Difference between revisions of "Malediction"
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rig2typeID=31274| | rig2typeID=31274| | ||
difficulty=2| | difficulty=2| | ||
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warsopReason=Covert ops ships are restricted to experienced pilots only| | warsopReason=Covert ops ships are restricted to experienced pilots only| | ||
version=PRE-RET 1.0| | version=PRE-RET 1.0| |
Revision as of 08:14, 16 March 2013
RELATED UNI-WIKI REFERENCES
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Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. SHIP BONUSES
Amarr Frigate Skill Bonus:
Ship Attributes
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Summary
The Amarr fleet interceptor has an interesting set of bonuses being the only fleet interceptor with a bonus to tank. This 'free EANM' means a small armour rep can give it a decent active armour tank and opens up options to use it as a brawling inty. The slot layout also works well for typical inty setups with a MSE or un-tanked, making the malediction very versatile depending on the whim of the pilot.
Skills
Further information about additional or recommended skills to pilot Malediction for a specific or it's common role(s) can be written here.
Fitting
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II
Limited 1MN Microwarpdrive I
Warp Disruptor II
F-90 Positional Sensor Subroutines
Damage Control II
Overdrive Injector System II
Nanofiber Internal Structure II
Small Polycarbon Engine Housing I
Small Ionic Field Projector I
Scan Resolution Script x1
Nova Rage Rocket x1
Nova Javelin Rocket x1
Tactics
No sub-article about Malediction roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Malediction here.