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Archive:Wartime Standard Operating Procedures: Difference between revisions

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SB overhaul: Bulk of Restrictions and Requirements section
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=== Default SOP ===
=== Default SOP ===
When there is a currently live war, or the IVY Defence Status listed on the message of the day in [[Chat Channels and Mailing Lists|Chat.E-UNI]] is [[IVY Defense Status|DEFCON 1]], the below rules are automatically in place.
When there is a currently live war, or the IVY Defence Status listed on the message of the day in [[Chat Channels and Mailing Lists|Chat.E-UNI]] is [[IVY Defense Status|DEFCON 1]], the below rules are automatically in place.
# If you are in space at any time, you must be connected to and able to listen on [[Mumble]].<ref>In the event you need to be contacted, or there is important information, Mumble is the fastest way to contact members.</ref>
 
# Autopilot may only be used to plot your course and highlight stargates. All maneuvers in space must be executed manually.<ref>Even in the fastest ships, autopilot leaves you vulnerable for over 10 seconds, and it only takes one or two it catch you.</ref>
Note the emphasis on alts to alleviate the restrictions placed on Unistas during war. Alts are easy to create, very useful, and can keep you from going stir crazy during war.
# Missions, Ratting, Complexes, Exploration sites are prohibited in [[k-space]].<ref>You can be scanned down in a mission or similar in a matter of seconds, and not long after that war targets can be right on top of you.</ref>
 
