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Coercer: Difference between revisions

From EVE University Wiki
Den ryer (talk | contribs)
m Minor corrections to text to match the show info window in game, fixed skill requirements.
Changed fittings to use the new template.
Line 89: Line 89:


==Fitting==
==Fitting==
{{Fittings
{{ShipFitting|
|name=Coercer, T2 Pulse Kiting
ship=Coercer|
|low=Heat Sink II<br>Heat Sink II<br>Tracking Enhancer II
shipTypeID=16236|
|mid=Limited 1MN MicroWarpdrive<br>Warp Disruptor II
fitName=T2 Pulse Kiting|
|high=Small Focused Pulse Laser II<br>Small Focused Pulse Laser II<br>Small Focused Pulse Laser II<br>Small Focused Pulse Laser II<br>Small Focused Pulse Laser II<br>Small Focused Pulse Laser II<br>Small Focused Pulse Laser II<br>Small Focused Pulse Laser II
fitID=T2-Pulse-Kiting|
|charges=Scorch S<br>Imperial Navy Multifrequency S<br>Conflag S<br>
high1name=Small Focused Pulse Laser II|
|rigs=Small Processor Overclocking Unit I<br>Small Processor Overclocking Unit I<br>Small Ancillary Current Router I
high1typeID=3041|
|recommended1=
high2name=Small Focused Pulse Laser II|
|recommended2=
high2typeID=3041|
|recommended3=
high3name=Small Focused Pulse Laser II|
|notes=
high3typeID=3041|
}}{{Fittings
high4name=Small Focused Pulse Laser II|
|name=Coercer, Mission Basic
high4typeID=3041|
|low=Small Armor Repairer I<br>Armor EM Hardener I<br>Armor Thermic Hardener I<br>
high5name=Small Focused Pulse Laser II|
|mid=Experimental 1MN Afterburner I<br> Cap Recharger<br>
high5typeID=3041|
|high=Dual Light Beam Laser I<br>Dual Light Beam Laser I<br>Dual Light Beam Laser I<br>Dual Light Beam Laser I<br>Dual Light Beam Laser I<br>Dual Light Beam Laser I<br>Dual Light Beam Laser I<br>Dual Light Beam Laser I
high6name=Small Focused Pulse Laser II|
|charges=Multifrequency S
high6typeID=3041|
|rigs=[empty rig slot]<br>[empty rig slot]<br>[empty rig slot]
high7name=Small Focused Pulse Laser II|
|recommended1=
high7typeID=3041|
|recommended2=
high8name=Small Focused Pulse Laser II|
|recommended3=
high8typeID=3041|
|notes=
mid1name=Limited 1MN Microwarpdrive I|
* Fit three Small Capacitor Control Circuit I rigs if you can afford it (requires Jury Rigging I and Mechanic III).
mid1typeID=5973|
}}{{Fittings
mid2name=Warp Disruptor II|
|name=Coercer, Salvaging Boat
mid2typeID=3244|
 
low1name=Heat Sink II|
|low=
low1typeID=2364|
Co-Processor I<br>
low2name=Heat Sink II|
Capacitor Power Relay I<br>
low2typeID=2364|
Capacitor Power Relay I<br>
low3name=Tracking Enhancer II|
|mid=
low3typeID=1999|
1MN MicroWarpdrive I<br>
charge1name=Imperial Navy Multifrequency S x8|
Cap Recharger I<br>
charge1typeID=23071|
|high=
charge2name=Scorch S x8|
Small Tractor Beam I<br>
charge2typeID=12563|
Small Tractor Beam I<br>
charge3name=Conflagration S x8|
Small Tractor Beam I<br>
charge3typeID=12565|
Small Tractor Beam I<br>
charge4name=open|
Salvager I<br>
charge5name=open|
Salvager I<br>
rig1name=Small Processor Overclocking Unit I|
Salvager I<br>
rig1typeID=26929|
Salvager I
rig2name=Small Processor Overclocking Unit I|
 
