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Chris Halsky (talk | contribs) Cleanup of forum links |
Olly Wakwako (talk | contribs) Some tweaks to the doctrine, inclusion of shield Vargur and armour TFI, and dropping the plate on the advanced vindi fit for a sigamp. |
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| alphacanuse=Y | | alphacanuse=Y | ||
}} | }} | ||
=== Tempest Fleet Issue === | |||
{{ShipFitting | |||
| ship=Tempest Fleet Issue | |||
| fitName= E-UNI Incursions(Vanguards, Basic) | |||
| fitID= E-UNI Incursions(Vanguards, Basic) | |||
| high1name=800mm Heavy 'Scout' Repeating Cannon I | |||
| high1typeID=9327 | |||
| high2name=800mm Heavy 'Scout' Repeating Cannon I | |||
| high2typeID=9327 | |||
| high3name=800mm Heavy 'Scout' Repeating Cannon I | |||
| high3typeID=9327 | |||
| high4name=800mm Heavy 'Scout' Repeating Cannon I | |||
| high4typeID=9327 | |||
| high5name=800mm Heavy 'Scout' Repeating Cannon I | |||
| high5typeID=9327 | |||
| high6name=800mm Heavy 'Scout' Repeating Cannon I | |||
| high6typeID=9327 | |||
| high7name=Auto Targeting System I | |||
| high7typeID=1182 | |||
| high8name=Large I-ax Enduring Remote Armor Repairer | |||
| high8typeID=16449 | |||
| mid1name=Tracking Computer II | |||
| mid1typeID=1978 | |||
| mid2name=Tracking Computer II | |||
| mid2typeID=1978 | |||
| mid3name=Tracking Computer II | |||
| mid3typeID=1978 | |||
| mid4name=Sensor Booster II | |||
| mid4typeID=1952 | |||
| mid5name=Sensor Booster II | |||
| mid5typeID=1952 | |||
| low1name=Damage Control II | |||
| low1typeID=2048 | |||
| low2name=Gyrostabilizer II | |||
| low2typeID=519 | |||
| low3name=Gyrostabilizer II | |||
| low3typeID=519 | |||
| low4name=Gyrostabilizer II | |||
| low4typeID=519 | |||
| low5name=Gyrostabilizer II | |||
| low5typeID=519 | |||
| low6name=Imperial Navy Multispectrum Energized Membrane | |||
| low6typeID=15729 | |||
| low7name=Imperial Navy Multispectrum Energized Membrane | |||
| low7typeID=15729 | |||
| rig1name=Large Hyperspatial Velocity Optimizer II | |||
| rig1typeID=26322 | |||
| rig2name=Large Explosive Armor Reinforcer II | |||
| rig2typeID=26288 | |||
| rig3name=Large Kinetic Armor Reinforcer I | |||
| rig3typeID=25890 | |||
| charge1name=Imperial Navy Acolyte x5 | |||
| charge1typeID=31864 | |||
| charge2name=Light Armor Maintenance Bot I x5 | |||
| charge2typeID=23711 | |||
| charge3name=Light Hull Maintenance Bot I x5 | |||
| charge3typeID=33706 | |||
| charge4name=Nanite Repair Paste x200 | |||
| charge4typeID=28668 | |||
| charge5name=Republic Fleet EMP L x5000 | |||
| charge5typeID=21894 | |||
| charge6name=Scan Resolution Script x2 | |||
| charge6typeID=29011 | |||
| charge7name=Optimal Range Script x3 | |||
| charge7typeID=28999 | |||
| charge8name=Tracking Speed Script x3 | |||
| charge8typeID=29001 | |||
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br> | |||
| showSKILLS=Y | |||
| notes=<li>You can consider bringing along multiple types of ammo for T1 guns - EMP is a good in general, but if you are struggling for range then some Proton might be useful.</li><li>Upgrading to T2 guns should be a priority for this fit over anything else.</li> | |||
| showNOTES=Y | |||
| difficulty=0 | |||
| version=2025.1.18 | |||
| showTOC=N | |||
| alphacanuse=N | |||
}} | |||
</tab> | </tab> | ||
| Line 650: | Line 729: | ||
| low6name=Federation Navy Magnetic Field Stabilizer | | low6name=Federation Navy Magnetic Field Stabilizer | ||
| low6typeID=15895 | | low6typeID=15895 | ||
| low7name= | | low7name=Signal Amplifier II | ||
| low7typeID= | | low7typeID=1987 | ||
| rig1name=Large Explosive Armor Reinforcer II | | rig1name=Large Explosive Armor Reinforcer II | ||
| rig1typeID=26288 | | rig1typeID=26288 | ||
| Line 681: | Line 760: | ||
| version=February 2024 | | version=February 2024 | ||
| showTOC=Y | | showTOC=Y | ||
| alphacanuse=N | |||
}} | |||
=== Tempest Fleet Issue === | |||
{{ShipFitting | |||
| ship=Tempest Fleet Issue | |||
| fitName= E-UNI Incursions (Vanguards, Advanced) | |||
