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Merlin: Difference between revisions

From EVE University Wiki
Revised summary
Thabink (talk | contribs)
Summary: not particularly less than other T1 frigates though.
Line 80: Line 80:


==Summary==
==Summary==
 
The changes brought to the Merlin in Inferno (found [http://community.eveonline.com/updates/patchnotes.asp?newpatchlogID=72746 here]) have made it one of the best- if not ''the'' best- Tech 1 frigates in the game, especially for running Level I combat missions. Pilots may fit this ship to fulfill almost any need, whether it be a swift tackler, a shield tank or an above-average damage dealer. While it has a jack-of-all-trades quality to it, it can be modified to be on par with many of the other ships in its tier.
The changes brought to the Merlin in Inferno (found [http://community.eveonline.com/updates/patchnotes.asp?newpatchlogID=72746 here]) have made it one of the best- if not ''the'' best- Tech 1 frigates in the game, especially for running Level I combat missions. Pilots may fit this ship to fulfill almost any need, whether it be a swift tackler, a shield tank or an above-average damage dealer. While it has a jack-of-all-trades quality to it, it can be modified to be on par with many of the other ships in its tier. The Merlin is commonly used by newer pilots because of the small amount of skill points required to fly it (as seen above).


==Skills==
==Skills==