More actions
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**Once all NPCs have been killed, hack the shipyard container, take the item and report back to the agent. | **Once all NPCs have been killed, hack the shipyard container, take the item and report back to the agent. | ||
**-2.4% Gallente Federation standing loss if comm array is destroyed. This prevents the waves from spawning but is not required to complete mission. | **-2.4% Gallente Federation standing loss if comm array is destroyed. This prevents the waves from spawning but is not required to complete mission. | ||
**The Gallente standings hit if you kill all waves is minimal (much less than if you destroy the comm array to avoid reinforcements). | |||
**Killing all ships and leaving the comm array intact, I observed four negative entries in my Gallente faction transaction log: | |||
**-0.02% Combat - Ship kill (x3) and -0.0% Combat -Aggression (x1) -- this is very minor. | |||
==Mission 14== | ==Mission 14== | ||