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+2% to handheld weapon damage per level. | +2% to handheld weapon damage per level. | ||
Learned to Level 5 gives ANY handheld weapon, including sidearms, a 10% increase in | Learned to Level 5 gives ANY handheld weapon, including sidearms, a 10% increase in its base damage output or DPS. Also unlocks Damage Amplifiers, basic at Level I, Enhanced at Level III and Complex at Level V. With Weaponry Level V and a Complex Light Damage Modifier module fitted to your suit, your Duvolle Assault Rifle is chucking out 20% more damage than the Merc who hasn't considered it a priority. He's dead and you're not in a one on one. | ||
Even if you're considering a career as a Vehicle user, still consider getting Weaponry up to Level V. You're not in a tank all the time after all. | Even if you're considering a career as a Vehicle user, still consider getting Weaponry up to Level V. You're not in a tank all the time after all. | ||