# Hauling, Mining, and similar activities are prohibited in all locations at all times.<ref>Industrial ships of all kinds are never suited to any form of combat, and move very slowly, making them easy to catch.</ref>
# [[File:ColorTag-StarRed9.gif‎]] '''Communication:''' Anytime that you are in space and online, you must be on the Alliance voice server (currently [[Mumble]]) and able to hear. You do not have to be able to speak, just listen.
# You must not go AFK while in space. Either log out or ensure you are docked before you leave.<ref>It only takes a few seconds to scan you down wherever you are in space.</ref>
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' This is so that you can report any sightings or attacks as well as hear warnings from others should they be given. Of course, paying attention helps a lot as well.
# While fleet composition is left up to the Fleet Commander, all combat must be while in a fleet of '''at least''' two E-UNI pilots<ref name=pilots>This means multiple individuals, rather than one person with multiple accounts.</ref><ref>War-targets declare war for easy [[gank]]s, and don't tend to fly alone so you won't find many one-on-ones.</ref> and must still follow normal [[Ivy League Policies#Mixed Membership Fleets|fleet composition rules]].
# [[File:ColorTag-StarRed9.gif‎]] '''Autopilot:''' You may use the Autopilot feature to highlight gates, but it cannot be used to fly your ship. It should not be turned on and allowed to warp the ship. All ship maneuvers must be executed by deliberate and manual direction from the pilot.
# All fleets must enable [[Loot Logging]] when formed, and follow the [[Wartime and Official ILN Operations Loot Policy|War Loot Policy]] for any war-target kills.<ref>War loot is sold and the proceeds used to fund ship replacements for those who lose their ships during wars.</ref>
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' Autopilot makes a ship a fat target. It does not warp to zero (leaving you vulnerable far longer than it takes to catch you) and often means the pilot is not at the keyboard when his ship is in space, which isn’t allowed. If you are undocked, then you need to be there and aware so that you can fight or get your ship out of any type of dangerous situation.  
# [[File:ColorTag-StarRed9.gif‎]] '''Missions, ratting, exploration sites in [[k-space]] and complexes:''' These are forbidden during wartime. Missions may only be done under Relaxed SOP rules or through the use of an alt.
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' The reason these activities are not allowed is they are not safe. PVE ships are fit in ways that make them fragile to PVP ships and you can be scanned down in any mission, site or complex. All such activities do is hand free kills to our enemies. Ratting isn’t safe either, since you will be distracted and typically alone. So all such activities are banned.
## [[File:ColorTag-StarGreen9.gif‎]] ''Alts:'' Your Uni toon can sit in a station with an agent, get a mission and give a [[Bookmark]] to an alt, then you can run the mission with your alt and have your Uni toon turn it in. The Uni toon NEVER undocks during this.
# [[File:ColorTag-StarRed9.gif‎]] '''Hauling & Mining:''' You may not haul goods or mine in EVE during wartime.
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' Haulers make fat, slow targets, even cloaking ones. You can see from the [http://killboard.eveuniversity.org Killboard] that even [[Frigate#Covert_Ops|Covert Ops]] have trouble getting away many times, so there’s no reason to put out big fat targets full of candy and beer for our enemies.
## [[File:ColorTag-StarGreen9.gif‎]] ''Alts:'' Use an alt or courier contracts to move things around. If you need just a few modules, create an alt and contract them to him to move or use a contract and couriers. Many Unistas will happily haul things for free with their alts for their fellows.
# [[File:ColorTag-StarRed9.gif‎]] '''AFK:''' You may not go AFK in space. This includes being at the POS. You MUST dock or log off. You cannot go AFK while cloaked.
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' Server glitches or random warp-ins can uncloak you and then you may be spotted and killed. This has happened in the past. So dock or log off when you need to go afk.
## [[Image:ColorTag-SkullOrange9.gif]] ''Silentbrick:'' This one should be pretty self-explanatory, so if you feel the urge to go afk in space, let me know and I will happily nuke your ship and pod you. Then your corpse shall reside in glory on a meat-hook in Ubercado’s collection.
# [[Image:ColorTag-Neutral.gif]] '''There is no six'''
# [[File:ColorTag-StarRed9.gif‎]] '''Fleet Composition:''' Fleets should have 3 or more ''unique'' people (alts do '''not''' count). Covert [[Scouting|scouts]] are encouraged but NOT required. You may use [[picket frigates]] instead of scouts. Fleets MUST use the Uni Mumble server for voice communications and FCs MUST have a microphone. FCs must also be sober. Fleets must follow normal [[Ivy League Policies#Mixed Membership Fleets|Ivy League Fleet Composition rules]].
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' War-targets declare war for easy [[gank]]s, and don't tend to fly alone so you won't find many one-on-ones. Solo Unistas are dead Unistas.
## [[File:ColorTag-StarPurple9.gif‎]] ''Also:'' Aside from the 3+ (during war only) rule Combat fleets may be composed as the fleet commander wishes. This means if he wants a fleet of only ILN personnel, it’s possible. Conversely, a fleet of pure Non-ILN personnel works too. Or if they will all fly rifters or blackbirds etc. Just as we do not limit who may FC, we do not outlaw ways they can experiment with fleets either. Do however keep in mind that many wish to join and perhaps if you run a restricted fleet one day, run an unrestricted one the next.
## [[Image:ColorTag-SkullOrange9.gif]] ''Silentbrick:'' The reasoning is as I put above, I prefer to avoid limiting how people can experiment, because if I set some limits, the number of rules grows and grows, so just keep it in mind that shutting people out can lead to people avoiding your fleets if you over-do it. And the ILN is required to have an ILN only patrol each week and a full uni patrol as well. The idea being the ILN one is more for smaller gang type fighting and the Full Uni for pirate crushing fleets of Doom.
# [[File:ColorTag-StarRed9.gif‎]] '''Loot Logging:''' Must be enabled with ALL wartime fleets. Remember to save the log as well. War loot from Uni wrecks should be collected and given back to the owner if possible. If not, drop it into the ILN Hangar at PTS or CBT in [[Aldrat]]. War target loot must be collected and either contracted to Silentbrick at a high sec station or dropped into the ILN hangar . Fleets during peacetime may set their own loot policy or donate it to the ILN. Donating it in peacetime is NOT required.
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' War loot is sold and the proceeds used to fund [[Ship Replacement Program|ship replacements]] for those who lose their ships during wars
## [[Image:ColorTag-SkullOrange9.gif]] ''Silentbrick:'' This really doesn’t need much explanation I think. You have a brain, use it :p
## [[Image:ColorTag-ChatBlue9.gif]] ''See Also:'' [[Wartime and Official ILN Operations Loot Policy|War Loot Policy]]
# Some Ships<ref>The ships listed either require a great deal of experience to use well, or are simply not suitable for combat.</ref>, Modules and Rigs<ref>We fly cheaply fitted ships to deny the war-targets any valuable loot from what ships they manage to destroy.</ref> are restricted without explicit written permission from the [[Fleet Admiral]]. Any ships found undocked which breach these restrictions are subject to the process listed in the [[#Violations|Violations]] section and may be destroyed.
# Some Ships<ref>The ships listed either require a great deal of experience to use well, or are simply not suitable for combat.</ref>, Modules and Rigs<ref>We fly cheaply fitted ships to deny the war-targets any valuable loot from what ships they manage to destroy.</ref> are restricted without explicit written permission from the [[Fleet Admiral]]. Any ships found undocked which breach these restrictions are subject to the process listed in the [[#Violations|Violations]] section and may be destroyed.
#* Prohibited ship classes:
#* Prohibited ship classes: