Difference between revisions of "Thrasher"

From EVE University Wiki
Jump to: navigation, search
m (1 revision: Standard Destroyers)
Line 87: Line 87:
  
 
==Fitting==
 
==Fitting==
''No tagged fittings for Thrasher.''
+
{{Fittings
 +
|name=Thrasher, PvE Basic
 +
 
 +
|high=
 +
200mm AutoCannon I<br>
 +
200mm AutoCannon I<br>
 +
200mm AutoCannon I<br>
 +
200mm AutoCannon I<br>
 +
200mm AutoCannon I<br>
 +
200mm AutoCannon I<br>
 +
200mm AutoCannon I<br>
 +
[empty high slot]
 +
|mid=
 +
1MN Afterburner I<br>
 +
Invulnerability Field I<br>
 +
Medium Shield Booster I<br>
 +
|low=
 +
Damage Control I<br>
 +
Overdrive Injector System I<br>
 +
 
 +
|charges=
 +
EMP S<br>
 +
|drones=
 +
|rigs=
 +
[empty rig slot]<br>
 +
[empty rig slot]<br>
 +
[empty rig slot]<br>
 +
 
 +
|required1=
 +
Minmatar Frigate III <br>
 +
Destroyers I <br>
 +
|required2=
 +
Afterburner I <br>
 +
Tactical Shield Manipulation I <br>
 +
|required3=
 +
Hull Upgrades I <br>
 +
 
 +
|recommended1=
 +
|recommended2=
 +
|recommended3=
 +
 
 +
|notes=
 +
*If you have high Electronics skills, you may be able to replace the Overdrive Injector with a Gyrostabilizer.
 +
}}{{Fittings
 +
|name=Thrasher, PvP Basic
 +
 
 +
|high=
 +
200mm AutoCannon I<br>
 +
200mm AutoCannon I<br>
 +
200mm AutoCannon I<br>
 +
200mm AutoCannon I<br>
 +
200mm AutoCannon I<br>
 +
200mm AutoCannon I<br>
 +
200mm AutoCannon I<br>
 +
[empty high slot]
 +
|mid=
 +
1MN MicroWarpdrive I<br>
 +
Stasis Webifier I<br>
 +
Warp Disruptor I<br>
 +
|low=
 +
400mm Reinforced Steel Plates I<br>
 +
Damage Control I<br>
 +
 
 +
|charges=
 +
EMP S<br>
 +
|drones=
 +
|rigs=
 +
[empty rig slot]<br>
 +
[empty rig slot]<br>
 +
[empty rig slot]<br>
 +
 
 +
|required1=
 +
Electronics IV<br>
 +
Minmatar Frigate III<br>
 +
Destroyers I<br>
 +
|required2=
 +
Afterburner III<br>
 +
High Speed Maneuvering I<br>
 +
|required3=
 +
Propulsion Jamming I<br>
 +
Hull Upgrades II<br>
 +
 
 +
|recommended1=
 +
Energy Systems Operation III<br>
 +
Energy Management III<br>
 +
Energy Grid Upgrades II<br>
 +
Electronics Upgrades I<br>
 +
Long Range Targeting II<br>
 +
Targeting III<br>
 +
Signature Analysis III<br>
 +
|recommended2=
 +
Evasive Maneuvering II<br>
 +
Warp Drive Operation II<br>
 +
Mechanic III<br>
 +
Hull Upgrades III<br>
 +
Shield Management III<br>
 +
Shield Operation III<br>
 +
|recommended3=
 +
Shield Upgrades III<br>
 +
Rapid Firing II<br>
 +
Sharpshooter I<br>
 +
Motion Prediction III<br>
 +
Gunnery IV<br>
 +
Trajectory Analysis II<br>
 +
 
 +
|notes=
 +
*Use the MicroWarpdrive to get within range, but don't run it permanently.
 +
}}{{Fittings
 +
|name=Thrasher, AB Salvager
 +
 