rig2typeID=26929|
|charges=
rig3name=Small Ancillary Current Router I|
|drones=
rig3typeID=31358|
|rigs=
difficulty=2|
Small Salvage Tackle I<br>
warsop=Y|
Small Salvage Tackle I<br>
warsopReason=|
Small Salvage Tackle I<br>
version=RET 1.0|
 
shipDNA=16236:3041;8:3244;1:5973;1:1999;1:2364;2:26929;2:31358;1:12563;8:12565;8:23071;8::|
|recommended1=
skills=|
|recommended2=
notes=}}     {{ShipFitting|
|recommended3=
ship=Coercer|
 
shipTypeID=16236|
|notes=
fitName=Mission Basic|
* The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu, Electronics IV will give enough cpu to fit another Capacitor Power Relay I. The capacitor power relays help running the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions.
fitID=Mission-Basic|
* Rigs are optional, they are very expensive for most newbies.
high1name=Dual Light Beam Laser I|
* If salvaging sleeper sites in wormhole space, it is recommended to replace one tractor and one salvager by a prototype cloaking device and a core probe launcher.
high1typeID=452|
}}
high2name=Dual Light Beam Laser I|
high2typeID=452|
high3name=Dual Light Beam Laser I|
high3typeID=452|
high4name=Dual Light Beam Laser I|
high4typeID=452|
high5name=Dual Light Beam Laser I|
high5typeID=452|
high6name=Dual Light Beam Laser I|
high6typeID=452|
high7name=Dual Light Beam Laser I|
high7typeID=452|
high8name=Dual Light Beam Laser I|
high8typeID=452|
mid1name=Experimental 1MN Afterburner I|
mid1typeID=6003|
mid2name=Cap Recharger I|
mid2typeID=1195|
low1name=Small Armor Repairer I|
low1typeID=523|
low2name=Armor EM Hardener I|
low2typeID=11301|
low3name=Armor Thermic Hardener I|
low3typeID=11277|
charge1name=Multifrequency S x8|
charge1typeID=246|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=Y|
warsopReason=|
version=RET 1.0|
shipDNA=16236:452;8:1195;1:6003;1:523;1:11277;1:11301;1:246;8::|
skills=|
notes=Fit three Small Capacitor Control Circuit I rigs if you can afford it (requires Jury Rigging I and Mechanic III).}}
{{ShipFitting|
ship=Coercer|
shipTypeID=16236|
fitName=Salvaging Boat|
fitID=Salvaging-Boat|
high1name=Small Tractor Beam I|
high1typeID=24348|
high2name=Small Tractor Beam I|
high2typeID=24348|
high3name=Small Tractor Beam I|
high3typeID=24348|
high4name=Small Tractor Beam I|
high4typeID=24348|
high5name=Salvager I|
high5typeID=25861|
high6name=Salvager I|
high6typeID=25861|
high7name=Salvager I|
high7typeID=25861|
high8name=Salvager I|
high8typeID=25861|
mid1name=1MN Microwarpdrive I|
mid1typeID=434|
mid2name=Cap Recharger I|
mid2typeID=1195|
low1name=Co-Processor I|
low1typeID=3887|
low2name=Capacitor Power Relay I|
low2typeID=1445|
low3name=Capacitor Power Relay I|
low3typeID=1445|
rig1name=Small Salvage Tackle I|
rig1typeID=31083|
rig2name=Small Salvage Tackle I|
rig2typeID=31083|
rig3name=Small Salvage Tackle I|
rig3typeID=31083|
difficulty=0|
warsop=N|
warsopReason=Not fir for PvP|
version=RET 1.0|
shipDNA=16236:24348;4:25861;4:434;1:1195;1:1445;2:3887;1:31083;3::|
skills=|
notes=The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu, Electronics IV will give enough cpu to fit another Capacitor Power Relay I. The capacitor power relays help running the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions.</li><li>Rigs are optional, they are very expensive for most newbies.</li><li>If salvaging sleeper sites in wormhole space, it is recommended to replace one tractor and one salvager by a prototype cloaking device and a core probe launcher.}}


==Tactics==
==Tactics==