| fitID= E-UNI Incursions (Vanguards, Advanced) | |||
| high1name=800mm Repeating Cannon II | |||
| high1typeID=2929 | |||
| high2name=800mm Repeating Cannon II | |||
| high2typeID=2929 | |||
| high3name=800mm Repeating Cannon II | |||
| high3typeID=2929 | |||
| high4name=800mm Repeating Cannon II | |||
| high4typeID=2929 | |||
| high5name=800mm Repeating Cannon II | |||
| high5typeID=2929 | |||
| high6name=800mm Repeating Cannon II | |||
| high6typeID=2929 | |||
| high7name=Auto Targeting System I | |||
| high7typeID=1182 | |||
| high8name=Large Remote Armor Repairer II | |||
| high8typeID=26914 | |||
| mid1name=Tracking Computer II | |||
| mid1typeID=1978 | |||
| mid2name=Tracking Computer II | |||
| mid2typeID=1978 | |||
| mid3name=Tracking Computer II | |||
| mid3typeID=1978 | |||
| mid4name=Sensor Booster II | |||
| mid4typeID=1952 | |||
| mid5name=Sensor Booster II | |||
| mid5typeID=1952 | |||
| low1name=Damage Control II | |||
| low1typeID=2048 | |||
| low2name=Republic Fleet Gyrostabilizer | |||
| low2typeID=15806 | |||
| low3name=Republic Fleet Gyrostabilizer | |||
| low3typeID=15806 | |||
| low4name=Republic Fleet Gyrostabilizer | |||
| low4typeID=15806 | |||
| low5name=Republic Fleet Gyrostabilizer | |||
| low5typeID=15806 | |||
| low6name=Imperial Navy Multispectrum Energized Membrane | |||
| low6typeID=15729 | |||
| low7name=Imperial Navy Multispectrum Energized Membrane | |||
| low7typeID=15729 | |||
| rig1name=Large Hyperspatial Velocity Optimizer II | |||
| rig1typeID=26322 | |||
| rig2name=Large Explosive Armor Reinforcer II | |||
| rig2typeID=26288 | |||
| rig3name=Large Kinetic Armor Reinforcer I | |||
| rig3typeID=25890 | |||
| charge1name=Imperial Navy Acolyte x5 | |||
| charge1typeID=31864 | |||
| charge2name=Light Armor Maintenance Bot I x5 | |||
| charge2typeID=23711 | |||
| charge3name=Light Hull Maintenance Bot I x5 | |||
| charge3typeID=33706 | |||
| charge4name=Hail L x5000 | |||
| charge4typeID=12779 | |||
| charge5name=Nanite Repair Paste x150 | |||
| charge5typeID=28668 | |||
| charge6name=Scan Resolution Script x2 | |||
| charge6typeID=29011 | |||
| charge7name=Optimal Range Script x3 | |||
| charge7typeID=28999 | |||
| charge8name=Tracking Speed Script x3 | |||
| charge8typeID=29001 | |||
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br> | |||
| showSKILLS=Y | |||
| notes=<li>Load Hail, never fail.</li><li>One of the tracking computers could be replaced with a target painter to offset the stacking penalties and provide benefit to the whole fleet.</li><li>Upgrading the tank further is a possibility, but if you intend to fly a Vargur in the future any expensive armour modules will not carry over to that hull, as it is shield tanked.</li> | |||
| showNOTES=Y | |||
| difficulty=0 | |||
| version=2025.1.18 | |||
| showTOC=N | |||
| alphacanuse=N | | alphacanuse=N | ||
}} | }} | ||
| Line 855: | Line 1,012: | ||
{{ShipFitting | {{ShipFitting | ||
| ship=Paladin | | ship=Paladin | ||
| fitName= Incursions (Vanguards, Elite) | | fitName= E-UNI Incursions (Vanguards, Elite) | ||
| fitID= Incursions (Vanguards, Elite) | | fitID= E-UNI Incursions (Vanguards, Elite) | ||
| high1name=Mega Pulse Laser II | | high1name=Mega Pulse Laser II | ||
| high1typeID=3057 | | high1typeID=3057 | ||
| Line 927: | Line 1,084: | ||
}} | }} | ||
=== Vargur === | === Vargur === | ||
{{ShipFitting | {{ShipFitting | ||
| ship=Vargur | | ship=Vargur | ||
| fitName= Incursions (Vanguard, | | fitName= E-UNI Incursions (Vanguard, Elite) | ||
| fitID= Incursions (Vanguard, | | fitID= Vargur: E-UNI Incursions (Vanguard, Elite) | ||
| high1name=800mm Repeating Cannon II | | high1name=800mm Repeating Cannon II | ||
| high1typeID=2929 | | high1typeID=2929 | ||
| Line 943: | Line 1,100: | ||
| high5name=Bastion Module I | | high5name=Bastion Module I | ||
| high5typeID=33400 | | high5typeID=33400 | ||
| high6name= | | high6name=Auto Targeting System I | ||
| high6typeID= | | high6typeID=1182 | ||
| high7name= | | high7name=Large Remote Armor Repairer II | ||
