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|armorhp=7,300 HP |armorem=50 |armorexp=10 |armorkin=51 |armortherm=43 | |armorhp=7,300 HP |armorem=50 |armorexp=10 |armorkin=51 |armortherm=43 | ||
|maxvelocity= | |maxvelocity=120 m/s | ||
|inertia=0. | |inertia=0.1178 | ||
|warpspeed=3 AU/s | |warpspeed=3 AU/s | ||
|warptime=17.5 s | |warptime=17.5 s | ||
Revision as of 04:38, 7 December 2011
RELATED UNI-WIKI REFERENCES
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Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines. SHIP BONUSES
Gallente Battleship Skill Bonus: 5% bonus to large hybrid weapon damage and 10% bonus to the velocity factor of stasis webifiers per level
Ship Attributes
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Summary
You can write a summary for Kronos here.
Skills
Further information about additional or recommended skills to pilot Kronos for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Kronos.
Tactics
No sub-article about Kronos roles or piloting tactics. You can write them here.
Notes
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