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→In-Game and Mumble: removed "no talking in local during wars" |
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==== [[file:minus10.png|Enemy of the Alliance]] Enemy of the Alliance ==== | ==== [[file:minus10.png|Enemy of the Alliance]] Enemy of the Alliance ==== | ||
IVY members may initiate combat with these groups in lowsec, nullsec and w-space, including pursuing them into their space and attacking industrial assets ( | IVY members may initiate combat with these groups in lowsec, nullsec and w-space, including pursuing them into their space and attacking industrial assets (POSs, Customs Offices, and non-combat ships). | ||
==== [[file:minus5.png|Hostile to the Alliance]] Hostile to the Alliance ==== | ==== [[file:minus5.png|Hostile to the Alliance]] Hostile to the Alliance ==== | ||
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==== [[file:neutral.png|Neutral]] Neutral ==== | ==== [[file:neutral.png|Neutral]] Neutral ==== | ||
When flying in Empire space (0.1 Security Rating or higher), IVY members may only fire on neutrals when first fired upon. If a neutral fires upon you or your fleet, their corp or alliance should be considered [[Hostile to The Alliance]] until the end of the operation. | When flying in Empire space (0.1 Security Rating or higher), IVY members may only fire on neutrals when first fired upon. If a neutral fires upon you or your fleet, their corp or alliance should be considered [[Hostile to The Alliance]] until the end of the operation. Industrial assets (including NPC customs offices) should not be engaged unless they pose a clear threat to the fleet. | ||
In W-Space or 0.0, IVY members may operate NBSI (Not Blue, Shoot it), with an exception to industrial and non-combat assets. IVY members may not engage non-combat ships (including [[Tech 1]] and [[Tech 2]] variations of [[Shuttle]]s, [[Industrial]]s, [[Mining Barge]]s, [[Capital Industrial]]s, [[Freighter]]s), ships being used as Cynosural beacons for logistical purposes on stations, or neutral [[POS]]es. Use of area effect items (bombs, bubbles, etc) are authorised. | In W-Space or 0.0, IVY members may operate NBSI (Not Blue, Shoot it), with an exception to industrial and non-combat assets. IVY members may not engage non-combat ships (including [[Tech 1]] and [[Tech 2]] variations of [[Shuttle]]s, [[Industrial]]s, [[Mining Barge]]s, [[Capital Industrial]]s, [[Freighter]]s), ships being used as Cynosural beacons for logistical purposes on stations, or neutral [[POS]]es. Use of area effect items (bombs, bubbles, etc) are authorised. | ||
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== War Standard Operating Procedures (SOP) == | == War Standard Operating Procedures (SOP) == | ||
During war-time, EVE University uses a set of guidelines known as 'Standard Operating Procedures' (SOP), typically referred to as "the War SOP". | |||
These are part of a carefully crafted war doctrine based on years of experience, which is intended to keep members safe and impart the knowledge neccecary to survive, while bringing the war to a quick close by denying the war's entertainment or profit value to the enemy, frustrating or even boring the enemy at every chance we get. To that end, the SOP is intended to: | |||
* | |||
* | *Deny the enemy easy kills of helpless non-combat ships. | ||
*Deny the enemy easy kills of poorly-fitted ships. | |||
*Deny the enemy any kills of high-value ships. | |||
*Deny the enemy any chance to banter or smack talk with us. | |||
*Deny the enemy any enjoyment from the conflict. | |||
More information and the full details along with restrictions placed on members are available on the [[Wartime Standard Operating Procedures]] page. | |||
== Mixed Membership Fleets == | == Mixed Membership Fleets == | ||
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==== In-Game and Mumble ==== | ==== In-Game and Mumble ==== | ||
* | * Apart from an occasional 'GF' (good fight) in local, E-UNI members must not speak to any Enemies of the Alliance (-10 standing) or War-Targets at any time via local, private conversations or any other channel, either during Empire wars or in lowsec/nullsec and w-space without explicit permission from management. Any attempts by hostile parties to contact a member must be reported to a director and/or diplomat immediately. | ||
* During fleet operations there is a strict no-talking-in-local policy. Fleet Commanders may allow a 'GF' in local after a fight at their discretion. | * During fleet operations there is a strict no-talking-in-local policy. Fleet Commanders may allow a 'GF' in local after a fight at their discretion. | ||
* During fleet operations there is a 'no chat' restriction on the mumble channel for the duration of the operation. Communications must be kept clear for reporting. Fleet Commanders may soften this at their discretion. | * During fleet operations there is a 'no chat' restriction on the mumble channel for the duration of the operation. Communications must be kept clear for reporting. Fleet Commanders may soften this at their discretion. | ||
* IVY members may only listen on a fleet operation channel if they are an active member of that fleet, invited to listen in by the Fleet Commander, or are a Director or an ILN Officer rank Captain or above. | * IVY members may only listen on a fleet operation channel if they are an active member of that fleet, invited to listen in by the Fleet Commander, or are a Director or an ILN Officer rank Captain or above. | ||
* [[Operational Security]] is very important in a group the size of EVE University where everyone cannot know everyone else, and effectively means you should not talk in public about any combat activity until it is concluded. | |||
==== | ==== Forums and Out of Game Communications ==== | ||
* | * E-UNI members are not authorised to post on the 'Corporations, Alliances and Organizations Center' of the EVE Online forums unless given explicit permission by a director. | ||
* | * E-UNI members must not post in any discussions related to EVE University itself, on the official EVE forums or elsewhere, unless given explicit permission by a director. Please bring any posts such as these which you feel may need a comment or similar to the attention of the management and let an authorised person post instead. This includes using 'alts' or other pseudonyms. | ||
==== Killboards ==== | ==== Killboards ==== | ||
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* IVY members may loot, salvage or steal from Enemies of the Alliance or Criminally Flagged groups, however you do this at your own risk. | * IVY members may loot, salvage or steal from Enemies of the Alliance or Criminally Flagged groups, however you do this at your own risk. | ||
* All loot and salvage from war targets is considered property of the ILN. The closest pilot to the wreck has permission to loot and salvage at the Fleet Commanders discretion, and members must not rush to the wreck hoping to get the loot. This loot should be passed to a tanked ship to return to HQ at the end of the fleet op where all the spoils are to be deposited directly into the ILN hangar. Fleet and Wing Commanders will keep track of this, if you are found to be stealing you will be punished. | * All loot and salvage from war targets is considered property of the ILN. The closest pilot to the wreck has permission to loot and salvage at the Fleet Commanders discretion, and members must not rush to the wreck hoping to get the loot. This loot should be passed to a tanked ship to return to HQ at the end of the fleet op where all the spoils are to be deposited directly into the ILN hangar. Fleet and Wing Commanders will keep track of this, if you are found to be stealing you will be punished. | ||
== Restricted Ship Classes == | |||
* Capital Ships are prohibited in all classes of space without permission from an E-UNI Director. This is any ship which requires a jump drive to move around, such as [[Hauling#Jump_Freighters_.28T2_Freighter.29|Jump Freighter]]s, [[Dreadnought]]s and [[Carrier]]s, as well as Super-Capital class ships. Permission will be given on a case-by-case basis, dependent on the individual pilots experience. | |||
* Other restrictions apply during wartime. For full details see the [[Wartime Standard Operating Procedures]]. | |||
== Consequences == | == Consequences == | ||