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Hurricane: Difference between revisions

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==Skills==
==Skills==
''Further information about additional or recommended skills to pilot Hurricane for a specific or it's common role(s) can be written here.''
*'''[[Skills:Spaceship Command#Battlecruisers|Battlecruisers]]''' to at least IV to properly take advantage of the Hurricane's ''massive'' DPS buff that comes with every extra level in the skill.
*'''[[Skills:Gunnery#Gunnery|Gunnery V]]''', '''[[Skills:Gunnery#Medium Projectile Turret|Medium Projectile Turret V]]''' and '''[[Skills:Gunnery#Medium Autocannon Specialization|Medium Autocannon Specialization]]'''/'''[[Skills:Gunnery#Medium Artillery Specialization|Medium Artillery Specialization]]''' trained to at least I to fit T2 guns, which do more damage and are substantially cheaper than the meta 4 variants, along with the ability to use T2 ammo types.
*'''[[Skills:Gunnery#Rapid_Firing|Rapid Firing]]''', '''[[Skills:Gunnery#Surgical_Strike|Surgical Strike]]''', skills which increase DPS and are thus vital to all turret-based damage dealing ships, should all be trained to at least IV.
*Along with the obvious '''[[Skills:Engineering#Engineering|Engineering]]''' and '''[[Skills:Electronics#Electronics|Electronics]]''' fitting skills required for fitting most ships, '''[[Skills:Gunnery#Weapon Upgrades|Weapon Upgrades]]''' and '''[[Skills:Gunnery#Advanced Weapon Upgrades|Advanced Weapon Upgrades]]''' should be trained to V and at least II respectively to help alleviate fitting problems associated with the ship's powergrid.
*'''[[Skills:Gunnery#Surgical Strike|Surgical Strike]]''' is important for artillery fitted Hurricanes, though due to autocannons' small optimals it isn't as important.
*The appropriate skills required for fitting a T2 armor or shield tank.


==Fitting==
==Fitting==