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|cpu=400 tf | |cpu=400 tf | ||
|capacitor=1,275 GJ | |capacitor=1,275 GJ | ||
|highs= | |highs=5 | ||
|turrets= | |turrets=4 | ||
|launchers= | |launchers=4 | ||
|mediums= | |mediums=5 | ||
|lows=5 | |lows=5 | ||
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|info=The Scythe Fleet Issue is a throwback to earlier days of Minmatar ship design, when the scarcity of resources meant that a single ship needed to be able to do almost everything. While often dubbed a "mini-Typhoon" for this reason, this versatile gunboat nonetheless has nowhere near the defensive capabilities of its larger ancestor. What it does bring to the table, however, is unparalleled agility and unpredictability. A squadron of these ships can be an immense thorn in the side of even the most able and well-equipped fleet commander. | |info=The Scythe Fleet Issue is a throwback to earlier days of Minmatar ship design, when the scarcity of resources meant that a single ship needed to be able to do almost everything. While often dubbed a "mini-Typhoon" for this reason, this versatile gunboat nonetheless has nowhere near the defensive capabilities of its larger ancestor. What it does bring to the table, however, is unparalleled agility and unpredictability. A squadron of these ships can be an immense thorn in the side of even the most able and well-equipped fleet commander. | ||
|bonuses=<b>Minmatar Cruiser Skill Bonus:</b><br> | |bonuses=<b>Minmatar Cruiser Skill Bonus:</b><br>10% bonus to Medium Projectile Turret rate of fire<br>10% bonus to Missile damage. | ||
|structurehp=1,950 HP | |structurehp=1,950 HP | ||
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|maxlockedtargets=7 | |maxlockedtargets=7 | ||
|sensortype=LADAR | |sensortype=LADAR | ||
|sensorvalue= | |sensorvalue=16 points | ||
|scanres=345 mm | |scanres=345 mm | ||