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Cede forster (talk | contribs) |
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The damage of the missile is dependent on four things: Signature radius of the target, speed of the target, explosion Radius of the missile and explosion velocity of the missile. | The damage of the missile is dependent on four things: Signature radius of the target, speed of the target, explosion Radius of the missile and explosion velocity of the missile. | ||
If the ship is moving below a specific threshold, the explosion velocity and the speed of the ship do not affect the missile damage. In this case, only the signature radius of the target and the explosion radius of the missile affect the missile damage. Further decreases the ships speed will not increase the damage; however increases the signature size will, until the damage reaches 100%. | If the ship is moving below a specific threshold, the explosion velocity and the speed of the ship do not affect the missile damage. In this case, only the signature radius of the target and the explosion radius of the missile affect the missile damage. Further decreases the ships speed will not increase the damage; however increases the signature size will, until the damage reaches 100%. | ||
An important fact that derives from the equations is the fact that there is a minimum speed that a ship needs to fly before the velocity becomes a factor. | |||
This has major implication for the use of MWD since the minimum required speed increases as well and bigger ships will not be able to match the speed requirements since their base speed is lower. | |||
Regular MDW | |||
Frigate (T1) 19,44 - 32,4 m/s 97,2 - 162 m/s | |||
Destroyer (T1) 48,6 - 58,32 m/s 243 - 291,6 m/s | |||
Cruiser (T1) 64,8 - 324 m/s 97,2 - 486 m/s | |||
Battlecruiser (T1) 155,52 - 777,6 m/s 194,4 - 972 m/s | |||
Battleship (T1) 207,36 - 1036,8 m/s 324 - 1620 m/s | |||
= Increasing Missile Damage = | = Increasing Missile Damage = | ||