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Archive:Wartime Standard Operating Procedures: Difference between revisions

From EVE University Wiki
Marius Labo (talk | contribs)
Marius Labo (talk | contribs)
Line 229: Line 229:
=== ...travel around EVE ===
=== ...travel around EVE ===


Travelling is defined as moving with no cargo (opposed to hauling) and should be done in a '[[Frigate#Fast Frigates|Fast Frigate]]'<ref>These are small, fast and can typically get through a camped gate if you encounter any hostiles. On top of this, they are also cheap, and will not typically make a significant ISK dent on the killboard.</ref>, [[Shuttle]] or [[Starter Frigate]]<ref>Travelling in a [[Capsule]], while possible, is generally a bad idea as they are so fragile. If flying a shuttle at least, you can survive at least one volley.</ref>.
Travelling is defined as moving with no cargo (opposed to hauling) and should be done in a '[[Frigate#Fast Frigates|Fast Frigate]]'<ref>These are small, fast and can typically get through a camped gate if you encounter any hostiles. On top of this, they are also cheap, and will not typically make a significant ISK dent on the killboard.</ref>, [[Shuttle]] or [[Starter Frigate]]<ref>Travelling in a [[Capsule]], while possible, is generally a bad idea as they are so fragile. If flying a shuttle at least, you can survive at least one volley.</ref>.  You should avoid hauling cargo on your Uni character, especially into and out of trade hubs, and along common trade routes.  It is strongly encouraged that you [[Creating_an_Alt_Hauler|create an OOC (out-of-corp) Alt Hauler]].  Many a new player's "fortune" of stuff has found itself destoyed or floating in space to be scooped up and sold by the enemy.


=== ...set-up and spar at the E-UNI POS  ===
=== ...set-up and spar at the E-UNI POS  ===