More actions
m Clarified distance when warping to a cloaked ship. |
m →Bumping |
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=== Bumping === | === Bumping === | ||
Bumping is basically the act of throwing your ship directly at an opponent at high speed, to turn his ship around and mess up any aligning or movement he’s trying to do. (You're welcome to shout 'Ramming speed!' while doing this, provided you don't do so over | Bumping is basically the act of throwing your ship directly at an opponent at high speed, to turn his ship around and mess up any aligning or movement he’s trying to do. (You're welcome to shout 'Ramming speed!' while doing this, provided you don't do so over Mumble . . .) The faster and more massive your ship is, the better: Machariels and Stabbers with battleship-sized MWDs fitted (you'll probably want some Reactor Control Units to get enough grid) work nicely. | ||
Bumps may keep a slowly-aligning ship from entering warp indefinitely. They can also, together with webs, delay a ship which is trying to burn back to a gate after jumping into a gatecamp. | Bumps may keep a slowly-aligning ship from entering warp indefinitely. They can also, together with webs, delay a ship which is trying to burn back to a gate after jumping into a gatecamp. | ||