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Prequisite skills: | Prequisite skills: | ||
*[http://wiki.eveonline.com/en/wiki/Energy_Emission_Systems Energy Emission Systems] is the prequisite skill for Neuts and Nos. | *[http://wiki.eveonline.com/en/wiki/Energy_Emission_Systems Energy Emission Systems] is the prequisite skill for Neuts and Nos. | ||
*[http://wiki.eveonline.com/en/wiki/Electronic_Warfare_Drone_Interfacing Electronic Warfare Drone | *[http://wiki.eveonline.com/en/wiki/Electronic_Warfare_Drone_Interfacing Electronic Warfare Drone Interfacing] is the prequisite skill for neut drones. | ||
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[http://wiki.eveonline.com/en/wiki/Energy_Emission_Systems Energy Emission Systems] is the only skill that directly impacts the effectiveness of capacitor warfare modules; however, it only effects neuts. It will reduce the activation cost of all neuts by 5% per level which has excellent results on efficiency. At level 5 a Tech II heavy neut will only require 375 GJ per cycle to neutralize 600 GJ. This is 160% efficiency. Unfortunately this has no positive effect on nos or drones as strictly speaking they do not have a capacitor activation cost. | [http://wiki.eveonline.com/en/wiki/Energy_Emission_Systems Energy Emission Systems] is the only skill that directly impacts the effectiveness of capacitor warfare modules; however, it only effects neuts. It will reduce the activation cost of all neuts by 5% per level which has excellent results on efficiency. At level 5 a Tech II heavy neut will only require 375 GJ per cycle to neutralize 600 GJ. This is 160% efficiency. Unfortunately this has no positive effect on nos or drones as strictly speaking they do not have a capacitor activation cost. | ||