More actions
| Line 129: | Line 129: | ||
*Feel free to use bigger guns or hybrids if your fitting and cap skills allow. | *Feel free to use bigger guns or hybrids if your fitting and cap skills allow. | ||
*The listed rigs are quite cheap and will add to your EHP, but you must get them yourself. | *The listed rigs are quite cheap and will add to your EHP, but you must get them yourself. | ||
}}{{Fittings | |||
|name=Merlin, Gate tackle, low skills | |||
|high=200mm Autocannon I<br>200mm Autocannon I<br>200mm Autocannon I | |||
|mid=1 MN Microwarpdrive I<br>Sensor Booster I<br> Cap Recharger I<br>Warp Disruptor I | |||
|low=Damage Control I<br>Nanofiber Internal Structure I<br>Overdrive Injector System I | |||
|charges=Republic Fleet Fusion S<br>Scan Resolution Script | |||
|drones= | |||
|rigs= | |||
|recommended1= | |||
|recommended2= | |||
|recommended3= | |||
|notes= | |||
*This fit is primarily used to fast lock targets during a gate camp. | |||
*Orbit the gate at 2km or less with sensor booster running and scripted for Scan Resolution. | |||
*When a target appears, targetlock it and get closer using Microwarp. *Then warp disrupt and shut off microwarp once within 20 km. *Capacitor is an issue, but should last at least a minute. | |||
}} | }} | ||
Revision as of 08:09, 27 June 2012
RELATED UNI-WIKI REFERENCES
|
The Merlin is the most powerful combat frigate of the Caldari. Its role has evolved through the years, and while its defenses have always remained exceptionally strong for a Caldari vessel, its offensive capabilities have evolved from versatile, jack-of-all-trades attack patterns into focused and deadly gunfire tactics. The Merlin's primary aim is to have its turrets punch holes in opponents' hulls. SHIP BONUSES
Caldari Frigate Skill Bonus: 5% bonus to shield resistances and 5% bonus to Small Hybrid Turret damage per skill level.
Ship Attributes
|
Summary
Update (for Inferno) With the changes in Inferno, the Merlin is now one of the better, if not the best, T1 frigate in the game. It now have 3 high slot with 3 damage-bonused turret hardpoint, allowing for exceptional damage at close range; while maintaining 4 mid slots which not only giving it great flexibility as a tackler but also the ability to fit a robust shield tank, complimented by a resistance bonus. Its speed is also decent; while not as fast as other minmatar frigates, most commonly the Rifter, fitting an MWD/AB combined with a Nanofiber Internal Structure is enough for the Merlin to match any other ship in speed. In short, the Merlin have a good combination of everything: speed. tank and damage, not to mention being a Caldari ship, which most new pilots will already have training for; these advantages make it one of the best frigate to PvP with, for old and new pilots alike.
Skills
Further information about additional or recommended skills to pilot Merlin for a specific or it's common role(s) can be written here.
Fitting
Tactics
No sub-article about Merlin roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.



















