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== Skills == | == Skills == | ||
*[[Skills:Missiles#Guided_Missile_Precision|Guided Missile Precision]] | |||
The target signature radius has less impact on the damage. This effectively decreases the explosion radius of the missile by 5% per skill level. Notice that this only affects guided missiles (Light, Heavy and Cruise Missile). | |||
*[[Skills:Missiles#Target_Navigation_Prediction|Target Navigation Prediction]] | |||
The target velocity has less impact on the damage. This effectively increases the explosion velocity by 10% per skill level. Works for all missiles, guided and unguided. | |||
*[[Skills:Missiles#Warhead_Upgrades|Warhead Upgrades]] | |||
A straight forward 2% more missile damage per skill level. | |||
Keep in mind these are only skills that affect the missile damage as such. For a more information about skills that affect missiles and their launchers in general review the article about [[Missile Launchers]]. | |||