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Revenant: Difference between revisions

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Wachutu (talk | contribs)
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Update for Legion expansion. Source clean-up.
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2020-04-15)
* SHIP ATTRIBUTES SECTION (last update : 2025-05-28)
-------------------------------------------------------------
-------------------------------------------------------------
* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't
* leave/mistype any tags required. please follow the same
* leave/mistype any tags required. please follow the same
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
------------------------------------------------------------->
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| shipid=3514
| shipid=3514
| shipimg=Revenant.jpg
| shipimg=Revenant.jpg
| shipname=Revenant
| shipname=Revenant
| class=Supercarrier
| class=Supercarrier
| grouping=Pirate Faction Supercarriers
| grouping=Pirate Faction Supercarriers
| hulltype=Revenant Class
| hulltype=Revenant Class
| faction=Sansha's Nation
| faction=Sansha's Nation
| tech=F  
| tech=F  


| powergrid=625,000 MW
| powergrid=625,000 MW
| cpu=950 tf
| cpu=950 tf
| capacitor=90,000 GJ
| capacitor=90,000 GJ


| highs=6
| highs=6
| mediums=7
| mediums=7
| lows=6
| lows=6


| mass=1,600,000,000 kg
| mass=1,600,000,000 kg
| volume=62,000,000 m³
| volume=62,000,000 m³


| cargohold=1,740 m³
| cargohold=1,740 m³
| extraholdtype=Fuel
| extraholdtype=Fuel
| extrahold=5,000 m³
| extrahold=5,000 m³
| extrahold2type=Ship Maintenance Bay
| extrahold2type=Ship Maintenance Bay
| extrahold2= 5,000,000 m³
| extrahold2= 5,000,000 m³
| extrahold3type=Fleet Hangar
| extrahold3type=Fleet Hangar
| extrahold3=50,000 m³
| extrahold3=50,000 m³


| fighterbay=100,000 m³
| fighterbay=100,000 m³
| fightertubes=5
| fightertubes=5
| lightfightersquadlimit=3
| lightfightersquadlimit=3
| heavyfightersquadlimit=4
| heavyfightersquadlimit=4


| quote=I will vanquish your fear, and commute your flesh to dust.
| quote=I will vanquish your fear, and commute your flesh to dust.
| quote_attribution=Sansha Kuvakei
| quote_attribution=Sansha Kuvakei
| info=Do you know what you are, capsuleer? The truth will not comfort you.<br>You are a frightened child running headfirst towards oblivion.<br><br>And I?<br>I am the only one who tried to stop you.<br>I am the Messiah that you turned against.<br><br>You persecuted me, hunted my children.<br>Vowed to burn my Promised Land to ash.<br><br><br>Now I have returned, and I know you better than you know yourself.<br><br>I will vanquish your fear, and commute your flesh to dust.<br><br><i>- Sansha Kuvakei</i>
| info=Do you know what you are, capsuleer? The truth will not comfort you.
| bonuses= <b>Amarr Carrier bonuses (per skill level):</b><br>
You are a frightened child running headfirst towards oblivion.
 
And I?
I am the only one who tried to stop you.<br>I am the Messiah that you turned against.
 
You persecuted me, hunted my children.
Vowed to burn my Promised Land to ash.
 
 
 
Now I have returned, and I know you better than you know yourself.
 
I will vanquish your fear, and commute your flesh to dust.
 
''- Sansha Kuvakei''
| bonuses= <b>Amarr Carrier bonuses (per skill level):</b><br>
5% bonus to Fighter damage<br>
5% bonus to Fighter damage<br>
5% bonus to Fighter weapon explosion radius and explosion velocity<br>
5% bonus to Fighter weapon explosion radius and explosion velocity<br>
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•&nbsp;Can launch Light and Heavy Fighters<br>
•&nbsp;Can launch Light and Heavy Fighters<br>
•&nbsp;Can lock at extended ranges<br>
•&nbsp;Can lock at extended ranges<br>
200% bonus to Armor Plates and Shield Extenders<br>
400% bonus to Armor Plates and Shield Extenders<br>
50% bonus to Remote Sensor Dampener resistance<br>
50% bonus to Remote Sensor Dampener resistance<br>
50% bonus to Stasis effect resistance<br>
50% bonus to Stasis effect resistance<br>
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5x penalty to Entosis Link duration
5x penalty to Entosis Link duration


