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Merlin: Difference between revisions

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Thabink (talk | contribs)
Thabink (talk | contribs)
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==Fitting==
==Fitting==
{{Fittings
{{:Caldari Basic Ship and Skill Guide|Merlin}} {{Fittings
|name=Merlin, 1st tackle, low skills
|high=200mm Autocannon I<br>200mm Autocannon I<br>200mm Autocannon I
|mid=1 MN Microwarpdrive I<br>Cap Recharger I<br> Stasis Webifier I<br>Warp Disruptor I
|low=Damage Control I<br>Nanofiber Internal Structure I<br>Overdrive Injector System I
|charges=Republic Fleet Fusion S
|drones=
|rigs=
|recommended1=Spaceship Command I<br>Caldari Frigate III<br>Gunnery I<br>Small Projectile Turret I
|recommended2=Navigation III<br>Afterburner III<br>High Speed Maneuvering I<br>Mechanics I<br>Hull Upgrades I
|recommended3=Science I<br>Engineering II<br>Energy Grid Upgrades II<br>Electronics III<br>Propulsion Jamming I
|notes=
*This fit is meant to be first tackle, sprinting to the enemy and getting a long point on it.
*ACs are used to save cap for prop and tackle mods.
*Get within 20km and start Warp Disrupting.
*If possible, get within 10km and webify.
*Shut off Microwarp once in range.
*You are fragile; if targeted, warp out immediately.
*Capacitor is an issue at low skills, but should last at least a minute if Microwarp is off.
}}{{Fittings
|name=Merlin, 2nd tackle, low skills
|high=125mm Autocannon I<br>125mm Autocannon I<br>125mm Autocannon I
|mid=1 MN Microwarpdrive I<br>Medium Shield Extender I<br> Stasis Webifier I<br>Warp Scrambler I
|low=Damage Control I<br>Nanofiber Internal Structure I<br>Nanofiber Internal Structure I
|charges=Republic Fleet Fusion S
|drones=
|rigs=Small Anti-EM Screen Reinforcer I<br>Small Anti-EM Screen Reinforcer I<br>Small Anti-Thermal Screen Reinforcer I
|recommended1=
|recommended2=
|recommended3=
|notes=
*This fit is meant to be second tackle, trading tackle range for durability.
*ACs are used to save cap for prop and tackle mods.
*Get within 7.5km and Warp Scramble and Stasis Webify.
*Shut off Microwarp once in range.
*Do not get within 6 km of battleships unless they are known NOT to be carrying smartbombs.
*Smaller targets may be orbited more closely.
*Capacitor is not an issue once MWD is off.
*Feel free to use bigger guns or hybrids if your fitting and cap skills allow.
*The listed rigs are quite cheap and will add to your EHP, but you must get them yourself.
}}{{Fittings
|name=Merlin, Gate tackle, low skills
|name=Merlin, Gate tackle, low skills
|high=200mm Autocannon I<br>200mm Autocannon I<br>200mm Autocannon I
|high=200mm Autocannon I<br>200mm Autocannon I<br>200mm Autocannon I