Difference between revisions of "User:Orlais Placide"
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* Rearguard: a system at least two jumps from any frontline systems. | * Rearguard: a system at least two jumps from any frontline systems. | ||
− | Permanent frontline systems (PFLs) are systems that | + | Permanent frontline systems (PFLs) are systems that cannot be made command ops or rearguard systems by the enemy militia due to adjacency to friendly empire-controlled systems. |
+ | |||
[[File:amarr minmatar frontlines.png|400px|thumb|left|Floseswin is a Minmatar frontline system, adjacent to Amarr frontlines Uisper and Aset. Ardar is a Minmatar command ops system, one jump from the Minmatar frontline. Hadozeko, Resbroko, and other dark red systems far from the frontlines are examples of Minmatar rearguard systems.]] | [[File:amarr minmatar frontlines.png|400px|thumb|left|Floseswin is a Minmatar frontline system, adjacent to Amarr frontlines Uisper and Aset. Ardar is a Minmatar command ops system, one jump from the Minmatar frontline. Hadozeko, Resbroko, and other dark red systems far from the frontlines are examples of Minmatar rearguard systems.]] | ||
[[File:alparena permafrontline.png|400px|thumb|center|Alparena is a permanent frontline: it cannot be made into a command ops or rearguard system by the Caldari Militia because it is one jump from Maut, an empire-owned Gallente system.]] | [[File:alparena permafrontline.png|400px|thumb|center|Alparena is a permanent frontline: it cannot be made into a command ops or rearguard system by the Caldari Militia because it is one jump from Maut, an empire-owned Gallente system.]] |
Revision as of 19:36, 31 July 2024
Currently working on:
- Updating and editing FW content, including gameplay from both Uprising and Havoc expansions.
Best way to contact me is via Evemail, or you can find me on the Gallente Militia discord.
work in progress:
Frontlines
The Frontlines system, introduced with the launch of Uprising, acts to funnel activity and conflict to adjacent systems held by opposing militias. This divides systems in the warzone into three categories:
- Frontline: a system next to at least one other system controlled by the opposing militia or a system owned by the opposing militia's empire.
- Command Ops: a system one jump from a friendly frontline but not any systems controlled by the opposing militia.
- Rearguard: a system at least two jumps from any frontline systems.
Permanent frontline systems (PFLs) are systems that cannot be made command ops or rearguard systems by the enemy militia due to adjacency to friendly empire-controlled systems.