| structurehp=405,000 HP
| structurehp=405,000 HP


| armorhp=330,000 HP
| armorhp=330,000 HP
| armorem=50
| armorem=50
| armortherm=35
| armortherm=35
| armorkin=25
| armorkin=25
| armorexp=20
| armorexp=20


| shieldhp=750,000 HP
| shieldhp=750,000 HP
| shieldem=0
| shieldem=0
| shieldtherm=20
| shieldtherm=20
| shieldkin=40
| shieldkin=40
| shieldexp=50
| shieldexp=50


| maxvelocity=80 m/sec
| maxvelocity=80 m/sec
| inertia=0.035
| inertia=0.035
| warpspeed=1.5 AU/s
| warpspeed=1.5 AU/s
| warptime=77.632 s
| warptime=77.632 s


| targetrange=5,800 km
| targetrange=5,800 km
| maxlockedtargets=14
| maxlockedtargets=14
| sigradius=18,870 m
| sigradius=18,870 m
| scanres=75 mm
| scanres=75 mm
| sensortype=RADAR
| sensortype=RADAR
| sensorvalue=175 points
| sensorvalue=175 points


| reqskills= * {{RequiredSkill|Capital Ships|I}}
| reqskills= * {{RequiredSkill|Capital Ships|I}}
** {{RequiredSkill|Advanced Spaceship Command|V}}
** {{RequiredSkill|Advanced Spaceship Command|V}}
*** {{RequiredSkill|Spaceship Command|V}}
*** {{RequiredSkill|Spaceship Command|V}}
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***** {{RequiredSkill|Navigation|I}}
***** {{RequiredSkill|Navigation|I}}
**** {{RequiredSkill|Science|V}}
**** {{RequiredSkill|Science|V}}
| totaltraintime=151d 21h 53m 40s
| totaltraintime=151d 21h 53m 40s


| externallinks=
| externallinks=
| highlights1=High Amount of Medium Slots
| highlights1=High Amount of Medium Slots
| highlights2=
| highlights2=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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== Patch History ==
== Patch History ==
{{Expansion past|
{{Expansion past|
'''Legion expansion - 2025-05-27''' [https://www.eveonline.com/news/view/legion-expansion-notes Release notes]
* Increased the Supercarrier Armor Plate and Shield Extender role bonus to 400% (from 200%).
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
:''There is a vision for a Capital ecosystem with clear escalation steps based on distinct roles for each class. Part of that vision relies on moving Super Carriers and Titans away from all-purpose damage to a specific focus on Capital and structure killing. You will have seen one big step in this direction recently with the removal of High Angle Weapons from Titans. Now, substantial changes are being made to Super Carriers as well, but there is also an acknowledgement that Super Carriers need more to set them apart from Titans and Dreadnaughts as Capital killers before their Subcapital damage application can be fully removed. For now, their fighter tube loadout will be rearranged to promote more class diversity in your local Super umbrella and decrease long range Heavy Fighter damage application.'' -[https://www.eveonline.com/news/view/surgical-strike-coming-15-april Surgical Strike Dev Blog]
:''There is a vision for a Capital ecosystem with clear escalation steps based on distinct roles for each class. Part of that vision relies on moving Super Carriers and Titans away from all-purpose damage to a specific focus on Capital and structure killing. You will have seen one big step in this direction recently with the removal of High Angle Weapons from Titans. Now, substantial changes are being made to Super Carriers as well, but there is also an acknowledgement that Super Carriers need more to set them apart from Titans and Dreadnaughts as Capital killers before their Subcapital damage application can be fully removed. For now, their fighter tube loadout will be rearranged to promote more class diversity in your local Super umbrella and decrease long range Heavy Fighter damage application.'' -[https://www.eveonline.com/news/view/surgical-strike-coming-15-april Surgical Strike Dev Blog]