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Logistics: Difference between revisions

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Like all ships in EVE, logistics ships have ways of being made a non-factor in combat.  
Like all ships in EVE, logistics ships have ways of being made a non-factor in combat.  


Aside from being called primary, shot at and possibly destroyed, a logistical pilot can expect to be jammed from the onset of an engagement to limit their ability to support the fleet. Having several logistical ships in a fleet will make it more difficult for an enemy to jam all of you; making it possible for others to remotely support during your jammed cycle. In Capital ship engagements, Motherships have a special module, the Remote ECM Burst, to jam all ships in range and break this chain of cooperative RSS.  
Aside from being called primary, shot at and possibly destroyed, a logistical pilot can expect to be jammed from the onset of an engagement to limit their ability to support the fleet. Having several logistical ships in a fleet will make it more difficult for an enemy to jam all of you; making it possible for others to remotely support during your jammed cycle. In Capital ship engagements, Motherships have a special module - the Remote ECM Burst - to jam all ships in range and break this chain of cooperative RSS.


== Conclusion ==
'''Random Thoughts:'''
For the pilot, flying Logistics Ships is the ultimate team-player.
These ships are not for the ad-hoc fleet, it requires training and practice to be an effective logistics pilot.
Since Logistics are a ''force multiplier'', they can enable a smaller fleet of skill pilots to take on and prevail over a larger fleet.
There is a place for Tech 1 Logistics, they can be used at the squadron level, or be assigned to shadow and support one or two Damage Dealers and/or EWar ships.
Tech 1 Logistics is where to ''begin'' training the new logistics pilots.
Tech 1 Logistics can be used to support missions and small classed wormholes fleets.
Tech 1 Logistics can be used for remote sensor boost and tanking an interceptor on a defensive gate camp.
I have discovered no ''value'' in direct combat support roles, for mining.
Could Logistics, be the ''key'' to providing ILN ESCORT SERVICES?
*A logistics ship providing buffer tanking to the transport.
*This is a tactic/operation to be examined.
'''Fleet Replenishment''', classed under non-combat logistics, was not examined by this author.
*Orcas flying in mining fleet is the reverse of this concept,
*This is another tactic/operation to be examined.
Truly, effective Combat Logistics begin with Tech 2 ships and there must be multiples of them to take advantage of the spider-tanking bonuses.
The Spider-Tanking bonus is the real power behind logistics.
Can two T2 Logistics ships '''Tank AND Cap Stabilize''' each other to an extent where they can become a fortress. Use shield tanking, projected ECCM, and energy transfers, and still retain enough capabilities to support a fleet, wing, or squadron?


== References ==
== References ==