Difference between revisions of "Imperial Navy Slicer"
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==Summary== | ==Summary== | ||
− | + | The Imperial Navy Slicer is a ship with a distinctive role - that of a fast frigate sized kiter/sniper. Its impressive optimal range bonus allows it to snipe at long range with beam lasers, or to kite very effectively with pulse lasers loaded with scorch. It only has 2 turret slots, but its ship bonus can give them the damage of 4, while only needing the fitting and cap for two. Finally, the ship has a fast base speed and low mass, making it very quick. | |
==Skills== | ==Skills== |
Revision as of 20:22, 21 January 2012
RELATED UNI-WIKI REFERENCES
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The Slicer is the Imperial Navy's pride and joy, and one of its biggest weapons in the continual fight against Matari insurgents. Boasting tremendous range and versatility in equipment fittings, a great deal of armor strength and a powerful capacitor, the skilled Slicer pilot is able to take out most frigates with ease. SHIP BONUSES
Amarr Frigate Skill Bonus: 10% bonus to Small Energy Turret optimal range and 25% bonus to Small Energy Turret damage per level
Ship Attributes
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Summary
The Imperial Navy Slicer is a ship with a distinctive role - that of a fast frigate sized kiter/sniper. Its impressive optimal range bonus allows it to snipe at long range with beam lasers, or to kite very effectively with pulse lasers loaded with scorch. It only has 2 turret slots, but its ship bonus can give them the damage of 4, while only needing the fitting and cap for two. Finally, the ship has a fast base speed and low mass, making it very quick.
Skills
Further information about additional or recommended skills to pilot Imperial Navy Slicer for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Imperial Navy Slicer.
Tactics
No sub-article about Imperial Navy Slicer roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Imperial Navy Slicer here.