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Overview: Difference between revisions

From EVE University Wiki
Setting Up a PvP Preset: Added npc sentry guns to default pvp preset and adjusted bolding
Advanced Tips: Removed bad edits for mission and mining presets in wrong section
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# In '''Entity''' group enable everything starting with ''Deadspace Overseer'' and enable '''Spawn Container'''. This way you do not miss anything holding deadspace loot or gate key when it appears in space.
# In '''Entity''' group enable everything starting with ''Deadspace Overseer'' and enable '''Spawn Container'''. This way you do not miss anything holding deadspace loot or gate key when it appears in space.
# In '''Entity''' group enable '''Destructible Sentry Gun''', so you know at once what is eating your shield when sentries respawn. It happens - looting and salvaging may take some time. Generally when you want to see NPC Pirate you probably want to see Destructible Sentry Gun too.
# In '''Entity''' group enable '''Destructible Sentry Gun''', so you know at once what is eating your shield when sentries respawn. It happens - looting and salvaging may take some time. Generally when you want to see NPC Pirate you probably want to see Destructible Sentry Gun too.
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== Missioning and Mining Presets ==
You can make them on solid basis of the '''PvP''' preset. Examples:
=== Mission ===
# Load '''1 - PvP''' preset.
# In '''Celestial''' group enable '''Agents in Space''' so you do not miss them.
# In '''Celestial''' group disable '''Beacon''' if you think it is unnecessary during missions.
# In '''Entity''' group enable everything except some cluttering objects: '''Billboard, Convoy, Convoy Drone, Large Colidable Structure, Sentry Gun'''.
# In '''NPC''' group enable '''Mission NPC''' - because you want to see what to shoot.
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=== Mission + Large ===
# Load '''Mission''' preset.
# In '''Celestial''' group enable '''Large Colidable Object'''.
# In '''Entity''' group enable '''Large Colidable Structure'''.
Large objects usually clutter your overview a lot but sometimes you want to see them.
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=== Mining ===
The simplest one: the '''Mission''' preset with all asteroids enabled.


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The Militia column can be hidden in the right side of the screen if you don't need that information. It is mostly used by lowsec PvP fleets to identify Faction Warfare pilots, some of which are unlikely to aggress Uni fleets (although some FW corps will happily take a criminal flag to shoot down Uni targets of opportunity).  
The Militia column can be hidden in the right side of the screen if you don't need that information. It is mostly used by lowsec PvP fleets to identify Faction Warfare pilots, some of which are unlikely to aggress Uni fleets (although some FW corps will happily take a criminal flag to shoot down Uni targets of opportunity).  


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= Additional Information  =
= Additional Information  =