Difference between revisions of "TANK!"
From EVE University Wiki
Death Scyhe (talk | contribs) (Created page with "This setup focuses on the Heavy being able to soak alot of damage while dishing damage out at all ranges. 1. Heavy Weapon: HMG Grenade: Locus Grenade Role: Clo...") |
Death Scyhe (talk | contribs) m |
||
Line 17: | Line 17: | ||
Grenade: Any really | Grenade: Any really | ||
Misc Equipment: Repair Tool, Nanite injector, Nanohive, Drop Uplink (these are in order of importance so if you have 3 slots take the first 3) | Misc Equipment: Repair Tool, Nanite injector, Nanohive, Drop Uplink (these are in order of importance so if you have 3 slots take the first 3) | ||
− | Role: Healing/Reviving/Resupplying | + | Role: Healing/Reviving/Resupplying/AA |
Squad Tactics. | Squad Tactics. | ||
Line 23: | Line 23: | ||
This squad while slow is great for defending and slowly pushing. The heavy suits while sacrificing speed gives the squad a longer survival time. | This squad while slow is great for defending and slowly pushing. The heavy suits while sacrificing speed gives the squad a longer survival time. | ||
Each of the Heavies overlap with another for damage distances meaning at least 2 are in a good range at all times. The grenades are spread out as to be able to handle | Each of the Heavies overlap with another for damage distances meaning at least 2 are in a good range at all times. The grenades are spread out as to be able to handle | ||
− | all situations of opponents including vehicles. | + | all situations of opponents including vehicles. The Logi stays back and focuses on heals and supply while the Heavies just dish out the damage. Only vulnerability is to extreme range (snipers) |
Revision as of 19:17, 2 March 2013
This setup focuses on the Heavy being able to soak alot of damage while dishing damage out at all ranges.
1. Heavy
Weapon: HMG Grenade: Locus Grenade Role: Close Combat
2. Heavy
Weapon: Assault Rifle Grenade: AV Grenade Role: Mid range/AA
3. Heavy
Weapon: Laser Rifle Grenade: Flux Grenade Role: Long range
4. Logistics
Weapon: Swarm Launcher/Forge Gun Grenade: Any really Misc Equipment: Repair Tool, Nanite injector, Nanohive, Drop Uplink (these are in order of importance so if you have 3 slots take the first 3) Role: Healing/Reviving/Resupplying/AA
Squad Tactics.
This squad while slow is great for defending and slowly pushing. The heavy suits while sacrificing speed gives the squad a longer survival time. Each of the Heavies overlap with another for damage distances meaning at least 2 are in a good range at all times. The grenades are spread out as to be able to handle all situations of opponents including vehicles. The Logi stays back and focuses on heals and supply while the Heavies just dish out the damage. Only vulnerability is to extreme range (snipers)