| high7typeID= | | high7typeID=26914 | ||
| mid1name= | | mid1name=Pithum A-Type Multispectrum Shield Hardener | ||
| mid1typeID= | | mid1typeID=4347 | ||
| mid2name= | | mid2name=Pith X-Type X-Large Shield Booster | ||
| mid2typeID= | | mid2typeID=19208 | ||
| mid3name=Tracking Computer | | mid3name=Federation Navy Tracking Computer | ||
| mid3typeID= | | mid3typeID=15792 | ||
| mid4name=Tracking Computer | | mid4name=Federation Navy Tracking Computer | ||
| mid4typeID= | | mid4typeID=15792 | ||
| mid5name= | | mid5name=Federation Navy Sensor Booster | ||
| mid5typeID= | | mid5typeID=17520 | ||
| mid6name= | | mid6name=Federation Navy Sensor Booster | ||
| mid6typeID= | | mid6typeID=17520 | ||
| low1name= | | low1name=Republic Fleet Gyrostabilizer | ||
| low1typeID= | | low1typeID=15806 | ||
| low2name= | | low2name=Republic Fleet Gyrostabilizer | ||
| low2typeID= | | low2typeID=15806 | ||
| low3name= | | low3name=Republic Fleet Gyrostabilizer | ||
| low3typeID= | | low3typeID=15806 | ||
| low4name=Gyrostabilizer | | low4name=Republic Fleet Gyrostabilizer | ||
| low4typeID= | | low4typeID=15806 | ||
| low5name= | | low5name=Republic Fleet Tracking Enhancer | ||
| low5typeID= | | low5typeID=15965 | ||
| low6name= | | low6name=Damage Control II | ||
| low6typeID= | | low6typeID=2048 | ||
| rig1name=Large | | rig1name=Large Projectile Burst Aerator II | ||
| rig1typeID= | | rig1typeID=26430 | ||
| rig2name=Large Projectile | | rig2name=Large Projectile Ambit Extension I | ||
| rig2typeID= | | rig2typeID=26038 | ||
| | | charge1name=Imperial Navy Acolyte x5 | ||
| | | charge1typeID=31864 | ||
| | | charge2name=Light Armor Maintenance Bot I x5 | ||
| | | charge2typeID=23711 | ||
| | | charge3name=Light Hull Maintenance Bot I x5 | ||
| | | charge3typeID=33706 | ||
| | | charge4name=Hail L x5000 | ||
| | | charge4typeID=12779 | ||
| | | charge5name=Nanite Repair Paste x150 | ||
| | | charge5typeID=28668 | ||
| | | charge6name=Scan Resolution Script x2 | ||
| | | charge6typeID=29011 | ||
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)</li><li>Requires all Armor Compensation skills trained to at least level 4</li><li>{{sk|Cybernetics|V|icon=yes}}</li><li>{{sk|Marauders|IV|icon=yes}}</li><li> | | charge7name=Optimal Range Script x2 | ||
| charge7typeID=28999 | |||
| charge8name=Tracking Speed Script x2 | |||
| charge8typeID=29001 | |||
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)</li><li>Requires all Armor Compensation skills trained to at least level 4</li><li>{{sk|Cybernetics|V|icon=yes}}</li><li>{{sk|Marauders|IV|icon=yes}}</li><li>{{sk|Large Autocannon Specialization|IV|icon=yes}} | |||
| showSKILLS=Y | | showSKILLS=Y | ||
| notes={{sk|Cybernetics|V|icon=yes}}, </li><li>[[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Load Hail, never fail.</li><li>Turn auto-repeat on your | | notes={{sk|Cybernetics|V|icon=yes}}, </li><li>[[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Load Hail, never fail.</li><li>Turn auto-repeat on your Shield Booster and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li><li>Be acutely aware that logi will struggle to help you if you need it, as their reps will be less effective for your armour due to low resists. You are also not receiving any command bursts that will help you tank. However, the Vargur is naturally tanky enough that this should not be an issue for an experienced pilot.</li> | ||
| showNOTES=Y | | showNOTES=Y | ||
| difficulty=2 | | difficulty=2 | ||
| version= | | version=2025.1.18 | ||
| showTOC=N | | showTOC=N | ||
| alphacanuse=N | | alphacanuse=N | ||
}} | }} | ||
=== Kronos === | === Kronos === | ||
{{ShipFitting | {{ShipFitting | ||
| ship=Kronos | | ship=Kronos | ||
| fitName= Incursions (Vanguard, Elite) | | fitName= E-UNI Incursions (Vanguard, Elite) | ||
| fitID= Incursions (Vanguard, Elite) | | fitID= E-UNI Incursions (Vanguard, Elite) | ||
| high1name=Neutron Blaster Cannon II | | high1name=Neutron Blaster Cannon II | ||
| high1typeID=3186 | | high1typeID=3186 | ||