Difference between revisions of "Muninn"
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− | *Being one of the few minmatar ships that have projectile weapon optimal range bonus instead of falloff bonus, Muninn is a natural sniper. Its decent range with medium artillery makes it a viable choice in [[Nation Mining Colony]], [[Override Transfer Array]] and Assault sites against enemy cruisers and short range battleships. | + | *Being one of the few minmatar ships that have projectile weapon optimal range bonus instead of falloff bonus, Muninn is a natural sniper. Its decent range with medium artillery makes it a viable choice in [[Nation Mining Colony]], [[Override Transfer Array]] and Assault sites against enemy cruisers and short range battleships. Unfortunately, its appearance in Incursions is not common, probably due to its low damage output. |
*The auto targeting system remedies the problem with Muninn base maximum target count. | *The auto targeting system remedies the problem with Muninn base maximum target count. | ||
*This fit has one empty high slot, which can be filled by utility modules like salvagers or energy transfer arrays. | *This fit has one empty high slot, which can be filled by utility modules like salvagers or energy transfer arrays. | ||
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− | *Being one of the few minmatar ships that have projectile weapon optimal range bonus instead of falloff bonus, Muninn is a natural sniper. Its decent range with medium artillery makes it a viable choice in [[Nation Mining Colony]], [[Override Transfer Array]] and Assault sites against enemy cruisers and short range battleships. | + | *Being one of the few minmatar ships that have projectile weapon optimal range bonus instead of falloff bonus, Muninn is a natural sniper. Its decent range with medium artillery makes it a viable choice in [[Nation Mining Colony]], [[Override Transfer Array]] and Assault sites against enemy cruisers and short range battleships. Unfortunately, its appearance in Incursions is not common, probably due to its low damage output, even so with an armor tank. |
*Target painter in the med slot helps with hitting small targets and fast moving targets. | *Target painter in the med slot helps with hitting small targets and fast moving targets. | ||
*The auto targeting system remedies the problem with Muninn base maximum target count. | *The auto targeting system remedies the problem with Muninn base maximum target count. |
Revision as of 12:15, 15 July 2012
RELATED UNI-WIKI REFERENCES
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Commissioned by the Republic Fleet to create a powerful assault vessel for the strengthening of the Matari tribes as well as a commercial platform for the Howitzers and other guns produced by the Fleet, Boundless Creation came up with the Muninn. Heavily armored, laden with turret hardpoints and sporting the latest in projectile optimization technology, this is the very definition of a gunboat. SHIP BONUSES
Minmatar Cruiser Skill Bonus: 5% bonus to Medium Projectile Turret rate of fire and 5% bonus to Medium Projectile Turret damage per level
Ship Attributes
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Summary
You can write a summary for Muninn here.
Skills
Further information about additional or recommended skills to pilot Muninn for a specific or it's common role(s) can be written here.
Fitting
Template:FittingsTemplate:Fittings
Tactics
No sub-article about Muninn roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Muninn here.