 +
|high=
 +
Salvager I <br>
 +
Salvager I <br>
 +
Salvager I <br>
 +
Salvager I <br>
 +
Small Tractor Beam I <br>
 +
Small Tractor Beam I <br>
 +
Small Tractor Beam I <br>
 +
Small Tractor Beam I <br>
 +
|mid=
 +
1MN Afterburner I <br>
 +
Cap Recharger I <br>
 +
Cap Recharger I <br>
 +
|low=
 +
Expanded Cargohold I <br>
 +
Expanded Cargohold I <br>
 +
 
 +
|charges=
 +
|drones=
 +
|rigs=
 +
Small Salvage Tackle I <br>
 +
Small Salvage Tackle I <br>
 +
Small Salvage Tackle I <br>
 +
 
 +
|required1=
 +
Minmatar Frigate III <br>
 +
Destroyers I <br>
 +
Mechanic III <br>
 +
Survey III <br>
 +
|required2=
 +
Salvaging I <br>
 +
Afterburner I <br>
 +
Energy Grid Upgrades II <br>
 +
|required3=
 +
Hull Upgrades I <br>
 +
Jury Rigging III <br>
 +
Armor Rigging I <br>
 +
 
 +
|recommended1=
 +
Salvaging III
 +
|recommended2=
 +
|recommended3=
 +
 
 +
|notes=
 +
* If you bookmark each pocket of a mission and complete the mission, the wrecks will be sent into normal space. This will allow you to warp to each pocket bookmark and salvage without letting the bonus timer run out. If you desire, swap the Afterburner for a MicroWarpdrive.
 +
}}
  
 
==Tactics==
 
==Tactics==

Revision as of 08:15, 11 October 2011

EVE University Database
 
Ship Database
Thrasher
Thrasher
Minmatar Republic
Minmatar Republic
Standard Destroyers
Thrasher Class
Highlight
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Engineered as a supplement to its big brother the Cyclone, the Thrasher's tremendous turret capabilities and advanced tracking computers allow it to protect its larger counterpart from smaller, faster menaces.

SHIP BONUSES

Destroyer Skill Bonus:
10% bonus to Small Projectile Turret tracking speed per level
5% bonus to Small Projectile Turret damage per level
Role Bonuses:
Penalty: -25% Rate Of Fire for all turrets
Bonus: 50% bonus to optimal range for small projectile turrets

Required Skills
  • Minmatar Frigate III8h 53m
    • Spaceship Command I8m
  • Destroyers I16m
    • Spaceship Command III4h 26m
Training Time what's this?
0d 13h 45m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Sabre
Sabre.jpg
CornerT2s.png
Sabre
Interdictors Thrasher Class
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png8 (1/7) Icon mid slot.png4 Icon low slot.png2
Icon powergrid.png58 MW Icon cpu.png230 tf
Icon velocity.png320 m/sec
Icon capacity.png400 m³

Ship Attributes

Fittings
Powergrid
powergrid
70 MW
CPU
cpu output
170 tf
Capacitor
capacitor
437.5 GJ
High
high slots
8
Launchers
launcher slots
1
Turrets
turret slots
7
Medium
medium slots
3
Low
low slots
2
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
268 m/s
Inertia Modifier
inertia modifier (agility)
2.89
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
6.18 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
27 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
9 points
Sig. Radius
signature radius
75 m
Scan Res.
scan resolution
550 mm
Structure
Structure Hitpoints
structure hitpoints
625 HP
Mass
ship mass
1,542,000 kg
Volume
ship volume
43,000 m³
Cargo Capacity
cargo capacity
400 m³
Armor
Armor Hitpoints
armor hitpoints
677 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
730 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

You can write a summary for Thrasher here.

Skills

Further information about additional or recommended skills to pilot Thrasher for a specific or it's common role(s) can be written here.

Fitting

Template:FittingsTemplate:FittingsTemplate:Fittings

Tactics

No sub-article about Thrasher roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Thrasher here.