Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

User talk:Piscine Martin Yu/Draft: Difference between revisions

Discussion page of User:Piscine Martin Yu/Draft
m Add response.
reply to initial peer review
Line 50: Line 50:
: Just ask so in  the #wiki channel on Discord.
: Just ask so in  the #wiki channel on Discord.
: First remark. "Biased spawns towards conflict zones rather than rearguard systems" Noob hat on - What are conflict zones and rearguard systems? -- [[User:Evon R'al|Evon R'all]] ([[User talk:Evon R'al|talk]]) 15:22, 16 July 2024 (UTC)
: First remark. "Biased spawns towards conflict zones rather than rearguard systems" Noob hat on - What are conflict zones and rearguard systems? -- [[User:Evon R'al|Evon R'all]] ([[User talk:Evon R'al|talk]]) 15:22, 16 July 2024 (UTC)
:: Good catch, conflict zone should be Frontline systems. Frontline systems are systems that are adjacent to an enemy held system. Rearguard systems are FW systems that aren't adjacent to a enemy held system or a friendly Frontline system. I don't think these terms should be defined here though, as they are terms that are used by Faction Warfare as a whole. [[User:Piscine Martin Yu|Piscine Martin Yu]] ([[User talk:Piscine Martin Yu|talk]]) 16:48, 16 July 2024 (UTC)