party tools]] they start using. More advanced players may find useful information here along with the simpler details. | ||
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=== Monitoring market orders and manufacturing === | === Monitoring market orders and manufacturing === | ||
EVEMon has the ability to monitor market orders and manufacturing. It will alert you when either has changed, such as when someone purchases part of a market order, or manufacturing has concluded. This functionality can be enabled when on the character view. Below your total SP amount, press the small "advanced features" cog icon and enable the "market" and "industry" features, as well as any others you may be interested in. | |||
=== Minerals worksheet === | === Minerals worksheet === | ||
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=== Blank character === | === Blank character === | ||
You can create blank characters to test out plans for new alts. | You can create blank characters to test out plans for new alts. Go via File -> Manage Characters -> Import -> Use File. To do this you will need a blank character file like the one below. Copy this text into a file and save it as e.g. BlankCharacterSheet.xml, which you can then import via the above route: | ||
<code> | <code> | ||
<?xml version='1.0' encoding='UTF-8'?> | <?xml version='1.0' encoding='UTF-8'?> | ||