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The first thing to note is that absolute effects are never stacking-penalized, only percentage effects. That is to say, things like +1 warp core strength, +1000 structure HP, +15m signature radius, +400 GJ capacitor are not stacking-penalized because they are not percentage (%) effects. | The first thing to note is that absolute effects are never stacking-penalized, only percentage effects. That is to say, things like +1 warp core strength, +1000 structure HP, +15m signature radius, +400 GJ capacitor are not stacking-penalized because they are not percentage (%) effects. | ||
The second thing is that only modules and rigs are stacking-penalized. Skills, implants and boosters are not. There is one exception to this, and that is the Snake pirate implant sets (the ones that affect velocity), which ''are'' stacking-penalized.<br> | The second thing is that only modules and rigs are stacking-penalized. Skills, implants and boosters are not. There is one exception to this, and that is the [http://wiki.eveonline.com/en/wiki/Snake_Set Snake] pirate implant sets (the ones that affect velocity), which ''are'' stacking-penalized.<br> | ||
It can be hard to tell exactly what suffers stacking penalties and what does not. For instance, the Overdrive Injector System II gives +12.5% velocity at a cost of -20% cargo capacity, and the description claims it suffers stacking penalties. The velocity bonus is stacking-penalized, but the cargo drawback is actually ''not''. Similarly, the Warp Core Stabilizer II gives you one extra warp core strength at a cost of -40% targeting range and -40% scan resolution. It doesn't mention stacking penalty in the description, but the drawbacks ''are'' actually stacking-penalized.<br> | It can be hard to tell exactly what suffers stacking penalties and what does not. For instance, the Overdrive Injector System II gives +12.5% velocity at a cost of -20% cargo capacity, and the description claims it suffers stacking penalties. The velocity bonus is stacking-penalized, but the cargo drawback is actually ''not''. Similarly, the Warp Core Stabilizer II gives you one extra warp core strength at a cost of -40% targeting range and -40% scan resolution. It doesn't mention stacking penalty in the description, but the drawbacks ''are'' actually stacking-penalized.<br> | ||